Call of Duty: Black Ops 7 splits its story into 11 co-op campaign missions, followed by a separate Endgame experience on the Avalon map. If you just want to know how far through the story you are, or which mission drops a specific cosmetic, you can treat the campaign as a fixed checklist.
Black Ops 7 mission list in order
The campaign always follows the same structure. You play through 11 main story missions, then unlock Endgame once the credits roll.
| # | Mission name | Main location |
|---|---|---|
| 1 | Exposure | Avalon |
| 2 | Inside | Avalon |
| 3 | Distortion | Angola |
| 4 | Escalation | Avalon |
| 5 | Disruption | Japan (Tokyo Bay) |
| 6 | Collapse | Avalon |
| 7 | Fracture | USA (Los Angeles) |
| 8 | Quarantine | Avalon |
| 9 | Suppression | USSR (Vorkuta) |
| 10 | Breakpoint | Avalon |
| 11 | Containment | Avalon |
| Bonus | Endgame | Avalon (open extraction mode) |
Most missions return you to Avalon, the Mediterranean city that anchors the story, with detours to Angola, Tokyo Bay, Los Angeles, and the Soviet-era prison complex at Vorkuta. Once you finish Containment, Endgame becomes available as a separate, replayable mode.

Black Ops 7 mission rewards
Every story mission pays out a permanent cosmetic reward you can use across the game, and in co-op you also earn a flat chunk of XP for each clear. If you are chasing specific blueprints, charms, or animations, the breakdown is very simple.
| Mission | Reward type | Reward name | XP (co-op) |
|---|---|---|---|
| Exposure | Weapon blueprint | Irides One (M15 Mod 0) | 5000 XP |
| Inside | Decal | Ratted Out | 5000 XP |
| Distortion | Weapon blueprint | Phantom (Shadow SK) | 5000 XP |
| Escalation | Emblem | Sniper, No Sniping! | 5000 XP |
| Disruption | Emote | Lock-In Shock | 5000 XP |
| Collapse | Weapon charm | Wing Clipper | 5000 XP |
| Fracture | Finishing move | It’s a Clap | 5000 XP |
| Quarantine | Loading screen | Guilded Tower | 5000 XP |
| Suppression | Weapon blueprint | Razorfire Vertex (Ryden 45K) | 5000 XP |
| Breakpoint | Equipment skin | Bot Buster | 5000 XP |
| Containment | Operator skin | Grounded (Mason) | 5000 XP |
These drops are one-time campaign rewards. Once unlocked, they stay in your account and carry across the game’s core modes.
Story beats and what each mission does
The campaign is set in 2035 and continues the Black Ops storyline around David Mason, Raul Menendez, Emma Kagan, and the JSOC teams Specter One and Specter Two. Missions move between grounded operations and hallucination-style sequences triggered by a Guild-developed neurotoxin.
| Mission | What it focuses on |
|---|---|
| Exposure | Mason and Specter One are sent to Avalon to investigate a new global threat tied to Raul Menendez and the Guild. |
| Inside | After retrieving a Guild data drive, the team hunts an insider who understands the toxin affecting them. |
| Distortion | A meeting with that insider goes sideways, pushing the squad into a shared jungle hallucination that pulls in figures from Mason’s past. |
| Escalation | Karma needs a quantum computer to crack the Guild drive, sending Specter One on another push through Avalon. |
| Disruption | Specter Two, led by Razor, infiltrates a Guild facility called the Forge to obtain the key Karma requires. |
| Collapse | A drone assault over Avalon exposes a possible mole; the team trails a surviving drone to track the traitor. |
| Fracture | The pursuit crashes into a hallucinated Los Angeles from a decade earlier, forcing the squad to deal with old trauma. |
| Quarantine | Despite sabotage, Karma recovers intel on bioengineer Gideon Falkner, central to the Guild’s Cradle program. |
| Suppression | An assault on the Sanctum sees Emma Kagan strike the team’s neural links, trapping them in a nightmare realm built from Mason’s early fears. |
| Breakpoint | Once Specter One gets close to the Guild’s plan, Kagan accelerates the Cradle attacks, forcing a race through Avalon to stop the shipments. |
| Containment | The Blackheart offshore rig reveals its real purpose, setting up the final confrontation and the jump to Endgame. |
Each mission also hides one piece of collectible intel, which you can track from the campaign menu if you’re aiming for 100 percent completion.

How long the Black Ops 7 campaign takes
Black Ops 7’s campaign is built around short, co-op-friendly chapters rather than sprawling single-player levels. There are a few different ways to look at the total runtime:
- There are 11 core missions.
- On co-op, each mission typically runs around 20–30 minutes for most squads.
- On traditional difficulty settings (Recruit through Veteran), you can expect roughly 5–6 hours to clear all 11 missions.
That estimate only covers the main story. Endgame is designed as a separate, repeatable activity, and optional intel, puzzles, and boss challenges can extend the total playtime if you chase everything.
Campaign difficulty and co-op structure
Black Ops 7’s campaign is fully playable in co-op for up to four players. You can run every mission solo, duo, trio, or with a full squad.
- Traditional campaign difficulties (Recruit, Regular, Hardened, Veteran) are available, and your choice affects how long the story will take to finish.
- In co-op mission listings, the game treats all 11 chapters as “co-op campaign missions” and awards 5000 XP for each completion.
- In the core co-op structure described for the game, enemy toughness scales with player count and difficulty; you do not change difficulty mid-run.
From a practical standpoint, more players usually means faster clears, even though enemy density can ramp up, because you can revive each other and divide objectives.

How Endgame fits into the mission list
Endgame is not a twelfth story mission in the usual sense; it unlocks as a separate mode once you finish the campaign. Structurally, it matters because it’s the payoff for completing the mission list.
- Endgame is a 32-player PvE extraction mode set on the full Avalon map.
- You drop in, level up your combat rating, complete activities, and have to exfil before the timer expires.
- If you fail to extract, you lose the levels and gear earned in that run.
The mode leans on the abilities and systems you’ve unlocked through the 11 missions, so treating the mission list as a training track into Endgame is a good way to think about the campaign.
If you are just counting missions, Black Ops 7’s campaign is straightforward: work through Exposure to Containment once, grab your cosmetics and intel as you go, then decide how much time you want to pour into Endgame’s loop on Avalon.