Raging Tides is one of the most talked‑about sects in Where Winds Meet: a military, spear‑wielding faction built around daily combat and a hardline code of discipline. Its aesthetic, lore, and focus on spear play make it an obvious target if you want to role‑play a frontline soldier or “drunk spear” warrior.
The problem right now is simple: on the global release, you cannot actually join Raging Tides yet.
Raging Tides status on global servers
On the global 1.0 release, only four sects are joinable:
- Well of Heaven
- Silver Needle
- Midnight Blades
- Nine Mortal Ways
Those four sects have a full “Status” tab in the Sects menu, join quests, and functioning progress tracks. Raging Tides appears in the same list but with a key difference: the usual “Status” button is missing. That absence is the in‑game indicator that the sect is not yet open for player membership.
Community experience on the global client lines up with this: players can see Raging Tides NPCs and flavor text, but cannot trigger any real entry quest or become disciples.

Why the Entry Clue says you can’t join yet
Raging Tides does have an Entry Clue in the Sects interface. When you check it, you see a short story beat rather than a lead to an NPC:
“Recently, during the Heaven’s Pier’s First Jar Banquet, everyone from the Raging Tides, from the Sect Master to the disciples, got completely hammered, making it temporarily impossible to join the sect.”
That description is not a hidden puzzle. It is a lore‑friendly way of saying “this sect is closed for now.” Players have experimented with reputation, wine items, and drinking activities, but none of that actually unlocks a join quest on the global version at this stage.
Some discussion points out that on the original Chinese release, Raging Tides only became available several months after launch. The in‑game text and UI state on global follow the same pattern: the content exists in the world and in the Sects list, but joining is disabled until a later patch.
What Raging Tides is, when it does open
Even if you can’t join yet, the game already defines what Raging Tides is meant to be.
Raging Tides identity and lore
- Type of sect: A military spear sect made up of cast‑off soldiers and pure‑hearted warriors who defend the homeland.
- Reputation in the world: Outcasts in both the imperial court and the wider jianghu, holding a remote frontier almost entirely on faith rather than reward.
- Founding myth: The “Nine Prisoners” — nine survivors who broke their spears atop Mount Taihang after escorting fallen comrades home — form the core of the sect’s origin story.
- Current leader: Shi Jiuge, a Grand Marshall figure known for both martial talent and a notorious fondness for wine.
The flavor line attached to the sect sums it up: the sea’s endless tide expressed through relentless spear work, rolling over enemies like inland waves.

Raging Tides rules and martial arts
Raging Tides is built around daily combat and spear mastery. Its rules and toolkit reflect that focus.
Raging Tides sect rule
The main rule shown for the sect is:
- Spear Still Sharp? Raging Tides disciples are required to fight with their spear every day. An untested spear is treated as useless.
In practice, once the sect opens, that kind of rule means you are expected to engage in regular combat to maintain your standing and precept value with the sect. Neglecting battle for too long typically leads to penalties.
Raging Tides weapons and skills
Raging Tides revolves around two spear styles:
| Weapon | Skill | Charged Skill | Special Skill |
|---|---|---|---|
| Heavenquaker Spear | Sober Sorrow | Drifting Thrust | Sweep All |
| Stormbreaker Spear | Storm Roar | Fury Spear | Thunder Thrust |
These movesets give Raging Tides a clear role as a dedicated spear path, distinct from the sword, fan, twinblade, or rope‑dart styles tied to other sects.
How sects normally unlock in Where Winds Meet
To understand what’s missing for Raging Tides right now, it helps to look at how the join flow works for the sects that are already available.
Step 1: Open the Sects menu from the main in‑game menu. The Sects button appears in the lower‑right of the screen once you’re far enough into progression.
Step 2: Go to the “Join Sect” screen and select a sect. The panel for that sect shows its flavor text, rules, martial arts, and an Entry Clue button.

Step 3: Press the Entry Clue button. For joinable sects, this gives a concrete hint toward an NPC or location that starts a recruitment quest.
Step 4: Travel to the hinted area, find the recruiter or sect leader, and accept their trial quest.
Step 5: Complete the trial. Once finished, you are enrolled as a disciple and immediately gain access to that sect’s “ultimate” weapon style.

On launch, that full flow exists only for Well of Heaven, Silver Needle, Midnight Blades, and Nine Mortal Ways. Velvet Shade, Inkbound Order, Mohist Hill, The Masked Troupe, Hollow Vale, Lone Cloud, and Raging Tides are visible in the interface but explicitly flagged as “unavailable” and lack a functional join path.
Common myths about joining Raging Tides
Because Raging Tides’ Entry Clue references a drunken banquet and the sect’s leader is closely associated with wine, a few rumors circulate about how to sneak into the sect early. The most common is that you can unlock it by drinking specific wines or winning tavern drinking mini‑games.
Players have reported:
- Gaining “Raging Tides” reputation from getting drunk in certain activities.
- Collecting multiple wine types from merchants.
- Attempting to trigger a hidden quest by combining these actions.
None of this has produced a confirmed, repeatable way to join on the global version. The presence of reputation labels or minor flavor rewards does not mean full sect membership is available. It simply shows the developers are seeding systems and lore ahead of the actual unlock.
Another misconception is that progressing far enough in the main story will automatically flip the Entry Clue text into a real quest. The Sects UI and official descriptions instead group Raging Tides among “unavailable sects” for now, alongside other late‑game factions.

When Raging Tides is expected to open
Players familiar with the earlier Chinese release point out a rough timeline: Raging Tides did not accept disciples there until roughly half a year after launch. That pattern sets expectations for the global client as well.
The sect is treated as future content:
- It has a full lore entry, rules, and weapon descriptions.
- It appears in “all sects” roundups as a planned faction.
- It is explicitly listed among sects that cannot be joined yet.
Until the developers roll out the corresponding update, the only practical stance for global players is to plan a spear build for later rather than chasing a nonexistent unlock trigger now.
What to do while waiting for Raging Tides
If you’re set on a spear‑centric, frontline playstyle or the Raging Tides fantasy, there are still useful things to do while the sect is locked.
- Experiment with other sects’ weapon ultimates. Joining and leaving the currently available sects lets you pick up their unique weapon styles early, which broadens your toolkit for future build experiments.
- Level general martial arts and gearscore. When Raging Tides opens, you will still need a solid baseline of stats and skills to make the most of its spear styles.
- Explore Jianghu Errands and Sect Commands. Reputation systems, shops, and sect mechanics are shared structures. Understanding them now will make it easier to optimize Raging Tides reputation later.
- Pay attention to patch notes. A future update will need to toggle Raging Tides from “unavailable” to joinable, likely alongside a story hook or new region content.
For now, Raging Tides is best treated as a promised destination rather than an unlockable secret. The sect exists in the world, its weapons and rules are already defined, but the door is firmly closed on global servers until a later patch opens it.