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Crimson Desert Trust System — Every NPC Worth Maxing to 100

Crimson Desert Trust System — Every NPC Worth Maxing to 100

Nearly every character in Pywel tracks a hidden relationship value with Kliff, and most players blow right past it. Trust ranges from 0 to 100, and pushing the right NPCs to the cap unlocks supply contracts that pipe vendor stock directly to Greymane Camp, adds new livestock to your ranch, and hands over endgame crafting materials you can't reliably get any other way.

Quick answer: Prioritize innkeepers, grocers, equipment shops, tailors, furniture shops, provisioners, saddlers, the four livestock NPCs (Bremer, Ibano, Willian, Ben), the witch Elowenn, and the secret wandering trader Patrigio. Each of these rewards you with a supply contract, new animals, a recipe, or a unique item at 100 Trust.

Image credit: Pearl Abyss (via YouTube/@Dopamine Hunter)

How Trust works

Trust is tracked per individual NPC — the beggar near Hernand's south gate and the one by the tavern have completely separate meters. You can check any NPC's current Trust by shining your lantern or using a sword glint on them.

MethodTrust gainedLimit
Greeting+55 NPCs per in-game day (25 max)
Gifting+5 to +25 (varies by item and NPC type)No daily cap
Completing a request+50One per quest

Merchant Trust gradually lowers shop prices as it climbs. At 100, the vendor offers a Trade Agreement (roughly 15–20 silver) that makes their full stock available at Greymane Camp. Some merchants also reveal hidden inventory items — the equipment vendor in Hernand, for instance, unlocks a kite shield with a slotted Abyss Core that cuts guard endurance cost.

Non-merchant Trust covers townsfolk, scholars, beggars, children, freeswords, and animals. Hitting 100 with these NPCs typically gives a one-time reward. Dogs and cats are a special case: pet them up to five times per in-game day, or feed dogs raw meat, and at 100 Trust, the animal becomes a permanent companion that auto-collects loot after combat.

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There is a known bug where non-vendor NPCs vanish permanently after reaching 100 Trust. Vendors are unaffected. Collect your reward immediately when you hit the cap, and be cautious about maxing camp NPCs you still need for quests or dispatches.
Trust is tracked per individual NPC | Image credit: Pearl Abyss (via YouTube/@Dopamine Hunter)

Merchant NPCs that unlock supply contracts

These are the vendor types that sell a supply contract once you reach 100 Trust. Using the contract (double-click it in your inventory) pipes a selection of that vendor's goods to your camp. Different vendors of the same type in different cities carry different contracts, so it pays to max out more than one grocer or tailor.

Vendor typeContract categoryNotes
InnkeeperFoodRecipes also work well as gifts for innkeepers
Equipment ShopEquipmentNot every equipment vendor offers a contract — city vendors are the reliable ones
Tailor's ShopClothesThe gift shop lady in the safari park counts and also sells Jester clothes at 100
Grocer's ShopSeedsFarm-based grocers outside cities sell massively increased stock but may not offer contracts
Provisioner's ShopDecorations
Furniture ShopFurniture
SaddleryUnique horse gear (not a standard contract)Bruna outside Hernand unlocks saddles, horse armor, and horseshoes; accepts ores

Once you activate a contract, speak to Tranan at Greymane Camp to browse the newly available stock. You can still buy directly from the original vendor, too — useful when you need upgrade materials like iron and copper while you're already in town.

Vendor NPCs sell a supply contract once you reach 100 Trust | Image credit: Pearl Abyss (via YouTube/@Dopamine Hunter)

Named NPCs with unique rewards

Livestock NPCs

Four named characters unlock new animal types for purchase at your ranch in Howling Hill Camp. You won't see the animals appear at the NPC's location — head back to Ben at your ranch, and the new livestock will be available for sale there.

NPCLocationUnlocks
BremerMuckroot Ranch (sleeping in his house) or the inn at nightCows
IbanoNear Capra PastureGoats
WillianNear Bloomwood RanchSheep
BenYour ranch at Howling Hill CampPigs

Bremer can be tricky to find after his side quest. Check inside his rebuilt house during the day or the inn outside at night.

Visit Ben at your ranch, and the new livestock will be available for sale there | Image credit: Pearl Abyss (via YouTube/@Crypticgamin)

Patrigio — The Claw fishing rod

Patrigio is a secret wandering merchant who appears near Howling Hill Camp between 10:00 PM and 7:00 AM in-game time after you finish Chapter 3. Gift him Light Copper Pouches (about 7 copper each, +5 Trust per pouch) until you hit 100, and he hands over The Claw — a unique fishing rod that auto-reels fish once they're tired out. If you lose the rod, encountering him again while it's not in your inventory will get you a replacement.

Witch Elowenn — Alchemy recipe

Reaching 100 Trust with the witch Elowenn unlocks an alchemy recipe. Not every witch in Pywel rewards you at max Trust, but Elowenn is confirmed. Finding the other witches requires exploring the open world and performing an act of kindness when they appear in disguise.

Reaching 100 Trust with the witch Elowenn unlocks an alchemy recipe | Image credit: Pearl Abyss (via YouTube/@Crypticgamin)

Bernor — Unique pickaxe blueprint

Bernor is the mineral shop owner who appears in Fort Manub after you liberate it and the neighboring outposts. At 100 Trust, he sells a blueprint for a unique pickaxe that grants Expert Mining and a 20% bonus chance to mine additional ore at level 1. At max upgrade level, the pickaxe matches the Knuckle Drill's 30% bonus, though the drill has the convenience of depositing ore straight into your inventory.

Bankers — Gold bar

Maxing a banker's Trust deposits a gold bar directly into your bank. They respond well to honey as a gift.

Maxing a banker's Trust deposits a gold bar directly into your bank | Image credit: Pearl Abyss (via YouTube/@Crypticgamin)

Mineral shop NPC in Tommaso

The mineral vendor north of the arena in Tommaso gives you the Deceiver's Fedora at 100 Trust.

Ore vendor near Karin Quarry

This merchant stocks bloodstones (around five at a time) once you hit 100 Trust, and the stock refreshes — it's not a one-time purchase.

Tanner northeast of Vellua

At 100 Trust this tanner sells a Leather Armor Vol. IV crafting book (roughly 70 silver) that unlocks the Grey Wolf armor set — the iconic set from the game's cover art. He accepts iron ore as gifts.

At 100 Trust this tanner sells a Leather Armor Vol. IV crafting book | Image credit: Pearl Abyss (via YouTube/@Crypticgamin)

Marquis Lanford (Calphade)

Reaching 100 Trust with Marquis Lanford unlocks a special gear piece for Damiane.


White Bloodwind armor set — Trust-gated across the campaign

The White Bloodwind set is widely considered the best-looking Damiane armor, and every piece requires maxing Trust with a specific NPC. Several of these are time-gated or missable.

PieceNPCLocation / timing
HelmTailor in DemenissAvailable any time
ChestStefan LanfordOnly available in Act 6, Act 12, or the Epilogue. Missable — he may not always appear in the castle
GlovesChief Monk at Jijeong TempleChapter 9 mission; possibly findable in the Epilogue, but he is small and hard to spot on the big island
BootsPolan in PororinAvailable any time, bottom-right part of the village
CloakRulupee in Shai VillageAvailable any time

Most of these NPCs accept flower pots and flower baskets. A good time to stock up is during Chapter 5, when the cemetery boss fight area has close to 100 flower pots scattered around. Stefan Lanford specifically takes flower baskets. The set is not tied to any trophy or challenge, so it's purely cosmetic.

Most of these NPCs accept flower pots and flower baskets | Image credit: Pearl Abyss (via YouTube/@Crypticgamin)

Non-merchant NPCs worth gifting

NPC typeBest giftReward at 100 Trust
Scholatone Research Center scholars (giants)Thin hides (10 per NPC, repeatable)Mercury, Brimstone, or Rubber
Regular scholarsCollectible bottlesRubber or Mercury
Dyers (generic NPCs labeled "Dyer," not the dye shop vendor)Cooked food (e.g., Grilled Meat)Random dye — colors are region-specific, caps around 30 dye types
Shai peddlersFoodHoney
ChildrenAny insect or appleHigh-value insects (converts cheap bugs into premium ones worth 38+ copper)
BeggarsCoin (+50 Trust per coin)Cloth, Small Bones, or Bread; child beggars give high-value insects
Wandering freeswordsAny cooked foodContainer item (sells for 92 copper or opens into a random treasure map)
FishermenCooked food or woodRandom boxes with seeds, recipes, silver, or collectibles
Tanners / fish shops (select locations)VariesDocuments revealing legendary animal sighting locations
Dogs / catsPetting (5x/day) or raw meat for dogsPermanent companion pet that auto-collects loot

Brimstone from the Scholatone scholars is especially valuable — it's one of four ingredients for a gold bar alchemy formula and also crafts the 12-second no-stamina-consumption elixir. Mercury pairs with Brimstone for another gold bar recipe at the witch's cauldron. Rubber can be used to plant rubber trees.

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You can buy glasses from the furniture vendor at your camp. They grant a 30% Trust bonus per use on the Scholatone scholars, making the grind for endgame materials significantly faster.
Image credit: Pearl Abyss (via YouTube/@Toxic Gamer)

Fastest ways to raise Trust

The single best piece of gear for Trust farming is the Bunny Mask (also called the rabbit leather mask). It's a leather helmet that adds +2 Trust to every greeting and gift interaction. Socket a Solidarity Abyss Core into it, and the bonus climbs to +5 per action. The mask's base stats are competitive with other leather helmets, so you're not giving up combat effectiveness.

For merchants, Light Copper Pouches looted from bandits are the most efficient gift — each one grants +5 Trust and costs about 7 copper. Save every pouch you find or steal instead of opening them for coins. For beggars, two coins with a short pause between them plus a greeting will hit 100 Trust almost instantly for just 2 copper total.

A useful trick for resetting your greeting cooldown: open the map, select Factions, open any faction location, then exit the map. Your greet action becomes available again, letting you cycle through NPCs much faster in a single session.

For random NPCs you encounter in the wild, always push to 100 in one sitting if you can. These characters aren't guaranteed to be in the same spot when you return, and partial Trust on someone you never find again is wasted resources. Flower baskets are a universal fallback gift at +5 Trust each, and any NPC will accept them.

For random NPCs you encounter in the wild, always push to 100 in one sitting if you can | Image credit: Pearl Abyss (via YouTube/@Toxic Gamer)

The Trust system in Crimson Desert rewards patience and planning, but it doesn't require you to max every NPC in Pywel. Focus on the vendors whose supply contracts matter most to your playstyle, grab the livestock NPCs early for a steady flow of ranch resources, and keep a stack of copper pouches on hand for opportunistic gifting. The White Bloodwind armor pieces tied to story-chapter NPCs are the only truly missable rewards — everything else can be done at your own pace.