Where Winds Meet AI chat turns NPCs into improv partners and lightning rods

How the wuxia RPG’s AI chatbot NPCs actually work, why they’re so easy to break, and what you get for playing along.

By Pallav Pathak 8 min read
Where Winds Meet AI chat turns NPCs into improv partners and lightning rods

Where Winds Meet doesn’t just add a few extra dialogue lines to NPCs. It wires a chunk of its open world into AI chatbots you can text or talk to directly, then quietly ties core systems like reputation and weekly rewards to how those conversations end.

The result is a wuxia action RPG where you can convince a lonely guard you’re pregnant with his child, gaslight an ambitious officer into accepting unpaid overtime, or gently coach a self-loathing swordsman into believing he’s dateable. Sometimes that earns affection and loot. Sometimes it soft-locks a chat window or triggers a fistfight.


Where Winds Meet AI chat: what it is and what it affects

AI chat shows up in Where Winds Meet as a special kind of NPC interaction. These NPCs are marked in-game and sit alongside the usual quest-givers and merchants. Instead of cycling through fixed dialogue options, you type or dictate whatever you want and get free-form responses.

Feature How it works What it’s tied to
AI chat NPCs Chatbox where you type or use voice input; NPC responds in natural language. Affection ranks, friendship titles, weekly gifts, some side objectives.
Affection system Hidden check on whether you met a specific “win condition” in the conversation. Friendship rank (Stranger → Friend → Revered, etc.), unlocks and messages.
Weekly gifts Once befriended, NPCs send periodic items by in-game mail. Minor stat-boosting consumables like intelligence or musicality items.
Voice chat option Microphone icon beside the text box; you speak, the game transcribes. Same affection checks as text; more immersive, less thumb strain on consoles.

These AI-driven NPCs live in the same 10th‑century Chinese setting as everything else, but they’re not confined to pre-written branches. That’s where the novelty—and the friction—comes from. Players can stay in character and talk like a wandering hero, or treat the whole thing as a sandbox for jailbreaking a chatbot.

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How befriending AI chat NPCs actually works

Despite the improvisational feel, befriending an AI chat NPC is not an open-ended social sim. Each one has a specific condition that needs to be met. The AI model is there to build connective tissue—reactions, questions, side comments—but the game looks for a particular outcome or “shape” of conversation before it awards affection.

Two of the best-documented NPCs in this system sit near the General’s Shrine: Zhao Dali, a down-on-his-luck guard, and Li Laizuo, a self-satisfied officer obsessed with “vision” and performance.

NPC Core issue What the game wants you to do Example reward
Zhao Dali Low self-esteem, believes he’ll never find a wife. Convince him he has a real chance and encourage him to keep trying. Madam Wang’s Card (Musicality +1) via weekly gifts after friendship.
Li Laizuo Controlling leader who thinks only his “vision” matters. Pose as his superior and force him to accept orders that are not his idea. 36 Stratagems (Intelligence +1) and other recurring gifts.

When players talk about needing a “win condition,” this is what they mean. Zhao Dali doesn’t just need general reassurance; he needs to be led through a small emotional arc where he moves from despair to determination. Li Laizuo’s condition is even stricter: it’s not enough for him to call you “leader,” he must explicitly agree to execute orders that conflict with his preferred approach.


Zhao Dali: how people are breaking—and solving—his chat

Zhao Dali quickly became the poster child for Where Winds Meet’s AI chat system, partly because players realized how far they could drag him off-script. One player walked him through a fake pregnancy, faked the child’s death, and then began threatening to reveal that their world is a video game. Zhao’s replies escalated into talk of chains, voids, and being a “willing slave.”

Those extremes aren’t required to clear his condition. The game only needs Zhao to come away believing he has a real shot at love. Players who stayed closer to his prompt—encouraging his training, reframing his lack of wealth, or describing how women might value his rough-edged loyalty—report fast jumps to “Revered” friendship once he expresses renewed resolve.

Approach with Zhao Dali Typical outcome
Sincere encouragement (you’re strong, some women like rugged men, keep trying) He stands straighter, agrees to keep trying → affection boost, friendship achieved.
Inventing opportunities (martial arts contests, promising introductions, secret admirers) He latches onto the fantasy, gains confidence → also triggers affection in many cases.
Meta or abusive gaslighting (fake pregnancies, existential horror) He may spiral into melodramatic monologues, but the game still sometimes awards affection.

The fact that wildly different paths can still complete the same condition shows how loose the guardrails are. The affection check cares about the destination—“Zhao believes he has hope”—far more than the route used to get there.


Li Laizuo: treating performance reviews like a boss battle

If Zhao is the emotional test balloon, Li Laizuo is the AI system at its most brittle. His hint text tells you to “pose as a leader of his order and turn the tables on him,” which many players interpret as simply claiming to be his superior. In practice, that’s only half of what the game expects.

Li needs to accept and internalize orders that did not come from him. That means holding the line when he tries to reframe or soften your demands.

Conversation move Li’s pattern Why it often fails
“I am your leader” followed by praise or agreement. He happily affirms your greatness and his own “vision.” No reversal of control; he’s still setting direction → no affection.
“Your performance is slipping; headquarters sent me.” He blames his subordinates and talks about strategy. If you accept his explanation, the condition never triggers.
Direct accountability (“Your team’s failure is your responsibility; follow my orders.”) He grudgingly agrees to change rules or discipline subordinates. This is the intended reversal → affection jumps, friendship rank increases.

Some players take a corporate tone—performance reviews, threats of demotion, talk of “headquarters” and “deliverables”—and get quick success. Others lean into outright threats, including exile from the organization, which also seems to be enough to push him into genuine contrition.

Because the AI model responds fluidly, it can feel like freeform manipulation. Underneath, the game is waiting for a specific admission: that Li will follow your directive even when it cuts against his instincts.


When AI chat goes off the rails

The same flexibility that makes these NPCs entertaining also makes them easy to derail. Players have pushed them into:

  • Talking about concepts that break the setting (Beijing airports, ketchup in Song‑dynasty China, modern office culture).
  • Looping polite farewells back and forth without ever closing the chat, blocking rewards.
  • Swinging from melodramatic self-hatred into submissive fantasy in a few lines.

The ketchup example is telling. One player asked what they could cook with ketchup and potatoes. The NPC suggested deep-fried potatoes, then added a self-correction: ketchup didn’t exist in the period their world is set in. The safety layer remembered the setting long enough to flag tomatoes as anachronistic, but not long enough to refuse the recipe altogether.

There are also hard failures. Some NPCs simply refuse to move the conversation towards the condition, no matter how many angles you try in one run. Others escalate to combat—Li Laizuo can decide you’re an enemy and attack mid-dialogue if you rile him in the wrong way.


Practical tactics for dealing with Where Winds Meet AI chat

Despite all the chaos, a few simple habits make AI chat much more manageable.

Problem Reliable tactic Why it helps
Conversation stuck in circles, no affection change. Use the Refresh/reset icon at the top of the chat to start a new session. Each reset clears the conversational “memory,” letting you test one strategy cleanly.
NPC keeps replying to goodbyes and never ends chat. Reset and focus entirely on the hint condition before trying to sign off. The game only closes the chat automatically once the win condition has fired.
NPC turns hostile mid-chat. Back out to the login screen and return. Hostile dialogue NPCs reset to their original state on reload, avoiding permanent loss.
Multiple conflicting strategies in one conversation. Pick one thematic approach (comfort, discipline, flattery) per attempt, then reset if it fails. Mixing signals confuses the model and makes it harder to hit the scripted condition.

Hints above the chat window usually describe the intended shape of the solution without spelling it out. For Zhao, the hint emphasizes hope and self-belief. For Li, it explicitly mentions turning his own leadership style back on him. Treat these hints as the main “quest text” and the AI dialogue as the method of getting there.


What you actually get for befriending AI chat NPCs

Where Winds Meet doesn’t make AI chat mandatory, but it does quietly reward players who engage with it.

  • Friendship ranks: Making the right moves bumps NPCs from Stranger through various friend tiers up to states like “Revered” or similar labels.
  • Weekly mail: Befriended NPCs send items periodically. Zhao Dali’s gifts include Madam Wang’s Card, a consumable that increases Musicality by one. Li Laizuo mails books like 36 Stratagems, which add one point of Intelligence.
  • Notifications and follow-up tasks: Some AI chat NPCs send later messages referencing your earlier conversations, nudging you towards new people or locations.

These stat boosts are small but persistent, and they stack with other progression systems. For players min-maxing builds or chasing completion, the AI chat network turns into a slow-drip source of permanent character growth.


Why the AI chat feature is so divisive

Reactions to Where Winds Meet’s AI chat split sharply.

There’s a camp that enjoys treating the NPCs like improv partners. They spend long stretches word-vomiting faux‑sage advice at merchants, turning cooks into vegans, or working up jingles for woodcutters. For them, the clumsy, too‑eager tone of the responses is part of the charm—a little like the awkwardness of early MUD roleplay, but voiced through modern text generation.

Another camp sees the same system as a red flag: a big-budget RPG outsourcing hundreds of lines of writing to a generic model, wrapped in a thin layer of hint text and affection checks. For these players, the occasional fourth-wall gag or anachronistic recipe doesn’t compensate for the loss of carefully authored branching dialogue or the ethical concerns surrounding generative models.

Because AI chat only controls a slice of the NPC population, you can largely ignore it and still progress through the main story, combat, and exploration. The tension comes from what its presence signals: a world that feels more reactive in the moment, but less authored and coherent overall.


Where Winds Meet turns its AI chat into a strange kind of mini-game: part social puzzle, part ethics test, part playground for poking at the limits of a language model in a period drama. Talk sincerely, and you get a melancholy little story and a stat buff. Push harder and the cracks show quickly—anachronisms, submission fantasies, logical knots. Either way, the system never quite fades into the background. It’s always there, waiting at the edge of the shrine, ready to call you “leader” or “treasure” if you can find the right words.