Wraith Village in Where Winds Meet looks like a straightforward horror vignette at first glance: a ruined hamlet, a few deranged survivors, and a giant stone coffin on the hill. In practice, it quietly anchors one of Qinghe’s key campaign dungeons, Gleaming Abyss, and several missable interactions that confuse a lot of players.
Where Wraith Village sits in the world
Wraith Village is in the Moonveil Mountain area of Qinghe. It is also the closest fast travel point to the colossal statue that opens the Gleaming Abyss campaign quest.
From the Wraith Village boundary stone, heading slightly southwest brings you to a courtyard dominated by a huge seated statue. Kneeling effigies sit in front of it, with a red mat you can interact with. This is where you trigger the “Unknown Mysterious Colossus” track that leads into Gleaming Abyss and the Void King boss fight.
How to trigger the Gleaming Abyss campaign from Wraith Village
The Gleaming Abyss campaign does not start from a typical quest giver. Instead, it chains out of a ritual interaction beside the statue near Wraith Village.
| Step | Action at/near Wraith Village | What happens |
|---|---|---|
| 1 | Fast travel to Wraith Village in Moonveil Mountain and walk southwest to the colossal statue courtyard. | You see sitting statues and a red mat behind a large stone slab. |
| 2 | Inspect the kneeling statues and interact with the red mat to imitate their pose. | The scene darkens and a deer spirit appears, then runs off. |
| 3 | Activate Wind Sense to track white deer hoofprints away from the statue. | The trail leads into a stone passage and toward a sealed stone door. |
| 4 | At the stone door, talk to the two worshipers flanking small statues. | You’re told to “maintain their pose” to proceed. |
| 5 | Equip the Mystic Skill Meridian Touch and use it on both worshipers. |
They are immobilized in place. |
| 6 | Make an offering in front of the third, central statue. | Your character mimics the pose; the stone door unlocks and the Gleaming Abyss cave opens. |
Once you step into the cave, a Boundary Stone for the Gleaming Abyss campaign zone becomes available. From that point on, your link to Wraith Village is mostly thematic: the deer spirit, worship rituals, and the Void King at the heart of the dungeon.
Inside Gleaming Abyss: where the Void King and Longevity Fruit seed fit in
Gleaming Abyss itself unfolds as a linear dungeon beneath Moonveil Mountain. The high-level flow is:
| Sequence | Dungeon objective | Key mechanics |
|---|---|---|
| Early | Reach the central chamber dominated by a Stone Coffin. | Traverse bridges and scaffolding, fight Glorious Dream Puppets, avoid toxic water. |
| Mid | “Quell the Stone Coffin’s wrath” by finding three Deer Shadows. | Shoot vines to raise platforms, crawl through dark roots using Glow of Fireflies, sense Dream Echoes by the water. |
| Mid-late | Enter the Stone Coffin and secure Keys of the Formless. | Interact with a Human Cocoon for a key, use Build Mode with a skull and twig, drop a beam by burning vines, purify skulls guarded by Deer Shadows. |
| Late | Open the gate and defeat the Formless, also called the Void King. | Close-range boss fight focused on deflecting red attacks and exhausting the Qi bar. |
| End | Walk through the mist gate and finish the story sequence. | Climb to a glowing statue on a lakeside, open a final golden chest, then use the Deerwell Spring to exit. |
The Void King is the pivotal boss here. Staying close is safer than hanging back: at range, it leans into projectiles and yellow unblockable swings that demand precise dodges, while up close, you get more predictable red attacks you can deflect and counter.
Defeating the Void King is also one of the main ways to obtain the Longevity Fruit seed, which is later planted in Twin Beast Ridge. That seed forms part of a small chain tied back to Wraith Village and the statue courtyard outside Gleaming Abyss.
How Wraith Village connects to Longevity Fruit and seed
Two different Longevity items loop you between Wraith Village, the statue near Gleaming Abyss, and Twin Beast Ridge:
| Item | Primary location | How to obtain | Later use |
|---|---|---|---|
| Longevity Fruit seed | Gleaming Abyss dungeon near Wraith Village | Defeat the Void King boss at the end of Gleaming Abyss. | Plant at Twin Beast Ridge to grow the Immortal Tree. |
| Longevity Fruit (Wraith Village) | Wraith Village, building with hanging scrolls | Enter the large house in front of the stone marker, climb the ladder, pick up the fruit lying on the second floor. | Offer at one of the Immortal Tree altars. |
| Longevity Fruit (statue area) | Near the colossal statue by Gleaming Abyss | At the statue where you mimicked kneeling worshippers, burn brambles hiding a smaller statue with four tiny figures holding the fruit. | Offer at the second Immortal Tree altar. |
Planting the seed happens far from Moonveil Mountain. Travel south of Tiger Fort to Twin Beast Ridge, find the deer corpse covered in sealing talismans, and look for a circular dirt patch ringed by worshipper statues on a nearby slope. Stand at the center of that circle to plant the seed.
Both Longevity Fruits are then offered at altars around the newly planted tree. The offerings are tied to a specific in-game time (Z hour) for full effect and reward you with persistent buffs once everything is done correctly.
How the self-contained Wraith Village quest works
Separate from the dungeon, the village itself runs a murder-mystery-style side scenario with its own triggers and potential for confusion. Players often arrive to find:
- Only three notable villagers: the elder (village chief), a knife grinder, and a ranting “mad” man.
- The village already ruined, with broken houses and a child’s doll lying around.
- No obvious quest marker, despite clear signs that something story-driven should happen.
The crucial requirement is collecting a set of “golden clues” or pieces of evidence scattered around the hamlet. Dialogue, readable notes, and locked doors all feed into this.
| Quest element | What you must do in Wraith Village | Why it matters |
|---|---|---|
| Evidence collection | Investigate houses and the surroundings until you have five golden clues highlighting what happened to the villagers. | The full set of clues is required before the finale sequence can trigger. |
| Locked side room | Pickpocket or otherwise obtain the elder’s key and unlock a side door in one of the main buildings to search for more notes or objects. | Accesses extra evidence tied to the elder’s role in the tragedy. |
| Incense clue | In a house with a wall painting, use fire to light or burn incense, revealing a hidden golden clue. | This incense interaction is the most commonly missed step; without it, the quest stalls. |
| Conversation on the hill | Once the elder has moved near the coffin and you’ve talked to all remaining villagers, go up the hill in the direction of the distant statue and eavesdrop on a conversation between the knife grinder and the mad man. | Hearing this exchange, after gathering all evidence, is what flips the scenario into its final state. |
When everything lines up, the village abruptly shifts into a climactic scene: buildings catch fire, and the elder appears beside a tree where he has just killed the other two men. Talking to him resolves the storyline and logs the experience for that encounter.
Players who run the Gleaming Abyss dungeon early, or who sweep the village out of sequence, can easily end up in a state where the elder stands by the coffin and never seems to progress. In most reported cases, the real issue is a missing golden clue (especially the incense interaction), not a permanent quest break.
Why the quest can look “bugged” and how to sanity-check progress
Several patterns make the Wraith Village quest feel broken, even when it is still salvageable:
- You have already beaten the Void King and explored the Gleaming Abyss area before doing anything in the village.
- The elder has moved once (from his original spot to the coffin), then stopped, even after you talk to him again.
- Your experience progress for the area shows 8/9, with no clear pointer to the last trigger.
When that happens, the safest checklist is:
- Re-sweep every building for gold-highlighted evidence, including upstairs rooms and locked doors opened with the elder’s key.
- Interact with anything ritual-like: incense burners, wall paintings, coffins, and notes.
- After you are sure five pieces of golden evidence have been found, return to the hill path where the knife grinder and madman wander toward the statue and listen to their conversation.
Only after these beats fire properly will the village-wide blaze and final elder confrontation occur. Once the elder’s last dialogue at the tree plays out, the encounter is considered complete and counted toward your regional experience tally.

Planting the Immortal Tree and closing the loop
By the time Wraith Village is fully resolved, you will typically have:
- Triggered and cleared the Gleaming Abyss campaign near the colossal statue.
- Defeated the Void King and obtained the Longevity Fruit seed.
- Collected the Longevity Fruit inside the village’s scroll-draped house.
- Found the second fruit concealed behind brambles by the statue where you imitated kneeling worshippers.
Those items all converge at Twin Beast Ridge, south of Tiger Fort, where the Immortal Tree is planted and nourished. The Wraith Village storyline itself does not directly gate this planting, but it shares themes, geography, and puzzle language with the deer spirit and worship rituals around the statue.
Clearing both the village mystery and the Gleaming Abyss campaign gives a clean, self-contained arc for this part of Qinghe: the haunted hamlet, the cursed coffin beneath the mountain, the dethroned Void King, and the slowly reviving Immortal Tree fed by fruits first found in Wraith Village’s burned-out rooms.