Gaming Guide

Anime Squadron Tier List

The strongest DPS, tank, support, and economy units to invest in for the Update 0.75 meta in June 2026.

The strongest DPS, tank, support, and economy units to invest in for the Update 0.75 meta in June 2026.

Progression in Anime Squadron comes down to picking the right units and pouring your gems, rerolls, and evolution materials into the ones that scale into endgame. The lane-battler rewards a balanced squad, so raw damage matters, but so do tanking, debuffs, and money generation. The rankings below reflect the Update 0.75 build released on June 27th, 2026.

Quick answer: Build around Gometa (SSJ4) and Berserker (Enraged) as your main carries, swapping whichever matches the map’s element, then fill out the squad with Shanron (Omega), Shinks, Skeleton Knight (Resonance), Fastwagon, and Falcon (Dark).


Anime Squadron unit tier list (Update 0.75)

Tiers measure overall power across every mode, including endgame viability, how fast a unit clears stages, and how cleanly it slots into a full Squadron lineup. Drop rate and how hard a unit is to obtain are not factored into placement.

TierUnits
SGometa (SSJ4), Berserker (Enraged), Puppeteer (Transcendent), Woo (Shadow), Falcon (Dark), Shanron (Omega), Madora (Gunbai), Shinks, Fastwagon, Skeleton Knight (Resonance), Baras (Meteoric Burst), Garu (Half-Monster)
AKarashi (Sharingan), Vegata (SSJ4 Full Power), Goki (SSJ4 Full Power), Shield Hero, Rudaus
BCaska (Resilience), Big Beard, Rizzuto (Sage), Mamosa, Zemitsu
CRamuru, Zaro, Choi, Igras, Shin, Tranks
DMichigo, Asto, Goki, Mab, Muffy
Gometa game image

What Update 0.75 changed

Version 0.75 added two new water-based units and the awakened forms tied to them. The existing S-tier roster did not shift, but both newcomers jumped straight to the top because nothing else currently fills their niche.

  • Baras (Meteoric Burst): A water-based main DPS with stacking crit damage. He needs crit gear to peak, but a good set lets him melt stages and bosses.
  • Garu (Half-Monster): A water-based sub DPS built around a stacking Corruption debuff, dealing 15% more damage per status effect on an enemy (20% if marked). He ignores stuns and still deals damage when stunned.

Berserker (Enraged) is now close to mandatory for farming the two new stages where Garu and Baras drop, which cements his S-tier spot. With few stages and units in rotation, the S tier is crowded by design rather than because every unit is interchangeable.

Berserker game image

Why the S-tier carries earn their spot

Gometa (SSJ4) and Berserker (Enraged) are the two strongest damage dealers, and you ideally run both so you can lead with whichever benefits from the map’s element boost. Gometa stacks a crit chance buff and self-heals plus dodges whenever he uses an ability, which keeps him alive while his damage climbs. Berserker scales the opposite way, hitting harder the lower his HP drops and the more allies fall, with an emergency heal that triggers once he gets low enough.

Puppeteer (Transcendent) trails Gometa slightly on raw damage but brings heavy HP regen and a debuff that increases his own output. He is also the easiest premium carry to farm, since the base unit and its evolution item both come from the Katakara Bridge Challenge.

Puppeteer game image

Woo (Shadow) is one of the fastest units in the game while still dealing massive damage, which makes it the top pick for speed farming and Infinite mode. Madora (Gunbai) leans on damage over time and meteor hits to tear down bosses, while Shanron (Omega) applies a Wet status that lets Gometa and other Spark units deal more damage on top of his own crowd control.

Woo game image
Shanron game image
Madora game image

The S tier also covers the support and economy backbone. Shinks is the best pure support, offering an area damage increase and the ability to stall incoming waves. Skeleton Knight (Resonance) is an extremely durable tank that links to a damage dealer, shares its HP pool, and deals damage based on damage taken. Falcon (Dark) and Fastwagon handle money, with Fastwagon generating income without needing kills and Falcon boosting Yen while still dealing some damage.

Shinks game image
Falcon game image
Fastwagon game image
Skeleton Knight game image

A-tier units worth your resources

The A tier holds units that stay useful from early progression into endgame in most setups. Vegata (SSJ4 Full Power) and Goki (SSJ4 Full Power) are solid damage dealers in their own right, but the bigger reason to invest in both is that they feed into Gometa, the best unit in the game.

UnitRoleWhy it ranks here
Karashi (Sharingan)SpeedStrong speed farmer at any stage and a Secret unit that is far easier to get than Woo.
Vegata (SSJ4 Full Power)Sub DPSStrong damage and a required step toward Gometa.
Goki (SSJ4 Full Power)Sub DPSSolid DPS and the other half of the Gometa evolution path.
Shield HeroTankA scaling tank that redirects damage and holds up until Gometa takes over durability duties.
RudausSupportCooldown reduction for all allies in range, which any DPS benefits from.
Karashi game image
Vegata SSJ4 game image

B, C, and D tier units

B-tier units carry you through early and mid-game before stronger pulls arrive. Caska (Resilience) works as an early lane pusher and amplifies Berserker and Falcon damage, Big Beard trades durability for more damage as a budget tank, Rizzuto (Sage) handles bosses reasonably well, Mamosa adds an AoE heal that fades against late-game damage, and Zemitsu offers fast early line clear.

C-tier units are beginner damage dealers that fill slots while you are starting out, then become Gold fodder once you have better options. The D tier should be skipped unless you have nothing else, since those units offer little beyond a placeholder body.


Best endgame team composition

Once you have a few S-tier units, aim for a squad that covers damage, debuffs, survivability, and economy instead of stacking carries. A flexible endgame template looks like this.

  • Main DPS: Gometa (SSJ4) or Berserker (Enraged), matched to the map’s element boost. Berserker is close to required for the new 0.75 stages.
  • Debuff and sub DPS: Shanron (Omega) to apply Wet and amplify Spark units, plus Madora (Gunbai) for fire damage over time or Garu (Half-Monster) for water.
  • Support: Shinks for the team-wide damage boost and wave stalling.
  • Tank: Skeleton Knight (Resonance) linked to your carry, or Shield Hero before your top units come online.
  • Economy: Fastwagon for steady income plus Falcon (Dark) for the Yen boost, ideally with the Money Maker set.
  • Speed farming: swap in Woo (Shadow) or Karashi (Sharingan) when you just need quick clears.

Best units for beginners

Early on, your picks mostly depend on what you pull, but a few units are worth prioritizing the moment you get them.

  • Zemitsu attacks faster than most common pulls, giving you solid early line clear.
  • Fastwagon and Falcon (Dark) boost money generation, and Falcon’s passive works with zero investment.
  • Mamosa and Rudaus cover AoE healing and cooldown reduction until your stronger units arrive.
  • Vegata and Goki are worth investing in immediately, since both are required to reach Gometa.
  • Karashi is a top-priority investment for clear speed if you pull it, and Shield Hero serves as your main tank until Gometa or Skeleton Knight.

You can grab extra rerolls and currency for these targets by redeeming active Anime Squadron codes before you start chasing perfect trait rolls.


These placements reflect the current 0.75 meta as of late June 2026, judged on endgame viability, clear speed, and how well each unit fits into a full squad rather than how rare it is to pull. Lead with Gometa or Berserker, build out your economy and support core early, and keep your rerolls focused on the keepers that scale all the way to endgame.