The Buddha's Light Jade: Yin and Buddha's Light Jade: Yang sit at the center of one of Where Winds Meet’s most elaborate quest chains: Jianghu Legacy – Final: The Promised Light at Halo Peak. The game never clearly explains how these pieces fit together, which is why many players arrive at the pagoda and hit a hard stop.
Everything in this quest flows from three facts:
- You must own both Light Jade halves (Yin and Yang).
- You must have at least 6,000 Qinghe Exploration Points.
- You can only place the jade on the pagoda during the Wu Hour (11:00–1:00).
How to unlock The Promised Light in Qinghe
The Promised Light is the final Jianghu Legacy entry for Qinghe and also functions as the campaign quest for Halo Peak. It does not behave like a normal quest marker that you can force by walking to the tower.
| Requirement | What you must do | Why it matters |
|---|---|---|
| Talk to the Wayfarer at Sundara Land | Speak with the Wayfarer NPC in Sundara Land (within Qinghe) to reveal the final Jianghu Legacy. | Registers Jianghu Legacy – Final: The Promised Light for the region. |
| 6,000 Qinghe Exploration Points | Raise your exploration score across Qinghe to at least 6,000. | Without this threshold, you cannot actually begin The Promised Light or place the Jades on the pedestal. |
| Campaign linkage | Progress Qinghe’s campaign content until Halo Peak becomes active. | The Promised Light is also the Halo Peak campaign quest, so your story progress must reach that chapter. |
To track the quest, open the Exploration menu, switch to the Jianghu Legacy tab, select the Final Qinghe entry (The Promised Light), and inspect it. That reveals its position and allows normal quest tracking on the map.
How to quickly reach 6,000 Qinghe Exploration Points
Reaching 6,000 points in the first region is where many players stall. The exploration system is flexible, but that also makes it easy to wander inefficiently. A targeted loop helps push the score up quickly.
| Step | Action in the menus | What to focus on in the world |
|---|---|---|
| 1. Open region details | Open the World Map → select the Qinghe region → open the regional breakdown. | View sub‑regions such as Verdant Wilds, Moonveil Mountain, Sundara Lands, etc. and their completion percentages. |
| 2. Target weak sub‑regions | Sort mentally by lowest completion; pick one lagging far behind the rest. | Teleport near that sub‑region to start cleaning it up. |
| 3. Use Sentient Beings list | Inside Qinghe’s menu, open Sentient Beings for that sub‑region. | Note which activities are still missing: camps, chests, cat interactions, riddles, boundary stones, etc. |
| 4. Sweep interactables | Roam the area, using fast traversal skills (Wind Rider, Wind Jump, etc.). | Interact with everything: mini‑games with NPCs, oddities, hidden paths, injustices, exploration triggers, and chests. |
| 5. Rotate regions | Once you stop seeing new icons or events, pick the next weakest sub‑region. | Repeat the process until the overall Qinghe score crosses 6,000. |
Exploration activities do double duty: they raise your score and unlock additional side quests and encounter events. Completing them while you are already in Qinghe reduces backtracking when future final‑region missions also demand high exploration totals.
How to get Buddha's Light Jade: Yin and Yang
The Light Jade at the top of Halo Peak’s Buddha’s Light Pagoda is not a single item. You must assemble it from two campaign rewards tied to different dungeons.
| Jade half | Where it comes from | How to obtain it |
|---|---|---|
| Buddha's Light Jade: Yang | Palace of Annals (campaign) | Complete the Palace of Annals campaign quest and defeat its final boss. The Yang half is rewarded there. |
| Buddha's Light Jade: Yin | Bodhi Sea (campaign) | Complete the Bodhi Sea campaign chapter and defeat the boss. The Yin half is rewarded at the end of that line. |
Buddha's Light Jade – Yin is described in‑game as a Buddha’s light that guides you to the true Tian Ying. Once both pieces are obtained, they form the Light Jade used on the pagoda pedestal.
If the pedestal prompt at Halo Peak tells you “Yin and Yang item needed,” the game is signaling that one of these two campaign arcs is still incomplete, even if the Halo Peak objective appears in your log.
How to reach the top of Buddha's Light Pagoda at Halo Peak
Once The Promised Light is active and both jade halves are in your inventory, the next bottleneck is physically reaching the top of the pagoda.
- Travel to Halo Peak in Qinghe.
- Locate the tall Buddha’s Light Pagoda with the large Buddha statue.
- Use climbing and lightness skills to gain height; many players rely on Cloud Step / three‑stage air jumps plus gliding or Wind Rider to approach the upper levels.
- From a nearby cliff or tower, chain your aerial skills to land directly on the top platform of the pagoda.
There is some flexibility in how you approach the climb. Any route that puts you on the roof platform where the pedestal sits will work, as long as you arrive with the quest active and the Light Jade halves collected.
How to set Wu Hour and place the Buddha's Light Jade
The pedestal at the top of the pagoda only accepts the Light Jade during Wu Hour, the in‑game time window from 11:00 to 1:00. Attempting to interact outside that window triggers a message telling you to wait for Wu Hour.
| Action | In‑game steps | Result |
|---|---|---|
| Open the time menu | Open the main menu and select the Time option. | Shows the current in‑game hour and lets you adjust it. |
| Select Wu Hour | Move the time selector to the Wu Hour block (11:00–1:00). | Prepares the world state for the required time window. |
| Confirm the change | Confirm the time shift when prompted. | The in‑game time jumps to Wu Hour. |
| Place the Light Jade | Interact with the pedestal at the pagoda top. | The prompt allows you to place the Buddha's Light Jade; a beam of light shines down and unlocks the tower entrance. |
Once the jade is in place, light passes through the Buddha and activates mechanisms below, opening the door at the base of the pagoda and revealing the entrance to the dungeon beneath.
Buddha's Light Pagoda interior: light puzzles and mechanical puppets
The interior of the pagoda is a self‑contained dungeon that mixes light‑reflection puzzles, traversal challenges, and combat encounters. Progression is strictly linear, but a few mechanics are easy to miss.
Initial descent and first mirror puzzle
- Enter the newly opened door at the base of the pagoda.
- Use Wind Sense to locate a hidden lever that opens a trap door in the floor.
- Drop down into the space beneath the pagoda.
In the first chamber, a Buddha statue holds a mirror. This is where Meridian Touch becomes mandatory:
- Equip the mystic skill Meridian Touch in your ability bar.
- Stand near the mirror‑holding statue and face it directly until interaction prompts appear.
- Use Meridian Touch to rotate the statue clockwise or counter‑clockwise.
- Align the mirror so the beam of light passes through the hole on the right, which opens the next passage.
Second mirror puzzle in the hall
The next area is a larger hall with several Buddha statues and a central beam of light. The goal is to redirect that beam through multiple mirrors to reach a hole in the wall and unlock another door.
The pattern that works is:
- Start with the center statue and rotate it to send the beam toward the left side of the room.
- Use the corner statues to “walk” the light around the hall, turning it at each mirror.
- Instead of closing a perfect loop, break the box at the top‑right corner; aim the last mirror so the beam shoots down the side corridor where a statue has fallen.
When the beam reaches the opening in that hallway, the contraption unlocks the following section of the dungeon.
Falling segment, key, and mechanical puppets
Beyond the mirror hall, rubble blocks the way and forces a crawl. Mid‑crawl, the floor collapses, sending you into a deeper level. From here, the dungeon leans more on combat and navigation.
- Investigate the seated body at the front of the room to trigger the next phase.
- Three Mechanical Puppets spawn.
- Normal weapon damage barely affects them; the intended solution is to deflect their attacks.
The puppets’ health drops rapidly when you time guards and parries correctly. Defeating them awards a key that opens the next door.
Shortly after, the path splits:
- Right path: a small cave with a chest hidden behind barrels.
- Left path: the main route, leading to another group of Mechanical Puppets you defeat the same way—by deflecting their attacks rather than trying to brute‑force them.
Rope bridges, collapsing floor, and Thousand-Buddha Cavern
Further inside, a cutscene introduces a long descent. A Hero’s Tomb acts as a checkpoint before an extended traversal sequence:
- Drop down to a lower passage and squeeze past a fallen pillar.
- On exit, turn left and jump down to a ledge with a chest; then drop again to a lower ledge.
- Follow the route across multiple rope bridges. Falling kills you and respawns you back at the Hero’s Tomb, so careful movement is essential.
- At the final rope section, jump down to a ledge to trigger another cutscene.
After this, the floor begins collapsing behind you in a running sequence. The game mixes straightforward sprinting with quick‑time prompts:
- Run ahead as the ground disintegrates.
- Watch for context prompts to jump or perform special moves when objects fall.
Reach the bottom safely and another teleport point unlocks: Thousand-Buddha Cavern. This becomes a convenient fast‑travel anchor for subsequent attempts on the final puzzle and boss, if needed.
Final mirror puzzle and entering the Buddha Grotto
At the cavern’s base, a final light puzzle stands between you and the main boss arena.
- Find the Buddha statue with a mirror in front of a sealed door.
- Again, use Meridian Touch to rotate the statue.
- Orient the mirror so the incoming light beam is redirected straight at the door’s emblem.
Once the light strikes the emblem correctly, the door opens into the Buddha Grotto, which includes another Hero’s Tomb. This is your last rest and respec point before facing Tian Ying.
Tian Ying (Miaoshan) boss fight basics
The fight at the end of The Promised Light pits you against Tian Ying, also referred to as Miaoshan. The encounter is multi‑phase and tuned as a late‑Qinghe difficulty spike.
| Aspect | Details |
|---|---|
| Quest context | Main boss of The Promised Light in the Buddha Grotto beneath Halo Peak. |
| Difficulty | Rated at the highest difficulty tier (★★★★★) among campaign bosses. |
| Key skill | Meridian Touch remains important during certain attacks and parry windows. |
| Notable attacks | Fast kick sequences, dense hand‑strike flurries that punish mistimed parries, and a giant Buddha manifestation that sends three waves of wind forward. |
| Structure | Multiple health bars / stages, with changes in stance and move set between phases; later phases add clones and higher damage pressure. |
A few patterns stand out:
- In early phases, Tian Ying chains ground strikes with short pauses; these are prime parry windows for players comfortable with deflections.
- When he closes in and unleashes rapid hand attacks, dodging becomes safer than parrying because of the volume and rhythm of hits.
- The giant Buddha projection behind him fires three directional wind waves. Staying mobile and anticipating their lines prevents getting juggled into follow‑up attacks.
- Later stages introduce clones, forcing constant target checks and careful crowd control while still reading the main body’s tells.
Because The Promised Light is positioned as a capstone for Qinghe, arriving with up‑to‑date gear, a solid martial art build, and a comfortable parry rhythm makes a large difference. Make use of the Hero’s Tomb outside the arena to adjust skills, items, and loadouts between attempts.
Rewards for completing The Promised Light
Finishing The Promised Light delivers a sizable package of combat, progression, and exploration rewards that reflect its place as a regional finale.
| Reward | Type | Use |
|---|---|---|
| Yaksha Rush | Martial/ability reward | An offensive option unlocked as part of the quest’s narrative payoff. |
| Medicinal Tales | Item / lore | Contributes to character growth and worldbuilding around healing and medicine. |
| Lv. 1 Ebon Iron ×4 | Upgrade material | Feeds into early‑tier equipment development. |
| Echo Jade ×54 | Currency | Used for character and skill progression systems. |
| Qinghe Exploration ×80 | Regional score | Further increases Qinghe’s exploration completion percentage. |
| Enlightenment Point ×100 | Progression point | Invested into character growth nodes. |
| Character EXP ×17,000 | Experience | Raises your character level toward later‑region requirements. |
| Zhou Coin ×17,000 | Currency | Supports purchases, crafting, and other economic systems. |
All of these rewards are granted across the length of the quest and on completion, so nothing is missable as long as you see The Promised Light through to the end.
The design around Buddha's Light Jade: Yin and Yang is straightforward once the dependencies are visible: finish Palace of Annals and Bodhi Sea for the two halves, push Qinghe exploration to 6,000, and respect Wu Hour when you approach the haloed pagoda at Halo Peak. With those constraints satisfied, The Promised Light turns from an opaque riddle into one of Where Winds Meet’s most memorable blends of traversal, puzzles, and storytelling.