Gaming Guide

100 Days At Sea on Roblox: Codes, Classes, Islands, and Bosses

A working reference for Stranded Devs' ocean survival game, covering active codes, every class cost, all eight islands, and the six bosses.

A working reference for Stranded Devs’ ocean survival game, covering active codes, every class cost, all eight islands, and the six bosses.

100 Days At Sea drops you in the middle of the ocean with a harpoon, a small raft, and one goal: stay alive long enough to reach Day 100 and unravel the mystery of the Bermuda Triangle. Built by Stranded Devs and openly inspired by 99 Nights in The Forest, it is an open-world survival game where you gather materials, expand a floating base, sail between islands, and fight through nights of invading enemies.

Quick answer: 100 Days At Sea is a Roblox raft-survival game from Stranded Devs with 23 classes, 8 islands, and 6 bosses ending in the Bermuda Entity. Three codes are currently active — SEAADVENTURE, STRANDEDDEVS, and 100DAYS.


How the core loop works

Gameplay splits into a day and night cycle. During the day you explore, hook resources with your harpoon, and build out your raft with structures and defenses. At night, invading forces attack, and your job is to survive until dawn. That rhythm repeats until you either reach Day 100 or die trying.

Progression is gated by bosses. You sail to new biomes, collect the materials each one offers, craft stronger gear at your raft bench, and then take down the boss that blocks the next stage. Co-op makes the late islands far easier, but a solo run to Day 100 is achievable with a sustain-focused class. Coins and Pearls are the main currencies, with Doubloons and Companion Chests layered in for class unlocks and pets.


Active 100 Days At Sea codes

Three codes are currently working. Each one drops its reward straight into your Coins, Pearls, or Companion Chest count once accepted, so a successful redemption shows up immediately in your totals. Codes rotate often with updates, so claim them early.

CodeRewardStatus
SEAADVENTURE50 CoinsActive
STRANDEDDEVSFree Companion ChestActive
100DAYS25 PearlsActive

Open the Companion Chest from STRANDEDDEVS at a safe dock with inventory space so the random pet roll lands correctly. The earlier BERMUDA code, which gave an exclusive skin during the Bermuda update, has already expired, so treat current codes as time-limited.


Upcoming events

A new large Ice Region is already live in the game. A weekend-only Bonus Pearls and Codes event is scheduled to begin Friday, June 26, and an Alien Invasion content event is set to follow on Friday, July 3. Both are worth flagging if you want extra Pearls or fresh codes around those dates.


All 23 classes, costs, and buffs

Classes are loadouts you unlock with Pearls. Each gives a passive buff and, in most cases, a starter tool at the beginning of a run. You earn Pearls by opening Chests on islands and completing Daily Quests. Sailor is the cheapest entry point, while the high-end combat and economy classes sit at the top of the price range.

ClassCost (Pearls)Starter toolMain buff
Sailor40NoneFaster top speed and better boat handling
Survivor50Chowder10% faster regen, extra oxygen, less hunger
Medic60MedkitFaster health regeneration
Crewmate60Flintlock10% more gun damage
Camper70Good Sack+10% health
Adventurer250Giant Sack15% more health, less hunger
Olympian250None25% faster sprint, 20% extra health
Battle Buku250Poku Poku25% more melee damage, MukuMuku discount
Swordsman250Machete50% more melee damage, 20% extra health
Cowboy300Revolver15% more health, 33% more gun damage
Soldier300Assault Rifle20% faster sprinting
Merchant350100 Doubloons25% more Doubloons
Night380ClaymoreKnight Armor, 30% damage reduction, 15% more sprint
Sharpshooter400FlintlockFaster reload, 50% more gun damage
Millionaire400Luxury YachtSpawn with a Jumbo Luxury Yacht and 100x Doubloons
Treasure Hunter500100 DoubloonsFive more stack slots, 25% more Doubloons
Pirate500BlunderbussBetter boat handling, 50% more gun damage
Hero600Holy Sword25% more health, 25% less hunger
Zookeeper600MacheteSupercharges Companions
Battle Bunny700Egg BombEgg Grenades from enemies and chests, double jump, 20% faster sprint
Raider750Dual PistolsMore ammo every five kills, killed enemies drop ammo, 15% faster sprint
Ancient Squid750Squid Laser15% more sprint speed
Fire Mage750Magma Staff50% more Magic Damage

For a first purchase, Survivor is the most forgiving pick because faster regeneration, extra oxygen, and lower hunger smooth out early survival. If you plan to group up, hold a few Pearls for a support or combat role rather than spending everything on cosmetics.


All eight islands and their bosses

The world is split into eight major biomes that scale from safe to very hard. Six of them hold a boss, and clearing those bosses is how you push toward the Bermuda Island endgame. Save Bermuda for last, since it carries the final storyline and the toughest fight.

IslandDifficultyBossKey resources and notes
Starter IslandSafeNoneWood, Stone, Coconuts — gather basics for your first raft
Jungle IslandEasyNoneTropical Fruit, Vines, Wood — early food and crafting materials
Desert IslandMediumSand WormScrap Metal, Cactus Water, Sand — bring a ranged weapon
Shipwreck IslandMediumGhost CaptainIron, Gunpowder, Ship Parts — best mid-game Iron source
Volcano IslandHardLava GuardianObsidian, Magma Ore, Fire Crystals — need fire resistance and Iron Armor
Ice IslandHardFrost GiantIce Crystals, Frozen Fish, Frost Wood — cold drains health, bring warm food
Kraken ZoneVery HardKrakenKraken Ink, Deep Sea Pearls — full crew and top-tier weapons required
Bermuda IslandVery HardBermuda EntityAncient Relics, Mystery Crates — final storyline, save for last

Note: Desert Island’s Sand Worm arena punishes melee-only loadouts, so carry a ranged option before you sail there. Likewise, do not attempt Volcano Island without Iron Armor, since the Lava Guardian’s fire damage wipes undergeared groups.


Crafting recipes and build order

Everything starts at your raft bench. Get the basics down first so you have shelter, warmth, and a steady food source before sailing anywhere. The early priority is a Wooden Raft, then a Bonfire for cooking and warmth, then a Fishing Rod so you never run out of food at sea.

ItemMaterialsUse
Wooden Raft10 Wood + 5 RopeYour mobile base — build this first
Raft Expansion15 Wood + 8 Rope + 5 NailsMore room for structures
Bonfire5 Wood + 3 Stone + 1 FlintCook food and stay warm at night
Container Shelter20 Scrap Metal + 10 WoodProtects from rain and cold
Grinder10 Scrap Metal + 5 StoneBreak items down into materials
Fishing Rod5 Wood + 3 Rope + 1 HookReliable food without island trips
Medkit5 Cloth + 3 Herbs + 1 AlcoholHeals 50% HP — always carry one
Iron Sword15 Iron + 5 Wood + 3 LeatherBest mid-game melee weapon
Flintlock Pistol10 Iron + 5 Gunpowder + 3 WoodFirst ranged weapon for bosses
Iron Armor25 Iron + 10 Leather + 5 ClothCraft before Volcano Island

Mid-game, set up a Grinder for recycling, craft a Flintlock Pistol for the Desert Island boss, and keep Medkits stocked. Use Shipwreck Island Iron to make an Iron Sword and Iron Armor before Volcano. Heading into Kraken Zone and Ice Island, upgrade to stronger weapons and bring repair kits and warm food.


Companions and other systems

Companions are familiars that hand out bonuses similar to classes, and the Zookeeper class boosts them further. You will also meet NPCs across your run; most are hostile, but not all of them. Voice chat and camera support are not part of the game, and standard servers hold up to 27 players, which is why co-op coordination matters most for the Kraken and Bermuda Entity fights.

If you are just starting, the fastest path forward is to redeem the three active codes, pick up wood and stone on Starter Island, craft your Wooden Raft, Bonfire, and Fishing Rod, then sail to Jungle Island for early food. From there, the boss order on the island table is your roadmap all the way to Day 100.