Where Winds Meet runs on a fixed global reset time that controls when daily content refreshes and when your Solo Mode level cap moves up. That timer is tied directly to how fast you can push the story and your character level, so it’s worth understanding before you start planning long sessions.
Where Winds Meet daily reset time in every region
The daily reset in Where Winds Meet happens at the same moment worldwide: 4:00 PM Eastern Standard Time (EST), which is 9:00 PM Coordinated Universal Time (UTC).
At that instant, the game ticks over to a new day for your account. That affects your Solo Mode level cap, daily quests, and other recurring content.
| Region | Local daily reset time | Time offset |
|---|---|---|
| Auckland, New Zealand | 10:00 AM (next day) | UTC+13 |
| Sydney, Australia | 8:00 AM (next day) | UTC+11 |
| Tokyo / Seoul | 6:00 AM (next day) | UTC+9 |
| Hong Kong / Beijing / Manila | 5:00 AM (next day) | UTC+8 |
| New Delhi | 2:30 AM (next day) | UTC+5:30 |
| Riyadh | 12:00 AM (midnight) | UTC+3 |
| Prague / Berlin / Paris | 10:00 PM | UTC+1 |
| London | 9:00 PM | UTC+0 |
| Sao Paulo | 6:00 PM | UTC-3 |
| New York / Quebec | 4:00 PM | UTC-5 |
| Chicago / Mexico City | 3:00 PM | UTC-6 |
| California | 1:00 PM | UTC-8 |
That time is fixed; it does not depend on when you created your character. Every player shares the same daily switchover, and the game treats that moment as the boundary for both daily and weekly systems.
Where Winds Meet daily reset: what actually changes
When the clock hits the daily reset time for your region, the game does three important things at once:
- Advances your Solo Mode level cap by one step (until the cap fully lifts on Day 6).
- Refreshes daily content such as quests and dungeons.
- Applies weekly refreshes on the appropriate day (for example, weekly shops that state they restock on Sunday at daily reset).
Players often treat the reset as the “start of a new day” for mental energy spending, strongholds, and other recurring systems, even though the exact list of reset items goes beyond just the level cap. Daily dungeons and quests are explicitly tied to this timer, and weekly content lines up with it on the designated reset day.

Solo Mode daily level cap: how your first six days work
Where Winds Meet doesn’t allow you to hit the long‑term maximum character level in a single sitting. Instead, the game uses a daily Solo Mode level cap that rises over the first six in‑game days on your account.
Crucially, your “Day 1” is the day you first log in, not the global launch date. If you start playing a week after launch, your daily level cap staircase still begins at Day 1 when you enter the world for the first time.
| Account day | Solo Mode level cap | Player level cap |
|---|---|---|
| Day 1 | Level 2 | 20 |
| Day 2 | Level 3 | 30 |
| Day 3 | Level 4 | 40 |
| Day 4 | Level 5 | 50 |
| Day 5 | Level 6 | 55 |
| Day 6 | No Solo Mode cap | Cap removed |
This structure matters because the main story chapters are locked behind specific Solo Mode levels. Hitting the cap early in the day often means running out of meaningful story progression until the next reset opens the next tier.
How to check your current daily level cap in-game
The game exposes your current Solo Mode cap and the next unlock condition directly in the UI.
To see your cap:
- Look at the top center of the HUD and select the Mode Switch icon.
- On the right-hand side of the mode menu, choose Solo Mode Level.
- In that panel, review:
- Your current Solo Mode Level and its cap for the day.
- The requirements to reach the next Solo Mode Level.
If the Solo Mode Level screen tells you that no further level can be unlocked until “tomorrow” or the next in‑game day, you’ve hit that day’s progression limit. The next step unlocks automatically when the daily reset passes.
How daily reset relates to maximum level and breakthroughs
The daily cap defines how far you are allowed to go in a given 24‑hour cycle. Within that band, you still need to pass periodic breakthrough checks to keep leveling.
When you reach a threshold like level 15 or another internal breakpoint, the game can stop counting further levels and instead ask for a “breakthrough.” That sends you into an arena challenge where you need to defeat several waves of enemies within a set time limit (10 minutes). Clearing the challenge raises your personal maximum level so regular experience gain can resume.
- If you succeed, your personal maximum level increases and any experience earned while you were sitting at the old cap is applied retroactively.
- If you fail, your personal maximum level does not move, and you remain stuck until you clear the breakthrough on a later attempt.
The daily Solo Mode cap and these breakthrough gates are separate:
- The daily cap grows once per day at the reset time, regardless of how you play.
- The breakthrough cap only moves when you pass the arena challenge.
That separation explains why it’s possible to log in after a few days, see a relatively high daily level cap, but still be stuck behind a breakthrough test. Story missions also key off your level, so pushing breakthroughs quickly is usually worth the effort.

What else the daily reset touches (and what the weekly reset does)
Daily reset affects more than just your level. Player routines in Where Winds Meet typically revolve around making full use of each 24‑hour cycle before the reset hits, then pivoting into weekly tasks once per week at the same time.
Daily, you can expect the following to refresh around the reset time:
- Daily quests and commissions receive new objectives.
- Dungeon and boss attempts refresh, including energy or entry limits tied to them.
- Shop inventories that are marked as daily rotate to new stock.
- Daily login rewards advance to the next day’s claim.
Weekly systems track the same clock but respect a weekly cadence. Players report that weekly shops and certain weekly quests restock or reset on Sunday at the daily reset time, using that same 4 PM EST / 9 PM UTC anchor. Weekly tasks include:
- Weekly‑limited shop stocks (such as jade‑based purchases and premium pulls).
- Weekly dungeons and multi‑player raids once they are enabled.
- Caps on currencies like sect points, battle pass points, or guild‑related progress.
Because weekly items do not roll over, missing them before the weekly reset means forfeiting that week’s share permanently. That’s why experienced players treat the weekly reset as a hard deadline, separate from the more forgiving daily caps.
Practical ways to play around the Where Winds Meet daily reset time
Once you know your local reset time, planning around it becomes straightforward.
- Before daily reset: spend any capped resources (like mental energy), finish daily dungeons and quests you care about, and clear time‑limited shop items you want.
- Right after reset: check Solo Mode Level to confirm your new cap, grab fresh daily quests, and scan shops and weekly sections for items that only appear once per cycle.
- Across your first week: focus on main story missions until you hit either a daily cap or a breakthrough gate, then pivot to side content while you wait for the next reset or work on passing the breakthrough arena.
The reset schedule is designed to throttle progression without punishing missed days too harshly. You never lose future level‑cap increases by skipping a day, but you do lose unclaimed daily and weekly materials. Treat 4 PM EST / 9 PM UTC as the heartbeat of the game, and everything from story pacing to shop routing becomes easier to manage.