Gaming Guide

Arc Raiders Skill Tree: Best Solo and Squad Builds

The priority skills to unlock first and full progression paths for lone raiders and three-player teams.

The priority skills to unlock first and full progression paths for lone raiders and three-player teams.

Better loot keeps you alive in Arc Raiders, but the right skills decide how far you get before a fight or a wall of ARC machines ends your run. The skill tree splits into three colored branches, and you will never have enough points to fill all of them, so the order you unlock things in matters as much as which skills you pick.

Quick answer: Put your first 11 points into Marathon Runner (5/5) and Youthful Lungs (5/5) in the Mobility tree to fix your low starting stamina, then branch into Survival for In-Round Crafting, Broad Shoulders, and Traveling Tinkerer, and into Conditioning for Used To The Weight.

Best Arc Raiders builds and skills: three humans, all dressed in scrappy adventure, retrofuturist garb
Image credit: Embark Studios

How skill points and resets work

You earn one skill point each time you level up, and leveling happens through completing quests, looting containers, surviving raids, and killing enemies. Leveling from 0 to 75 gives 76 points in total. The three branches hold 45 skills between them, but many of those skills have multiple ranks, so 76 points is nowhere near enough to max everything. You have to specialize.

Deeper skills are locked behind points already spent in earlier nodes on the same branch, so you cannot rush straight to a powerful late-game skill without investing in the foundation first. That is exactly why a balanced split beats dumping everything into one tree.

DetailValue
Points from leveling (0-75)76
Bonus points from an ExpeditionUp to 5 (one per 1,000,000 coins of stash value)
Maximum total pointsAround 81
Reset cost per point2,000 coins
Full 76-point reset152,000 coins

You can respec whenever you want by opening the skill tree and using the Reset Skill Tree button, which refunds points for 2,000 coins each. That makes it safe to experiment, so treat the builds below as starting templates rather than fixed rules.

Image credit: Embark Studios (via YouTube/@The Gaming Merchant)

Skills to unlock first

Your starting stamina is very low, which is the single biggest thing holding back a new raider. Running across open ground, dodge rolling out of a firefight, and climbing all drain the same pool, so Mobility comes first for every playstyle.

SkillBranchWhy it matters early
Marathon Runner (5/5)MobilityCuts the stamina cost of moving. The most impactful early skill; max it before anything else.
Youthful Lungs (5/5)MobilityRaises your maximum stamina for more sprinting and more dodge rolls.
Effortless RollMobilityReduces dodge roll cost so you can reposition repeatedly during a fight.
In-Round Crafting (1/1)SurvivalOne point unlocks field crafting for bandages, shield rechargers, smoke, and grenades mid-raid.
Used To The WeightConditioningReduces the movement penalty from Medium and Heavy Shields once you start finding them.
Broad ShouldersSurvivalIncreases carry weight so you can fill your backpack without becoming over-encumbered.
Traveling Tinkerer (1/1)SurvivalExpands the list of items you can craft during a raid, building on In-Round Crafting.

Note: Used To The Weight is not a day-one pick because you are unlikely to have heavier shields at the start. Slot it in once Medium or Heavy Shields enter your rotation, or you will feel the speed loss badly.

Image credit: Embark Studios (via YouTube/@The Gaming Merchant)

Best solo build

Running alone, no teammate can pick you up, so skills tied to the downed state lose most of their value. Self-revives exist, but your points are better spent on moving fast, escaping trouble, and hauling more loot. Lean into Survival for looting and into Mobility for getting out clean.

BranchAllocation
SurvivalAgile Croucher 3/5, Looter’s Instincts 5/5, Silent Scavenger 5/5, Revitalizing Squat 1/5, In-Round Crafting 1/1, Suffer In Silence 1/1, Good As New 1/1, Broad Shoulders 5/5, Traveling Tinkerer 1/1, Stubborn Mule 4/5, Looter’s Luck 5/5, One Raider’s Scraps 1/5, Three Deep Breaths 3/5, Security Breach 1/1, Minesweeper 1/1
MobilityNimble Climber 2/5, Marathon Runner 5/5, Youthful Lungs 5/5, Carry The Momentum 1/1, Slip and Slide 1/5, Sturdy Ankles 2/5, Effortless Roll 5/5
ConditioningUsed To The Weight 5/5, Gentle Pressure 5/5, Proficient Pryer 5/5, Unburdened Roll 5/5

Security Breach opens locked lockers that most raiders never reach, while Looter’s Luck and Looter’s Instincts speed up searching and can double what a container reveals. Broad Shoulders and Stubborn Mule let you carry far more loot without crawling at over-encumbered speed. Minesweeper lets you defuse explosive deployables instead of setting them off, which keeps a solo route safe.


Best squad build

With two teammates watching your back, fights happen more often and last longer, so survivability in combat earns its keep. This is where downed-state skills become genuinely strong, because a squadmate can revive you if you can stay alive long enough to crawl to cover.

BranchAllocation
ConditioningUsed To The Weight 5/5, Blast-Born 5/5, Fight Or Flight 5/5, Gentle Pressure 1/5, Proficient Pryer 4/5, Survivor’s Stamina 1/1, Unburdened Roll 1/1, Downed But Determined 5/5, Turtle Crawl 5/5, A Little Extra 1/1, Loaded Arms 1/1, Back On Your Feet 1/1
MobilityNimble Climber 4/5, Marathon Runner 5/5, Youthful Lungs 5/5, Slip and Slide 1/5, Sturdy Ankles 5/5, Carry The Momentum 1/1, Effortless Roll 5/5, Heroic Leap 5/5, Crawl Before You Walk 2/5

Downed But Determined keeps you alive longer before you bleed out, Turtle Crawl reduces the damage you take while down, and Crawl Before You Walk speeds up your crawl so you can reach safety for a revive. Fight Or Flight refunds stamina when you get hurt in combat, and Back On Your Feet regenerates health up to a limit when you are critically wounded.

Best Arc Raiders builds and skills: a skill tree showing all upgrades for the player character in a videogame
Image credit: Embark Studios

Every Conditioning skill

Conditioning is the combat and endurance branch. It reduces penalties from heavy gear, speeds up breaching, and keeps you fighting after you take a hit.

SkillEffect
Used To The WeightWearing a shield slows you down less.
Blast-BornYour hearing is less affected by nearby explosions.
Fight Or FlightRegain a fixed amount of stamina when hurt in combat, with a cooldown.
Survivor’s StaminaStamina regenerates faster while critically hurt.
Downed But DeterminedTakes longer to collapse while downed.
Turtle CrawlYou take less damage while downed.
Back On Your FeetHealth regenerates up to a limit when critically hurt.
Gentle PressureYou make less noise when breaching.
Proficient PryerBreaching doors and containers takes less time.
Unburdened RollIf your shield breaks, your first dodge roll within a few seconds is free.
A Little ExtraBreaching an object generates resources.
Loaded ArmsYour equipped weapon has less impact on encumbrance.
Effortless SwingMelee abilities cost less stamina.
Sky-Clearing SwingYou deal more melee damage to drones.
FlyswatterWasps and turrets can be destroyed with a single melee attack.
Image credit: Embark Studios (via YouTube/@The Gaming Merchant)

Every Mobility skill

Mobility governs movement and stamina. It is the most important tree early on, and most builds keep coming back to it for escape and traversal tools.

SkillEffect
Nimble ClimberYou climb and vault more quickly.
Marathon RunnerMoving around costs less stamina.
Youthful LungsIncreases your max stamina.
Carry The MomentumAfter a sprint dodge roll, sprinting is free for a short time, with a cooldown.
Effortless RollDodge rolls cost less stamina.
Heroic LeapYou can sprint dodge roll further.
Vaults On Vaults On VaultsVaulting no longer costs stamina.
Crawl Before You WalkYou crawl faster while downed.
Vigorous VaulterVaulting is no longer slowed while exhausted.
Vault SpringLets you jump at the end of a vault.
Slip And SlideYou slide further and faster.
Sturdy AnklesLess fall damage from non-lethal heights.
Calming StrollStamina regenerates while walking as if standing still.
Off The WallYou can wall leap further.
Ready To RollWider timing window to perform a recovery roll when falling.
Image credit: Embark Studios (via YouTube/@The Gaming Merchant)

Every Survival skill

Survival is the looting and utility branch. It speeds up searching, raises carry capacity, unlocks field crafting, and opens access to security lockers and explosive deployables.

SkillEffect
Agile CroucherFaster movement while crouching; the root skill for the branch.
Revitalizing SquatStamina regenerates faster while crouched.
In-Round CraftingUnlocks field crafting while topside.
Good As NewStamina regenerates faster while under a healing effect.
Stubborn MuleStamina regeneration is less affected by being over-encumbered.
Three Deep BreathsYou recover stamina faster after an ability drains it.
MinesweeperDefuse nearby mines and explosive deployables.
Looter’s InstinctsLoot is revealed faster when searching a container.
Silent ScavengerYou make less noise when looting.
Suffer In SilenceYour movement is quieter while critically hurt.
Broad ShouldersIncreases maximum carry weight.
Traveling TinkererUnlocks more items to field craft.
One Raider’s ScrapsSmall chance of extra field-crafted items from Raider containers.
Looter’s LuckChance to reveal twice as many items at once while looting.
Security BreachLets you breach security lockers.

Whichever route you pick, lock in Marathon Runner and Youthful Lungs before you spend on anything fancy, then shape the rest around how you play. Because a full reset only costs 152,000 coins, there is no penalty for rebuilding when you switch between solo runs and squad raids.