Empulse, the fast-paced 6v6 movement shooter from 1047 Games, leaves its demo phase and enters paid Early Access this week. The studio behind Splitgate is launching the game across PC, PlayStation 5, and Xbox Series X/S on the same day, with full crossplay between all three.
Quick answer: Empulse Early Access unlocks globally on Wednesday, June 24, 2026, at 4pm UTC (9am PDT / 11am CDT / 12pm EDT / 5pm BST / 6pm CEST).
Release time: Wednesday, June 24, 2026 at 4pm UTC
Empulse Early Access release time by region
The launch is a single global unlock, so every region goes live at the same moment. Use the table below to find your local start time on June 24.
| Time zone | Release time (June 24) |
|---|---|
| UTC | 4pm |
| PDT (US West) | 9am |
| CDT (US Central) | 11am |
| EDT (US East) | 12pm |
| BST (UK) | 5pm |
| CEST (Central Europe) | 6pm |
Note: These times are drawn from the Steam release schedule. A shift this close to launch is not expected, but if 1047 Games adjusts the unlock, the start time may move slightly.
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Empulse Early Access launches on PC via Steam, PlayStation 5, and Xbox Series X/S, all on June 24. The price is $19.99 on every platform, with a launch-week discount applied during the opening days. There is a single edition of the game, and you can pre-order on all three storefronts ahead of launch.
Full crossplay is enabled across all platforms, so you can party up with friends regardless of whether they play on PC, PS5, or Xbox. That also means you will be matched against players on other systems.
At launch there will be no in-game store, no battle pass, and no microtransactions. Cosmetics are earned through challenges, progression, and Gigs, with a few non-paid exceptions such as Twitch Drops and wishlist incentives.
How to be ready for the Empulse launch
You will know the launch has gone live when the store listing changes from a wishlist or pre-order state to a download or install button. If you already played the free demo, that build is separate from the paid Early Access version, so you still need to purchase or install the launch build.
What to expect from Empulse at launch
Empulse is built around chained movement rather than treating it as a side mechanic. Two teams of six fight across the vertical streets of Freehold, where the goal is to outmaneuver opponents as much as outshoot them.
- Wall-running forwards and backwards on nearly any vertical surface, with the ability to chain other moves into it.
- A grapple hook for swinging around cover, building momentum, or reeling in an enemy for a one-hit melee.
- Holojumps and jetpacks to launch off boost pads and keep a movement chain going.
- P.A.I.N.T. Bombs that reshape surfaces, with Jump, Speed, Explosive, Heal, and Sticky variants replacing standard grenades.
The central objective is mech control. Two player-piloted mechs spawn at the middle of the map, each carrying a chaingun, rockets, a melee attack, a deployable bubble shield, a charge jump with a shockwave slam, and a dash. A mech has a far larger health pool than any player on foot, but a coordinated team can bring one down and swing the round in seconds.
Because this is Early Access, expect the content to grow over time. 1047 Games plans to add new modes, maps, weapons, and mechs based on player feedback, so the version available on June 24 is the starting point rather than the finished game.






