Gaming Guide

Terraria 1.4.5.7 yoyo rework is coming, plus crossplay plans (June 2026)

Re-Logic confirms it is reworking yoyo progression and effects as part of the largest hotfix update in Terraria's history.

Re-Logic confirms it is reworking yoyo progression and effects as part of the largest hotfix update in Terraria’s history.

Yoyos are getting a serious second look in Terraria’s upcoming 1.4.5.7 update. Re-Logic has been running a wide round of weapon balancing meant to make every class feel worthwhile, and yoyos are now firmly on the list. Head of Business Strategy Ted ‘Loki’ Murphy laid out the plan in the June 2026 State of the Game, alongside notes on crossplay and what the studio calls the largest “hotfix” type update it has ever shipped.

Quick answer: Re-Logic has confirmed it is reworking yoyos in 1.4.5.7 to make several of them “more interesting/unique,” but no release date for the patch has been set.


What is changing for yoyos in 1.4.5.7

Re-Logic spent this development cycle examining entire categories of weapons rather than tweaking single items. Yoyos are part of that effort. Murphy says the team has heard the complaints about how yoyos play across a full run and has “decided to go ahead and finally take action on it,” with the goal of making some yoyos feel more distinct from one another.

The push was sparked in part by feedback from the community, including a video from Terraria YouTuber James ‘Chippy Gaming’ Bennett titled “Terraria has a yoyo problem.” The studio called the video out directly in its monthly update, signaling that the changes are aimed squarely at the issues that piece raised.

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The yoyo progression problem the update targets

Yoyos sit in a sweet spot between melee and ranged combat. They let you hit enemies around corners, through narrow gaps, and from relative safety, which makes them satisfying to use and easy to lean on for an entire playthrough. The trouble is how the weapon class scales as you progress.

The jump from one yoyo tier to the next is uneven. Moving up often depends on rough drop luck or going out of your way, rather than following the natural path through the game. Hardmode makes it worse, since you can unlock more than half of the available yoyo upgrades almost immediately and then see very little of note until the final boss.

On top of that, the special effects attached to different yoyos range from minor to barely noticeable, so there is little reason to switch between them. Making individual yoyos feel unique is the direct answer to that, giving players an actual incentive to swap weapons as they advance.


An ice projectile teaser

The June update also dropped one small 1.4.5.7 preview that appears to be some kind of ice projectile. It fires quickly enough to read like a gun, though it could land in a different weapon category once the patch arrives. Re-Logic did not name the item or explain how it is obtained.

Terraria State of the Game June 2026 - A player fires large ice shards at a frozen zombie

Release timing, crossplay, and what comes next

1.4.5.7 is shaping up to be the largest hotfix in Terraria’s history, which is why it has taken a while. The previous hotfix, 1.4.5.6, arrived in early March, and Re-Logic is trying to tackle several outstanding balance topics in one go. The studio frames it as the last, or close to the last, hotfix for the Bigger and Boulder update. No firm release date has been confirmed.

After 1.4.5.7 ships, the team plans to set an internal roadmap for what follows, with the intent that it flows into development right after crossplay. Crossplay itself is still without a date, but Murphy confirmed the rollout plan is already in place and will come post-1.4.5.7. The studio is holding back the specifics for now.

Full details for each month land in the studio’s State of the Game posts on the Terraria Community Forums. For yoyo players, the takeaway is simple. The weapon type that has been awkward to progress through for years is finally getting reworked, even if you will have to wait a bit longer to see exactly how each yoyo changes.