Gaming

All Cursed Objects in Demonology and Where They Spawn

What each Cursed Object does in the Roblox horror game, the energy it drains, and the rooms it spawns in.

What each Cursed Object does in the Roblox horror game, the energy it drains, and the rooms it spawns in.

Cursed Objects are the high-risk tools that let paranormal investigators in Demonology find the ghost, reveal its favorite room, or pull useful information mid-investigation. Every one of them charges a price. Most drain a chunk of your Energy when used, and overusing or breaking one starts a Cursed Hunt that Crosses cannot block.

Quick answer: Demonology has six Cursed Objects: the Fortune Teller, Haunted Mirror, Magnifying Glass, Music Box, Summoning Circle, and Umbra Board. Only one spawns per Job Site on every difficulty except Nightmare, and its location is randomized between the spots listed below.


How Cursed Objects and Cursed Hunts work

A single Cursed Object appears somewhere in the Job Site at the start of an investigation, picked at random from the available set. You cannot buy these like equipment. You have to walk the map and find the one that spawned.

Using a Cursed Object steadily drains your Energy. Fully exhausting it, or breaking it by holding it with too little Energy, triggers a Cursed Hunt. A Cursed Hunt behaves like a normal ghost hunt with one key difference. It cannot be prevented with Crosses, and it only ever starts through a Cursed Object. That makes it one of the most dangerous events in the game, so treat each object as a one-shot resource and watch your Energy before every use.


Every Cursed Object, main use, and risk

Cursed ObjectMain useRisk
Fortune TellerRandom effects and informationSome outcomes are harmful
Reveals the Ghost Room
Haunted Mirror
Reveals the ghost roomHigh energy drain
Locates the Ghost’s current position
Magnifying Glass
Locates the ghost’s positionContinuous energy drain
Triggers a Cursed Hunt at 0 Energy
Music Box
Helps locate the ghost roomTriggers a Cursed Hunt at 0 energy
Costs 50% Energy and starts a Cursed Hunt
Summoning Circle
Summons the ghostCosts 50% energy and starts a Cursed Hunt
Can break and trigger a Cursed Hunt
Umbra Board
Communicates with the ghostCan break and trigger a Cursed Hunt
Illustration

Haunted Mirror: reveal the ghost room fast

The Haunted Mirror is the quickest way to find the ghost room. Using it drains 30% Energy instantly and shows a static vision of the room the ghost is in. Keep looking, and it drains another 20% Energy per second. If you run out of Energy while holding it, the mirror shatters and starts a Cursed Hunt, and it cannot be used again once broken.

Tip: Peek once, read the room, then drop it. That single glance is usually enough to point you to the right area without risking a shatter.

Job SiteHaunted Mirror spawn rooms
Fenway DriveDining Room, Blue Room (above the lamp), Master Bedroom (left of the TV)
Juniper RoadLiving Room wall
Lincoln StreetLiving Room wall, Basement floor
BodegaCold Storage Room, Cleaning Room, Bedroom, Bathroom
Lilim LaneFoyer near Living Room, Staff Quarters, Office, F1 Hallway
CafeMeeting Room 1, Staff Room, Restroom 1
Bridgewood DriveGarage, left of F1 Bathroom door, Master Bathroom
PrisonBathroom, Storage Area 2, Storage Area 1
SchoolCafeteria, History Classroom, Common Room, Library, Meeting Room 2, Math Classroom

Music Box: track the ghost room by sound

The Music Box plays a melody when activated. If you are close to the ghost’s favorite room, the ghost sings along, which lets you home in on the room by ear. While playing, it drains 2.5% Energy per second. When your Energy hits zero, the box switches to playing in reverse and a Cursed Hunt begins, after which the ghost stops responding and the drain stops.

It doubles as a ghost identification tool. A Dybbuk is stunned the first time the Music Box plays, which is a clear tell for that ghost type.

Cursed Objects in Demonology
Job SiteMusic Box spawn rooms
Fenway DrivePink Bedroom dresser, Master Bedroom desk under the TV
Juniper RoadBedroom nightstand
Lincoln StreetPink Bedroom vanity, Living Room TV stand, Master Bedroom dresser, Basement shelf
BodegaService Station, Living Room, Bedroom, Cold Storage Room, Storage Room
Lilim LaneLiving Room, Foyer, Office, Master Bathroom, Pink/Blue/Master Bedrooms
CafeCoffee Bar, Alley, F2 Dining Area, Storage Room, Restroom 2
Bridgewood DriveMaster Bedroom half-wall, Den white shelf
PrisonOffice, Cell 2, Kitchen, Infirmary, Library
SchoolLibrary, Admin Office, English Classroom, Music Room, Common Room, Meeting Room 2, Computer Lab

Magnifying Glass: pinpoint the ghost’s location

The Magnifying Glass locates the ghost’s current position when you hover its lens over the ghost. It drains 3% Energy every second while active. Letting your Energy reach zero breaks the item and immediately starts a Cursed Hunt, and a broken Magnifying Glass cannot be used again.

Illustration
Job SiteMagnifying Glass spawn rooms
Fenway DriveMaster Bedroom shelf, Dining Room coffee table
Juniper RoadLiving Room (bottom of the shelf near the TV), Living Room dresser

Umbra Board: ask the ghost direct questions

The Umbra Board lets you talk to the ghost through the in-game chat. Stand near it or hold it to ask questions. When held, three default questions appear, covering the ghost room, the ghost’s current location, and your current Energy. Every question costs Energy. Use the board without enough Energy left and it levitates, breaks permanently, and starts a Cursed Hunt. An Energy Watch helps you keep track before each question.

Job SiteUmbra Board spawn rooms
Fenway DriveLiving Room, Bathroom, Master Bedroom
Juniper RoadOffice desk
Lincoln StreetLiving Room, Master Bathroom, Basement, Garage
BodegaStorage Room, Main Store (x2), Living Room
Lilim LaneFoyer, Blue/Pink/Master Bedrooms, Living Room, F2 Hallway, Closet Room, Master Bathroom
CafeMeeting Room 2, Office, Staff Room, Kitchen
Bridgewood DriveKitchen, Black Bedroom, Living Room
PrisonKitchen, Bathroom, Cell 1, Infirmary, Storage Areas, Showers, Lounge, Courtyard
SchoolCommon Room, F2 Restroom 1, Science Classroom, Meeting Room, Admin Office, Math Classroom, Lounge, Kitchen

Summoning Circle: force the ghost to appear

The Summoning Circle is the riskiest Cursed Object. Light all five candles with a Lighter to activate it. Each candle costs 10% Energy, for a total of 50%. Once lit, the ghost manifests with a short animation while nearby doors slam open and shut, trapping the person who summoned it in the room. That short window is your chance to take a clear ghost photo. When the animation ends, a Cursed Hunt starts and the doors return to normal so you can escape.

The circle can only be used once and turns black afterward. If the candles glow blue when lit, that is a clear sign you are dealing with a Spirit. Because the Energy cost is so steep, splitting the candle lighting across a few teammates makes it far safer.

Cursed Objects in Demonology
Job SiteSummoning Circle spawn rooms
Fenway DriveMiddle of the Garage
Juniper RoadKitchen
Lincoln StreetGarage, Basement
BodegaLiving Room, Office
Lilim LaneOutside past the Laundry, Master Bathroom, Office
CafeCorner of the Alley
Bridgewood DriveF2 Hallway, Storage Room
PrisonCourtyard, Vestibule
SchoolMusic Room floor, Steven’s Room, Lounge near the pin board

Fortune Teller: a random-effect gamble

The Fortune Teller does not drain Energy on its own. Instead it needs a Fortune Coin, which spawns around the map. Small sites have 2-3 coins, medium sites 3-5, and large sites 5-8. Insert a coin and a Fortune Ticket drops after a short animation. Anyone can pick it up, and no one can insert another coin until it is taken. Equip the ticket to see its reading, which lasts a few seconds before burning away. The effect happens as the ticket starts to burn, and the result is fully random.

Cursed Objects in Demonology
ReadingEffect
Darkness Gnaws At YouLose 40% Energy immediately
The Presence Will StirTriggers a random ghost event
They Come For You NowStarts a ghost hunt after a few seconds
Your Time Has ComeInstant death with a custom death screen
Your Eyes Are For GrantedBlurs your screen for one minute
The Wind Acts Upon UsCloses every door in the Job Site
There Is No EscapeClosed doors cannot be opened for a few seconds
Ghosts Retreat For YouSends the ghost back to its favorite room
All You Need Is A Second ChanceAdds a Fortune Coin to your inventory
You Gain The Cursed FavorSpawns a random new Cursed Object on the map
Warmth Returns To Your SoulRestores 50% Energy to you
A Calming Presence Welcomes YouRestores 30% Energy to each person present
Your Tarot Should Be ReadActivates a random Perk you do not have equipped
Job SiteFortune Teller spawn spots
Fenway DriveAgainst the Garage door
Juniper RoadCorner of the Bedroom
Lincoln StreetSide of the Garage, side of the Basement
BodegaSide of the Office
Lilim LaneOutside past the Laundry, side of the Pink Bedroom, side of the Office
CafeBeside the dumpster in the Alley
Bridgewood DriveGarage
PrisonSide of the Courtyard
SchoolCorner of Stairwell 2, side of the Lounge

For most runs the Haunted Mirror gives the best return. The Energy cost is heavy, but a single glance at the ghost room cuts a lot of searching. The Fortune Teller is the wild card. It can hand you free Energy, a spare coin, or an active Perk, but it can just as easily start a hunt or kill you outright, so only spin it when you can afford the gamble. Whichever one spawns, find it early, plan the use around your Energy, and keep room to run before the Cursed Hunt lands.