Dragon Raja: ReRise is a turn-based gacha RPG where five-hero teams decide every fight, and the unit you walk away with after your starter pulls shapes the next several weeks of progression. Rerolling is the standard way to skip the wall of bad pulls and land on a hyper-carry or a top-tier support before you commit to an account.

Who to reroll for in Dragon Raja: ReRise
Two characters stand above the rest as reroll targets. Erii is the cleanest hyper-carry pull because her Final Judgment damage ignores shields and damage-share mechanics that normally shut down DPS units. Enxi is the strongest support in the game, combining team-wide healing, cleanses, and EX point regeneration that fuels your carries' ultimates.
If you pull either, stop. If you somehow pull both, you have one of the best possible openings in the game. Uesugi Yue (Koshi Uesugi) is a strong secondary target if you want a tank-anchored account instead of a glass-cannon start.
How to reroll
Step 1: Launch the game and sign in as a guest rather than binding to an account. This keeps the slot disposable if the pulls go badly.
Step 2: Clear the tutorial and the opening story beats. The game funnels you toward your first 10-pull and hands out enough premium currency to reach it quickly.

Step 3: Collect every mailbox reward, login bonus, and pre-registration gift available on the account. These add several more multi-pulls on top of the tutorial pull.
Step 4: Spend everything on the limited rate-up banner featuring your target. If you miss, delete the guest account or switch to a new one and repeat from Step 1.

An emulator with multi-instance support lets you run several reroll accounts in parallel, which cuts the time per S-tier pull roughly in proportion to the number of instances you run.
S-tier characters
S-tier units are the backbone of competitive PvE and PvP lineups. They either solve a problem no other unit can or scale better than anything available at the same investment.
| Character | Role | Why they're S-tier |
|---|---|---|
| Erii | Attacker | Burst AoE plus Final Judgment ignores shields and damage-share effects. |
| Enxi | Supporter | Best healer in the game, team cleanse, restores EX points. |
| Zero: Regina | Attacker (UR) | Frost Explosion chains and Freezing Domain debuff enemies while buffing allies. |
| Ming.Z.Lu | Supporter | Contract saves allies from fatal hits and boosts EX damage. |
| Mai Sakatoku: Ryujin | Attacker | Team stealth plus Hemorrhage true-damage scaling. |
| Koshi Uesugi | Defender | Black Sun team shield with strong damage mitigation. |
| Chisei Gen | Attacker | Team-wide crit buffs paired with ATK and DEF debuffs. |
For free-to-play accounts, an Enxi or Ming.Z.Lu start gives you a safety net while you build a damage core. Pair either with Erii or a Frost-based Zero: Regina account, and you cover both offense and defense from the first day.

A-tier characters
A-tier picks carry most early and mid-game content reliably. They tend to need more team support to peak, or they get outclassed by a specific S-tier unit later, but none of them are bad investments.
| Character | Role | Strength |
|---|---|---|
| Caesar Gattuso | Attacker | Blood Burst snowballs at low HP; great extended-fight DPS. |
| Luminous | Attacker | Crit scaling with Fusion buff and true damage on crits. |
| Johann Chu | Attacker | AoE burn stacking; best paired with Shavee. |
| Anjou | Attacker | Speed-stealing debuffs and poison synergy. |
| Greed | Attacker | True-damage follow-ups with Corrosion DEF shred. |
| Chime Gen | Supporter | Nightmare CC and defense debuffs for PvP. |
| Finger | Defender | Taunt tank with damage reflection and self-sustain. |
| NightWatcher | Supporter | Seal, vulnerability debuffs, EX point denial. |
| Shavee | Supporter | Burn extender and buff dispel; pairs with Johann Chu. |
Caesar, Luminous, and Johann Chu are the most forgiving F2P carries while you build toward an S-tier roster.
B-tier characters
B-tier units fill specific holes or work as bridge picks until you unlock something stronger. None of them justify rerolling, but most are worth leveling if they show up early.
| Character | Role | Notes |
|---|---|---|
| Susie | Attacker (SR) | Bleed and vulnerability synergy; low burst ceiling. |
| Vic Kano | Attacker (SR) | Serpent Spirit DoT and HP% damage; niche team. |
| Schneider | Attacker (SR) | Magic Nail healing reduction; weak overall DPS. |
| Parsi Gattuso | Defender (SSR) | Dodge stacking with one-time death immunity. |
| Manse | Defender (SR) | Purity Barrier mitigation; falls off late. |
| Nanami Sakurai | Defender (SR) | Self-heal and counterattacks; limited team protection. |
| NoNo | Supporter (SSR) | Assist and Rally mechanics; no EX skill long-term. |
| Norma | Supporter (SSR) | Heals and Life Radiance buff; outclassed by Enxi. |
| Ruri Kazama | Supporter (SSR) | Strong only inside Nightmare/Dream Link teams. |
| Lust | Supporter (SSR) | Gendered buff/debuff split and Charm control. |

C-tier characters
C-tier units do one thing, then fall off once you have proper SR/SSR replacements. Treat them as placeholders.
| Character | Role | Replace with |
|---|---|---|
| Gao Mi | Defender (R) | Koshi Uesugi or Parsi for tanking. |
| Selma | Supporter (R) | Enxi or Norma for healing. |
| Kirran | Supporter (R) | Any SR cleanser once available. |
| Kogure Sakurai | Supporter (SR) | NightWatcher for control utility. |
| Guderian | Supporter (SR) | Ming.Z.Lu or NightWatcher. |
D-tier characters
D-tier picks are resource traps. Avoid investing materials in them; even an average SSR will outperform them once leveled.
| Character | Role | Why they're skipped |
|---|---|---|
| Raymond | Attacker (R) | Weak stats and shallow burn synergy. |
| Wan Boqian | Attacker (R) | EX drain gimmick with fragile body. |
| Sakura Yabuki | Attacker (R) | Low damage; minor DEF shred only. |
| Manstein | Defender (SR) | Too fragile for a tank. |
| Masashi Toyama | Supporter (R) | Unreliable sleep effect. |

Team-building shortcut after rerolling
Once you have your reroll target, build the rest of the team around what that unit needs. Erii wants supports that buff crit, extend her turns, or feed her EX points, which makes Ming.Z.Lu, Chisei Gen, and Enxi the strongest fits. Enxi-anchored accounts have more flexibility because she keeps almost any DPS alive long enough to scale.
Tank choice matters less in the first week. Finger or Koshi Uesugi covers most content; Parsi works as a stopgap defender if neither shows up. Avoid stacking two supports without a real carry, since the game's damage checks ramp quickly after the early story chapters.
Rerolling looks tedious, but it's the cheapest way to lock in an S-tier opening. Land Erii or Enxi on your first stable account and the rest of the progression curve becomes a question of building, not pulling.