Where Winds Meet: How to heal injuries, illness, and sprains fast

Every way to remove debuffs, read Constitution effects, and practice the Doctor career without wasting coins.

By Pallav Pathak 7 min read
Where Winds Meet: How to heal injuries, illness, and sprains fast

In Where Winds Meet, getting hurt is more than a red health bar. Falls, traps, and enemy attacks can leave your character with lasting conditions that cut into core stats like Endurance recovery. The game treats injuries and illnesses as part of your build, so you need to know how to clear them quickly and when it’s worth paying for treatment.


Where Winds Meet how to heal: every method

Method Who heals you What it cures Cost / requirements When to use it
Evercare Clinic (self-heal) NPC doctor Yao Yaoyao Most standard illnesses and injuries, including sprains Zhou Coins (around 10,000 per visit) Fast, reliable fix when you have money and access to Qinghe
Player Doctor (online) Other players with the Doctor career Standard and some major illnesses such as dislocations No coins; you rely on another player accepting a request Best if you are low on coins or dealing with major ailments
Natural recovery over time Passive Minor ailments only Time Viable early on if the debuff is small and not affecting a key fight
Healer mini‑game (you healing others) You, as a Doctor career player Ailments on NPCs and other players Healing Career rank and prescriptions Progressing the healing career and practicing before harder patients

Heal illness and sprains at the Evercare Clinic

The most direct way to clear any condition on your character is the Evercare Clinic in Qinghe. It functions as the game’s main self-healing hub.

Clinic detail Explanation
Location Qinghe region, around the middle of the map, north of Moonveil Mountain and south of Blissful Retreat
NPC doctor Yao Yaoyao, a story character who runs the Evercare Clinic
Access Fast travel after activating the nearby Boundary Stone
Cost A flat fee in Zhou Coins (roughly 10,000) per healing session
Coverage Standard injuries and illnesses, including sprains and fever‑type effects

To heal at the clinic:

  • Travel to Qinghe and head to the Evercare Clinic building.
  • Talk to Yao Yaoyao and choose the dialogue option indicating you feel unwell.
  • In the illness list, select the specific condition you want cured.
  • Confirm payment when prompted.

Once the animation and dialogue finish, every ailment you picked in that menu will be removed. You can immediately see the change in your Constitution stats (more on that below).

Tip: Unlock the Boundary Stone nearest to Evercare as soon as you reach Qinghe. This turns the clinic into a permanent emergency button when you walk away from a fight with a serious debuff.
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Where to find the Evercare Clinic on the map

The clinic sits in the Qinghe region, roughly between two early‑game landmarks:

Reference point Direction from Evercare Clinic
Moonveil Mountain South of the clinic
Blissful Retreat North of the clinic

Look for the clinic icon in mid‑western Qinghe. Once the Boundary Stone near it is active, select it from the world map to teleport there whenever an illness pops up.


Heal illness and sprains through other players

Where Winds Meet leans heavily into careers, and the Doctor career is how players treat each other’s ailments. In online mode you can ask another player to heal you instead of paying the clinic fee.

Online healing aspect What it means
Who can heal you Any player who has progressed the Doctor career
How it starts You request treatment; the Doctor‑player must accept
Mechanic The Doctor plays a card‑based mini‑game to “fight” the illness
Coverage Standard conditions and more serious injuries, including dislocations that clinic self‑healing does not cover
Cost No fixed coin fee; any payment is social (tips, roleplay, or nothing)
Note: Taking the Doctor career yourself does not grant self‑healing. Even with a maxed‑out healer build, you still need another player or the Evercare Clinic to clear your own conditions.

How the illnesses and sprains system actually works

Illnesses in Where Winds Meet are long‑lasting debuffs tied to body “slots” rather than generic status effects. They come from gameplay events like:

  • Falling from high places, causing sprains or bone problems.
  • Specific enemy attacks or traps that apply conditions like high temperature or internal damage.

Each condition targets one of four body areas in your Constitution sheet:

Body category Typical impact
Mind Mental and focus‑related stats, potentially affecting skill usage
Organs Core survivability, such as max health or resistances
Meridians Qi and energy‑related properties
Muscles Movement and stamina metrics like Endurance recovery

A basic sprain is a Muscle‑type ailment. It usually cuts your Endurance recovery rate by a small but noticeable percentage. That sounds minor, but it directly slows down dodging and mobility in combat, which can snowball into more damage taken.


How to check illness effects in the Constitution menu

Because the UI is dense, it’s easy to miss where the game explains what an illness is doing to your character. Everything lives under the Develop menu.

To inspect your current conditions:

  • Open the main menu and choose Develop.
  • On the right side of the screen, under your current build, select Details.
  • At the top of the details window, switch from Attributes to the Constitution tab.

This Constitution tab shows:

  • Which body area (Mind, Organs, Meridians, Muscles) is affected.
  • The name of the illness, such as “Sprain”.
  • The exact numeric penalty, e.g. a percentage reduction to Endurance recovery.

Use this screen to decide whether you can live with the debuff or need to travel straight to Evercare or a Doctor‑player.


How to self-heal illness at Evercare

Self‑healing at Evercare gives more control than just “clear everything for a price”. You choose which specific conditions to remove.

Self-heal step What to do
1. Reach Evercare Fast travel to the Boundary Stone near the Evercare Clinic in Qinghe and enter the building.
2. Speak to Yao Yaoyao Start a conversation and select the option that indicates you’re not feeling well.
3. Choose illnesses In the illness list, mark each condition you want to remove. You can cure multiple at once.
4. Pay the fee Confirm the Zhou Coin cost. Expect roughly 10,000 coins for a full treatment.
5. Confirm recovery Open the Constitution tab again and verify that the conditions and their penalties are gone.

Because the price is fixed and not tiny, many players save clinic visits for:

  • Muscle or Organ debuffs that heavily impact combat.
  • Preparation before raids, world bosses, or tough story fights.

How the Doctor healing mini-game works

When you play as a Doctor and treat others, healing is its own combat puzzle rather than a one‑button action. You choose an illness and then enter a small battle against it using cards.

Mini-game element Practical effect
Illness HP Represents how “deep” the condition is; higher values mean longer fights
Player HP If this hits zero before the illness, the treatment fails
Cards Actions like attacks, shields, and buffs/debuffs you play each turn
Enemy next move indicator A small icon above the illness showing whether it will attack or defend next
Session‑wide effects Cards that apply permanent buffs or debuffs for the whole encounter

Reliable strategy for the Doctor mini‑game:

  • Watch the “next move” icon. If it shows an attack, prioritize playing shield cards; if it shows defense, play damage cards.
  • Use session‑long buffs early. Cards that increase your defense or increase damage taken by the illness “per session” pay off more the sooner they are applied.
  • Balance risk and time. Going all‑in on damage when the illness is about to hit can end a session prematurely.

Failing a treatment doesn’t hurt your character permanently, but it wastes time and, in some quests, can trigger combat with the patient instead.


Practice healing with “To Heal or Not to Heal” (the goose quest)

One of the earliest and most notorious tests of your healing career is the Exploration quest, often referred to as the diseased goose event in Qinghe.

Quest detail Description
Quest name To Heal or Not to Heal
Type Exploration side quest
Region Qinghe
Objective Find a diseased goose along a riverbank and successfully treat it
Recommended Healing Tier Healing Career at least Initiate Tier 4 for a reliable clear
Failure outcome The goose turns berserk, summons allies in some cases, and can defeat you in a few hits
Reset behavior If not cured, the quest resets at 5:00 AM real‑world time the next day

To increase your odds against the goose:

  • Raise your Healing Career tier before attempting, using Career Notebooks from the Activity Shop.
  • Improve your prescriptions with Healer Giftboxes so your treatment cards hit harder and defend better.
  • Pay close attention to the illness’s next move indicator during the mini‑game; the goose’s ailment hits unusually hard.

In multiplayer, the berserk goose becomes tougher, so it is worth over‑preparing when you plan to tackle it with friends.


Level up the Healing Career for stronger treatments

The effectiveness of every treatment you perform is tied to your Healing Career progression. Higher tiers unlock better cards, stronger prescriptions, and a higher chance of clearing high‑value illnesses like the 3,000+ severity cases that appear in certain sect quests.

Healing progression tool Function
Career Notebooks Items purchased from the Activity Shop that give Healing Career experience
Healer Giftboxes Upgrades that increase the efficacy of prescriptions used in treatments
Practice quests Events like the goose or Mu Ji’an’s quests in Mercyheart Town, which give hands‑on experience and rewards

If you are stuck on a patient with a very high illness value in a healing sect quest, completing earlier storylines—such as working with Mu Ji’an in Mercyheart Town—can provide the experience needed to push through.


When you can ignore an illness vs. when you must heal

Not every condition justifies a clinic trip or hunting down a Doctor‑player. Use the Constitution tab and your current activity as a guide.

Situation Healing priority Recommended action
Minor sprain, light exploration Low Accept the reduced Endurance recovery; heal later at Evercare when convenient.
Sprain before a boss or raid High Visit Evercare or find a Doctor‑player to restore full mobility.
Major injury like a dislocation Very high Seek a player Doctor who can handle conditions beyond basic clinic self‑healing.
Multiple overlapping illnesses Very high Pay the clinic fee and clear all major debuffs in one visit to avoid cascading penalties.

The game treats ailments as part of your build, but they are rarely meant to be permanent. If you feel your damage, stamina, or survivability slipping without a clear reason, check Constitution, identify the condition, and decide whether to spend coins, time, or social effort to fix it.


Once you understand how Evercare, Constitution, and the Doctor career fit together, healing stops being a confusing penalty and becomes another system to plan around. Set a Boundary Stone near the Qinghe clinic, keep an eye on your body categories, and don’t hesitate to call in a human doctor when a bad fall or a berserk goose leaves your character in pieces.