Squad Battles in EA Sports FC 26 is the offline (or co‑op) Ultimate Team mode where you play CPU‑controlled community squads for weekly ranked rewards. You earn Battle Points per match, climb percentage‑based ranks, and receive packs and coins on Sunday morning. If you’re new to the mode or want a quick refresher on what counts and when rewards drop, start here.


Squad Battles basics (mode, ranks, points)

Each week, you work through a set list of opponents to build a weekly Battle Points total. Matches that count toward your weekly score are capped; language across materials differs between 18 and 20 total competitive matches. The in‑game counter in the Squad Battles hub is authoritative. Any matches you play beyond the weekly cap won’t add to your ranked total, but they still award Coins and can progress Objectives.

  • Battle Points determine your weekly rank. Ranks are percentage‑based, so your tier depends on how your total stacks up against other players that week.
  • The leaderboard updates roughly every five minutes. You can drop (or climb) ranks late in the week as other players finish their slates.
  • Featured Squad and Team of the Week (TOTW) are special CPU opponents you can replay for score improvement. Your points scale with match result and chosen difficulty.
  • Co‑op is supported. Both players consume one competitive match. If either player is out of competitive matches, neither earns Battle Points from that game (you still earn Coins and make Objective progress).

For EA’s official overview of Battle Points, ranks, Featured Squad/TOTW, and co‑op behavior, see the support page for Squad Battles in Ultimate Team: help.ea.com/en/articles/ea-sports-fc/squad-battles/.


How squad selection and refreshes work

Opponent sets arrive in rounds of four. You’ll always see a mix that includes one Easy, one Medium, and one Hard opponent; the fourth slot is either Easy or Medium. These squads are pulled from real players’ Ultimate Team lineups. You control when to trigger an Opponent Update.

  • If you refresh before playing all four, the unplayed matches still count against your weekly competitive match total.
  • Use all available rounds if you’re pushing for a higher rank; skipping refreshes leaves Battle Points on the table.
  • Featured Squad and TOTW refresh weekly and can be replayed to improve your score.

EA FC 26 Squad Battles rewards (by rank)

Rewards are delivered at the end of the weekly competition and are not cumulative (you get the contents for your final tier only). Points needed for each tier can shift week to week.

Rank Rewards
Bronze 3 1× Premium Gold Loan Player
Bronze 2 1× 75–85 Rare Gold Player; 1× 75+ Rare Gold Player
Bronze 1 3× 75–85 Rare Gold Players; 3× 75+ Rare Gold Players
Silver 3 1× Consumable Pack; 5× 75+ Rare Gold Players; 3× 75–85 Rare Gold Players
Silver 2 4× 75–85 Rare Gold Players; 3× Consumable Packs; 16× 75–85 Rare Gold Players
Silver 1 3× Consumable Packs; 9× 75+ Rare Gold Players; 4× 75–85 Rare Gold Players
Gold 3 6× 75+ Rare Gold Players; 1× Rare Consumable Pack; 3× 82+ Rare Gold Players; 4,000 Coins
Gold 2 5,500 Coins; 9× 75+ Rare Gold Players; 1× Rare Consumable Pack; 1× 84+ Rare Gold Player; 1× 82+ Rare Gold Player
Gold 1 12× 75+ Rare Gold Players; 1× Rare Consumable Pack; 1× 84+ Rare Gold Player; 1× 83+ Rare Gold Player; 6,500 Coins
Elite 3 12× 75+ Rare Gold Players; 1× Rare Consumable Pack; 12× 84+ Rare Gold Players; 8,000 Coins; 1× 83+ Rare Gold Player
Elite 2 2× Rare Consumable Packs; 12× 75+ Rare Gold Players; 3× 84+ Rare Gold Players; 10,000 Coins
Elite 1 15× 75+ Rare Gold Players; 12,000 Coins; 4× 84+ Rare Gold Players; 2× Rare Consumable Packs
Top 200 (Ranks 1–200) 1× 85+ Rare Gold Player; 2× Rare Consumable Packs; 15× 75+ Rare Gold Players; 3× 84+ Rare Gold Players; 15,000 Coins
Note: Reward contents and coin totals are fixed for the week once the competition starts, but the points thresholds for each rank can fluctuate.

When rewards drop and how to claim

Squad Battles rewards go live on Sunday morning. Typical regional times: 8:00 AM GMT, 9:00 AM CET, 12:00 AM PT, 3:00 AM ET. Rewards usually appear within minutes once the event ends.

  • Claim in-game from the Ultimate Team hub.
  • Alternatively, claim from the Companion App or UT Web once rewards are available.
  • Unclaimed rewards don’t expire; they wait in your account until you open them.

How to earn more Battle Points (without burning out)

The scoring model rewards safe control and clean finishes more than risky scorelines. Pick a difficulty where you can reliably win, keep a clean sheet, and hit common performance bonuses.

  • Choose a difficulty you can beat comfortably. Higher difficulties pay more, but only if you still win by a margin and limit concessions.
  • Finish your weekly slate. Battle Points come from those limited competitive matches; skipping rounds or refreshing early cuts into your ceiling.
  • Replay Featured Squad/TOTW to improve your score if you’re close to a higher tier.
  • Play for bonuses: clean sheets, shots on target, corners, and pass counts all contribute. Short, low‑risk passes and forcing keeper saves can stack those numbers without opening yourself up.
Tip: Possession‑heavy or five‑at‑the‑back opponents can slow you down. If you only need points, consider dropping difficulty for those specific squads to secure margin, bonuses, and a clean sheet.

Common pitfalls and quirks

  • Opponent Update is final. Once you refresh, any unplayed matches in that batch are gone, but still count toward your weekly total.
  • Some players report disconnects after full time that register as 3–0 losses. If it happens repeatedly, gather clips and match details and contact EA Help to investigate.
  • Top 200 pays out by exact placement, while other tiers are bracket‑based.

The fastest, low‑stress path is simple: complete your weekly competitive matches, pick a difficulty you can punish, stack the clean, controllable bonuses, and grab your rewards on Sunday morning. If you’re pushing a higher tier, use Featured Squad/TOTW replays to squeeze a few extra points without risking losses.