The white deer wrapped in talismans at Twinbeast Ridge is part of a Wandering Tale that barely explains itself. The game gives you a trapped “deer god,” a few cryptic murals, and almost no UI prompts, then expects you to piece together a multi-location ritual involving a seed and rare fruit.
This walkthrough focuses on what the quest actually wants from you, in the order you need to do it, and why so many players get stuck at the tree, the altars, or the final “twig” interaction.
Quest basics: what the Twinbeast Ridge deer event is
The event is commonly referred to as the Twinbeast Ridge deer, deer god, or mythical deer tale. It plays out in three main parts:
- You obtain and plant a special longevity seed at Twinbeast Ridge.
- You collect longevity fruits and offer them at multiple deer-god-themed shrines around the ridge.
- You return to the tree and the deer’s resting place to finish the tale and unlock its lore entry.
There are almost no explicit quest markers. Wandering Tales generally rely on environmental clues instead of objective lists, which is why this particular one feels opaque until you know what each object does.

How to get the longevity seed from Gleaming Abyss
The ritual at Twinbeast Ridge starts elsewhere. The key item is a longevity seed tied to the Gleaming Abyss side content and the void king boss.
Players reach the void king through the Gleaming Abyss side quest. On the first clear of that boss encounter, the void king drops the seed as a quest reward. Later repeat runs of the fight use an energy system for loot, but do not replace that first-time quest drop.
There is also a clue pointing to the seed’s physical hiding place near a huge statue before entering the void king’s area. The description notes dried branches that can be burned with a fire arrow to reveal the seed of longevity. Once collected, the seed is ready for use at Twinbeast Ridge, even if it doesn’t visibly sit in your inventory list in an obvious way.
Where to plant the seed at Twinbeast Ridge
With the longevity seed in hand, the next step is finding the specific planting site on Twinbeast Ridge. This is a circular ritual ground near the sealed deer.
Look for a large dirt circle surrounded by kneeling or worshipping statues. The location is slightly higher on the ridge than the deer itself, but still close by. In the center of the circle, you can interact and plant the seed. If you are not seeing a prompt, stand precisely in the middle of the soil ring and adjust position slightly.
Once planted, the game references returning later to see the result. The tree initially is just a mound or sapling and only becomes crucial after you complete offerings at the surrounding shrines.

How longevity fruits and shrines fit into the ritual
The seed alone is not enough. The Twinbeast Ridge tale also revolves around longevity fruit, which must be offered at multiple shrines marked with deer god murals. Wind sense from the deer’s location is the main way to find them.
When you stand near the bound deer and activate wind sense, you see three golden energy trails extending outward. These trails correspond to three points of interest:
- A northern shrine, where the planted seed/tree is located.
- An eastern altar with a deer god mural.
- A southwest altar, also with a deer god mural, located further down toward a river.
The ritual structure is:
- Plant the longevity seed at the northern dirt circle.
- Offer longevity fruits at the eastern and southwest altars at the correct in-game time.
- Return to the seed/tree and then to the deer to resolve the tale.

Where to find the two longevity fruits
The event uses two fruits plus the single seed. The fruits are placed fairly close to the overall area, but are easy to miss.
- Fruit in Gleaming Abyss: One fruit is located within or near the Gleaming Abyss content. It is mentioned alongside the seed and is part of the same mythic thread that leads to the void king.
- Fruit near Wraith Village: Another fruit is inside a building near the Wraith Village Stone. It sits on the second floor of a house, and players sometimes report that it does not appear at first glance. Climb or walk up to the second floor and check thoroughly.
There is also mention of a fruit hidden behind vines in Gleaming Abyss, reinforcing that the region is both the narrative and mechanical source of the deer god’s items.
By the time you start interacting with the rituals at Twinbeast Ridge, you should be carrying two longevity fruits and one longevity seed.
Offering fruits at the deer god altars (Zi/Zhi hour)
The most confusing requirement is timing. The shrines around Twinbeast Ridge do not accept fruits at all hours. Two of them only allow offerings at a specific in-game time window, referred to as Zi hour (also written as Zhi), which is effectively midnight in the game’s day-night cycle.
From player reports around the ridge and Gleaming Abyss, the pattern is:
- The eastern altar with the deer god mural requires offering a fruit at Zi hour for the bowl to accept it and the flame to light.
- The southwest altar down the hill toward the river also requires Zi hour for the interaction prompt to appear.
- The northern location is the seed/tree itself rather than a fruit altar and does not hinge on a specific time in the same way. Progress at the northern point is instead tied to having placed the seed and successfully completed the other two offerings.
In practice, you can set the in-game time through the pause menu to reach Zi hour rather than waiting for real time to pass. Once the clock hits Zi, interact at each qualifying altar and offer one fruit per altar. You should end up with:
- One fruit offered at the eastern altar.
- One fruit offered at the southwest altar near the river.
- The seed already planted in the dirt circle to the north.

What happens at the tree after the offerings
Once the seed is planted and both fruits are correctly offered, the focus shifts back to the northern ritual site. Over time, that dirt mound becomes a grown tree, and a stranger appears there as part of the tale’s resolution.
The flow from this point is:
Step 1: Return to the tree at the northern circle after having completed both fruit offerings. A passerby or stranger will be present, often seen performing a ritual gesture such as kowtowing. Speak with this character to progress the narrative and update the Wandering Tale internally, even if you do not see a prominent quest marker.
Step 2: After talking to the stranger, the golden trails from the deer will now reflect that all three ritual points have been satisfied. The northern location is represented by the grown tree rather than just the dirt circle.
This interaction at the tree is what many players skip when they assume the tree must fully mature before seeking further locations. In reality, talking to the NPC and acknowledging the tree’s growth is a requirement before the deer’s binding can be considered resolved.
Finishing the deer god tale at the vines
With the tree acknowledged, the final step returns you to the deer itself. The deer that once lay bound in vines and talismans will be gone, replaced by a subtle environmental clue near the roots.
Step 1: Go back to the exact place where the deer was originally resting. In its absence, look carefully around the exposed roots and ground. There is an Investigate prompt at this location, but it is extremely small and position-sensitive.
Step 2: Stand slightly to the right of where the deer’s body used to be (facing the tree) and slowly adjust your character’s position until the Investigate interaction appears. Players describe the hotspot as only a few pixels wide, so patience matters here.
Step 3: Interact with the twig or root that triggers the Investigate action. This completes the “Twinbeast Ridge Part 1” Wandering Tale and unlocks a lore entry, which you can then view using the lore key (T by default) to read the outcome of the deer god story.
At this point, the deer is gone from Twinbeast Ridge. There is mention that it may reappear much later in another region as a boss, but that later encounter is outside the scope of the Twinbeast Ridge Part 1 completion.

Common problems and how to recover your progress
The structure of the tale leaves a lot of room for partial progress and confusion. Several common situations keep coming up:
- Tree not growing after seed placement: Planting the seed alone does not cause immediate growth. The tree’s full growth state is tied to completing the fruit offerings at the eastern and southwest altars. Once those are done at the correct hour, return to the tree, and it should be grown, with an NPC present.
- Only one altar accepting fruit: If one shrine accepts a fruit and the other does not, you are likely not at Zi hour for the second. Double-check the in-game time and adjust to midnight, then try interacting with the bowl again.
- Trying to offer fruit at the deer’s own altar: The altar directly at the deer’s resting place does not accept fruit. The fruits go to the two outlying shrines, while the deer’s site is only used at the very end as a subtle Investigate point after the ritual is finished.
- Missing the second fruit: If you have the seed and one fruit but cannot progress, you likely still need the fruit hidden in the Gleaming Abyss region or the one in the Wraith Village area’s second-floor house. The ritual requires two separate fruits for the two shrines.
- Quest appears done but no completion: If the deer has disappeared, the tree has grown, and you have spoken to the NPC at the tree, the last remaining step is almost always the tiny Investigate hotspot at the former deer location. Scan the ground until the prompt pops up.
How the deer god tale ties into future content
Players note that after finishing this event, multiple additional Wandering Tales and encounters become available. The Twinbeast Ridge deer is not just a self-contained puzzle but a keystone in a broader myth involving longevity, the void king, and the deer deity’s later role.
Once the final Investigate interaction is done and the lore entry is unlocked, you can safely move on, knowing that the “Twinbeast Ridge Part 1” tale has properly registered as complete. If the deer appears again in a different region in a later update or storyline, it will build on the groundwork laid at this ridge and in Gleaming Abyss.