The Giveaway emote in Where Winds Meet is tied to sect dailies, Jianghu errands, and a small multiplayer economy of beggars and donors. The game never clearly explains where it comes from, which is why many players hit a wall on “give money to beggars” missions even after they have the Beg pose.
Where to unlock the Giveaway emote (Merit Pool location)
Step 1: Switch your world to Multiplayer. Open the map and use the mode switch at the top of the screen to change from Solo to Multiplayer/Online. The Merit Pool and its NPC will not exist in solo mode.

Step 2: Travel to Blissful Retreat in the Kaifeng region. On the Multiplayer map, look slightly west of Blissful Retreat for a landmark called Merit Pool. Fast travel to the closest point and ride or run over.
Step 3: Find the fountain on the western lakeshore. The Merit Pool is a large circular fountain on the coast, near the water’s edge. In Multiplayer mode, an NPC named Le Yuan stands beside it.

Step 4: Talk to Le Yuan and choose the first dialogue option. Interact with Le Yuan at the fountain and pick the top dialogue line. This unlocks the Giveaway emote for your character.

After accepting Le Yuan’s prompt and tossing a coin once at the fountain, you also unlock the Beg emote if you did not already have it from elsewhere. That makes the Merit Pool a two-in-one stop for the core money-related poses.
How to use Giveaway in the Merit Pool
The Merit Pool is more than a one‑time unlock terminal. Using the Giveaway emote here temporarily opens up a set of multiplayer‑only social poses and buffs.
Standing near the fountain, you can:
- Use Giveaway to throw Commerce Coins into the pool.
- Temporarily unlock extra multiplayer emotes such as Beg, Heart Gesture, and Eternal Vow.
- Perform these paired emotes with another player to earn Coins, character experience, and the social currency Adventure Slips.
These extra emotes do not become permanent from the pool itself; they act more like short‑term blessings. Each time you want to use them again, you return to the pool and repeat the interaction.

How to equip and trigger the Giveaway emote
Step 1: Open the emote menu. On keyboard and mouse, press F2. On the controller, press the button combination that opens the function/emote wheel (shown in the on‑screen control hints as the Y button plus the function wheel button).
Step 2: Switch to the Solo tab. Inside the emote interface, move to the tab that lists Solo emotes. Giveaway appears here once you have unlocked it from Le Yuan.
Step 3: Select Giveaway. Highlight the Giveaway emote and confirm to perform it. When used near the Merit Pool, you will toss coins into the fountain; when used in front of a begging player, you will throw coins toward them instead.
How Giveaway interacts with sect dailies and Jianghu errands
Several tasks reference giving money to beggars, which is where confusion usually starts. There are three separate pieces you need to line up: the correct emote, the correct target, and, in some cases, the correct location.
Using Giveaway for sect daily missions
Sect daily missions that mention “give away money to beggars” expect the Giveaway emote, not just standing in front of an NPC with the Beg pose.
Important details:
- Sect dailies typically track Giveaway used on other players who are begging, not on NPCs.
- The recipient must be using the Beg emote, not a random idle animation.
- The interaction must take place in online/multiplayer, since other players need to be present.
To complete these missions efficiently, head to known begging spots in Multiplayer, such as Heaven's Pier (marked on the map with a begging icon). Ask in chat for players to use Beg while you use Giveaway, or coordinate with a friend.

Using Giveaway in the Giveaway Jianghu Errand
One Jianghu Errand explicitly revolves around giving away coins. It sends you to the Heaven's Pier Begging Spot, where you are asked to use Giveaway on the beggars.
For this errand:
- Travel to the marked Begging Spot at Heaven’s Pier.
- Ensure you have already learned Giveaway from Le Yuan at the Merit Pool.
- Use Giveaway on the beggars present at the spot as instructed by the errand UI.
Some players report that only interactions with begging players update the daily mission counters, even when NPC beggars are nearby. If the errand progress does not move after using Giveaway on NPCs, switch to targeting players instead at the same spot.

Beg vs. Giveaway vs. “begging” – what each emote is for
The naming around begging is messy, and that is a big part of why so many people get stuck. There are three related concepts:
| Emote / item | Where it comes from | What it does | Key use |
|---|---|---|---|
| Beg emote | Wine / “honest” merchant in solo, or unlocked around the Merit Pool | Makes your character kneel with a bowl and beg for money | Lets other players use Giveaway on you; used for “beg from others” style goals |
| Giveaway emote | NPC Le Yuan at the Merit Pool (Multiplayer) | Throws Commerce Coins toward the target or into the Merit Pool | Completes “give money to beggars” tasks, funds other players who are begging, unlocks temp emotes at the pool |
| Bowl item | Sold near the Beg merchant | Cosmetic prop your character holds while begging | Required for some Beg animations, but not a replacement for the Giveaway emote |
When sect descriptions mention “begging” or “beggars”, they are not always clear about whether you should be the one begging or the one donating. In practice, any task that counts giving money relies on the Giveaway emote, and any task that counts receiving money relies on your character using Beg while someone else uses Giveaway on you.
What Giveaway actually spends and what both sides earn
Giveaway does not throw the basic copper coins you pick up from chests. It spends the rarer currency Commerce Coins. Each use of Giveaway transfers Commerce Coins from the donor to the player who is begging.
On the receiving side, if the begging player has activated the Wealth Luck buff from the Merit Pool, being given coins with Giveaway does more than refill their wallet. They also gain a noticeable chunk of experience and additional Adventure Slips on top of the coins.
This creates a small ritual loop:
- Two players visit the Merit Pool and activate its buffs and temporary emotes.
- One uses Beg at an official begging spot.
- The other uses Giveaway on them several times, completing any “give money” mission while feeding the beggar experience and slips.
- They can then swap roles if both need progress.

Troubleshooting when Giveaway doesn’t seem to work
If Giveaway appears to do nothing or the mission counter will not move, a few checks clear up most issues.
Step 1: Confirm you are in Multiplayer mode. If the Merit Pool, Le Yuan, or other players are missing, you are almost certainly still in a solo instance. Switch modes from the map and reload near Blissful Retreat to verify.
Step 2: Verify that Giveaway is unlocked. Open the emote menu with F2 (or the controller shortcut), go to the Solo tab, and look for Giveaway by name. If it is not listed, return to Le Yuan at the Merit Pool and repeat the unlock steps.
Step 3: Use Giveaway on players, not just NPC beggars. Many sect tasks and dailies only increment when your target is a real player using Beg. NPCs are often present at begging spots, but may not count for the mission logic.
Step 4: Make sure the other player is using Beg, not another pose. The game specifically checks for the Beg emote. If your ally is using a different sitting or kneeling animation, the interaction will not register as giving to a beggar.
Step 5: Check the time of day if the Merit Pool is “missing.” If you previously saw a patch of grass where the fountain should be, change the in‑game time and re‑enter Multiplayer near Blissful Retreat. Players report that the fountain and Le Yuan consistently appear once the area is loaded cleanly in daylight.
Once Giveaway is unlocked and you understand that it lives in the Multiplayer map’s Merit Pool, the rest of the system clicks into place. It becomes a quick stop on the way to daily rewards, a way to feed Commerce Coins and experience to friends, and a small but memorable social ritual in Where Winds Meet’s shared world.