Gaming Guide

Arma Reforger Map Reading: How to Find Your Location With Grids and a Compass

Use Eastings, Northings, and your compass to pinpoint your exact grid square and mark it correctly.

Use Eastings, Northings, and your compass to pinpoint your exact grid square and mark it correctly.

Reading the map in Arma Reforger comes down to one skill, which is matching what you see around you to a grid square on the map. Once you can do that, you can call out your own position, mark enemy spots, and follow directions from other players without guesswork.

Quick answer: Read coordinates as Eastings first, then Northings (vertical line number, then horizontal line number). Equip your compass, look at nearby landmarks to fix your bearing, then right-click the matching grid square and add a Custom Marker.


How grid coordinates work: Eastings and Northings

The grid lines on the map have names. The vertical lines are Eastings, and the horizontal lines are Northings. As you move right, or east, the Eastings numbers climb. As you move up, or north, the Northings numbers climb.

A simple memory trick keeps the order straight. You go “along the corridor” first by reading the Eastings, then “up the stairs” by reading the Northings. So a coordinate like 027-013 means vertical line 27 and horizontal line 13.

One detail matters when you locate the square itself. Always pick the square that sits to the right of the vertical line and above the horizontal line. That is the cell the coordinate refers to.

TermLine directionRead order
EastingsVertical lines (numbers rise going east)First
NorthingsHorizontal lines (numbers rise going north)Second

Find your own position using the compass

Reading a coordinate is half the job. To place yourself on the map, you match real landmarks to the symbols printed on it. The compass is the tool that tells you which direction each landmark sits relative to you.

Equip your compass and focus on it. Look through it toward a clear landmark such as a lighthouse, a church, or the shoreline. The compass shows the bearing to that landmark.
Translate those bearings into your position. In the tutorial, a lighthouse sits to the north and a church to the southwest, which places you south of the lighthouse and northeast of the church. With the shoreline on your east, your position narrows down to a single stretch of the map.
Confirm the exact square with a ground feature. Close the map, walk to the cliff edge on the east, and look down. The road running along the shoreline is a strong clue, and the hook-shaped coastline next to it matches grid 034-017.

Mark a grid square on the map

Open the map and right-click once on the grid square you want to mark.
Choose Markers, then Custom Markers, and pick a marker icon from the list.
Press Enter to drop the marker onto the map. The marker stays at that grid so you and your squad can reference it.

Note: The tutorial first asks you to mark 034-017, then 023-017. For the second objective, you must place the marker inside the barn area within that grid; otherwise the game will not count it as correct. After marking, drive the car to the marked location to finish the task.


How to know your marker registered

You will know the mark was accepted when the tutorial advances to the next objective. If nothing changes, the marker is in the wrong square or, in the barn case, outside the required interior. Re-check the Eastings and Northings, confirm you selected the cell up and to the right of the two lines, and place the marker again.


Optional: a mod that shows your position

If you want a faster reference while learning, the community mod “Where Am I” by ValterB marks your current location on the map with a red circle and a line for your facing direction. It adds a toolbar button that recenters the map on you and works across game modes as long as the mod is enabled. It is hosted on the official Arma Reforger Workshop.

Once the grid logic clicks, you will not need much else. Read Eastings before Northings, use the compass to fix your bearings against landmarks, and confirm with a ground feature before you drop a marker. That same routine carries over from the tutorial to live matches, where accurate grid callouts keep your team coordinated.