Essential Naruto Minecraft Mods for 2025: From ShinobiCraft to Ninshu

Key Naruto mods and add-ons that focus on deep jutsu systems, dojutsu, and tailed beasts for both solo worlds and servers.

By Pallav Pathak 11 min read
Essential Naruto Minecraft Mods for 2025: From ShinobiCraft to Ninshu

Naruto mods for Minecraft have moved far beyond simple weapon packs. The most active projects now simulate chakra, nature releases, dojutsu, tailed beasts, and even the Sage of Six Paths — often with progression systems deep enough to carry an entire server economy.

For 2025, the center of gravity is clear: AHZNB’s Naruto ShinobiCraft and its ecosystem of add-ons dominate Forge 1.12.2 servers, while newer projects like Ninshu: Origins and Naruto X Boruto target modern versions of Minecraft with their own takes on shinobi combat.


AHZNB’s Naruto ShinobiCraft (Forge 1.12.2)

AHZNB’s Naruto ShinobiCraft is the reference point for most Naruto servers on Java. It focuses on a progression-heavy RPG loop, with over 100 custom jutsu, dozens of cosmetics, weapons, and food items.

There are no fixed clans. Instead, bloodline abilities appear as kekkei genkai that any player can eventually unlock, which keeps long-running servers from hard-locking players into weak starts.

Core progression and chakra

To start as a ninja, you craft a kunai and a shuriken. That unlocks the “ninja” advancement and the chakra system:

  • Ninjaxp and chakra: Hitting hostile mobs with bare hands or taking damage grants ninjaxp. Every 2 ninjaxp equals 1 chakra, up to 50,000 chakra (100,000 ninjaxp).
  • Nature release and roles: At 300 ninjaxp and 10 vanilla levels, you receive:
    • One or more nature releases (Fire, Wind, Lightning, Earth, or Water)
    • A general ninjutsu release
    • A 30% chance to become a medical ninja
  • Kekkei genkai: After 300 ninjaxp, you gain a 0.1% chance each second to unlock a random kekkei genkai. Over time, everyone gets at least one advanced bloodline.
Craft a kunai and shuriken to unlock the ninja advancement system | Image credit: Mojang Studios (via YouTube/@AnimeSupreme)

Jutsu scrolls and keybinds in ShinobiCraft

Jutsu are not handed out at level milestones. They come from exploration and training:

  • Finding jutsu: Scrolls spawn in dungeon, mineshaft, nether fortress, and end city chests. Right-click a scroll and press “Learn” to add that technique.
  • Jutsuxp: Each learned jutsu shows a requirement, such as 0/150. You cannot cast it until that jutsuxp bar is full.
  • Training: Switch to the jutsu on a bound item, then hit hostile mobs with that item in your main or off-hand to earn jutsuxp for it.

Jutsu selection uses several keybinds:

  • Jutsu button 1, 2, 3: Trigger the currently-selected technique on the held item.
  • Switch jutsu: Cycles through techniques on an item, and also through transformation stages such as Susanoo forms or tailed beast modes.
You can find Jutsu scrolls in dungeons | Image credit: Mojang Studios (via YouTube/@Hyper Toast)

Elemental releases and standout jutsu

Once you unlock a nature, ShinobiCraft opens up a large catalog of techniques. A few groups stand out in practice.

Fire release

  • Great Fireball Jutsu: A guided projectile that now follows the direction you look after casting, making it much easier to track running players in PvP.
  • Great Fire Annihilation: A wide wall of flame modeled after Madara’s attack, tuned down from the anime but still built for area denial.
  • Flame Slice: Imbues your melee swings with fire, letting swords set enemies ablaze as part of regular combos.
  • Flame Formation: A barrier technique that creates a flaming wall. You can exit the barrier but not re-enter, which makes it a strong panic button to reset fights or block a single high-value jutsu.

Wind release

  • Rasenshuriken: A high-cost, high-damage technique created from Rasengan plus Wind. It is expensive in chakra but built to shred bosses.
  • Great Breakthrough (reworked): Now creates a gust that lifts block dust into the air and propels the caster in the opposite direction. Charged properly, it functions as a powerful mobility tool at the cost of readability and control.
  • Blade of Wind: Fires homing blades that automatically track targets in the direction you are looking. It is spammable and forgiving on aim, so it tends to reshape PvP metas.
  • Vacuum Wave: A short-range attack that sends a powerful gust forward. At close distance it behaves like a directional area-of-effect slash.

Lightning, Earth, and Water releases

Naruto’s other basic elements are implemented with both combat and mobility in mind.

  • Lightning: Techniques like Chidori, Lightning Chakra Mode, and Kirin emphasize burst damage. Lightning Chakra Mode boosts resistance, strength, speed, attack speed, and now scales hunger and resistance with jutsuxp and max chakra; it shuts off if you run out of food.
  • Earth: Defensive skills like Hiding in Rock, stone walls, and Earth Sandwich handle fortification and crowd control. Earth Sandwich can crush even bosses if they stay within its massive sphere.
  • Water: Water bullet jutsu has been updated to use particle-based projectiles instead of continuous beams, still cutting through terrain and mobs. Water Shark Bomb, Water Dragon Bullet, and control techniques such as Water Prison cover both burst and lockdown.

New additions like Water Cannonball offer very high single-target damage even on low charge, and can be chained quickly in creative or endgame builds.


Kekkei genkai, dojutsu, and late-game power

ShinobiCraft leans into extremely strong late-game abilities that mirror the anime’s escalation.

  • Advanced nature transformations: Wood Release brings Wood Burial, Four-Pillar House, Four-Pillar Prison, and giant forests. Dust Release offers boundary dismantling attacks in cube or beam form that can erase tailed beasts.
  • Other bloodlines: Magnet Release uses an iron gourd of particles for flexible attack and defense; Ice Release adds Crystal Ice Mirrors and spear support moves; Explosion Release introduces controllable clay figures, up to C4, which create large non-block-breaking detonations.
  • Scorch, Lava, Storm: Scorch orbs and Scorching Rocks revolve around the player as proximity threats. Lava chakra mode and Storm techniques like thundercloud void wave damage nearby entities and add burning or shock effects.

Dojutsu powers are equally elaborate:

  • Sharingan and Mangekyo: Sharingan grants a 60% chance to dodge incoming attacks and jutsu. Mangekyo evolutions unlock Amaterasu, Kamui, and Susanoo stages, from ribcage up to perfected full body Susanoo with flight.
  • Eternal Mangekyo Sharingan: Allows simultaneous use of multiple Mangekyo abilities in perfect Susanoo, such as Kagutsuchi swords alongside Kamui shuriken.
  • Byakugan: Highlights every mob within view and offers techniques like Eight Trigrams Vacuum Palm, Revolving Heaven, and Eight Trigram 64 Palms for knockback shields and combo setups.
  • Rinnegan: Implements Shinra Tensei, Chibaku Tensei–Tengai Shinsei combinations, and the Six Paths suite (Deva, Asura, Animal, Preta, Naraka, Outer). Universal Pull supports positioning by dragging mobs or blocks into range.

On top of that, late-game powers cover Eight Gates, Sage Mode techniques (including Toad Confrontation Chant), large summons like the eight-headed snake, and the Sage of Six Paths toolkit with Truth-Seeking Balls and expansive Truth-Seeking Ball.

Dojutsu like Byakugan can be very handy in combat | Image credit: Mojang Studios (via YouTube/@Hyper Toast)

Tailed beasts, jinchuriki, and Sage of Six Paths modes

All ten tailed beasts are implemented at anime scale, and becoming a jinchuriki is deliberately grind-heavy.

  • Nine-tailed beasts (Shukaku to Kurama): You build a ritual altar and seal a captured beast into your body. Stage one cloaks the player in a red aura with tail count; Shukaku uses distinct visuals compared to the other beasts.
  • Control and upgrades: You need combat experience to control early cloaks. Second-stage cloaks demand more experience and can cause rampages where your character attacks nearby mobs regardless of intent.
  • Kurama specifics: Kurama has incomplete and complete forms, and, once combined with Six Paths Sage Mode, can enter full tailed beast form and fire Tailed Beast Bombs that scale in size and destructive radius with experience.
  • Ten Tails and Sage of Six Paths: All nine beasts must be sealed into the Gedo statue using Phantom Nine Dragon Sealing Jutsu. Each sealing requires defeating the beast and then waiting about 30 minutes per beast while sitting on the statue’s arm. Once complete, the Ten Tails appears, and you can seal it into your body with Six Paths Ten Tails Coffin Seal to gain the Sage of Six Paths appearance and jutsu.

Truth-Seeking Balls work both as spammed projectiles and as a full damage-immune barrier. From there, more extreme abilities like Truth-Seeking Rasenshuriken, Kaguya’s Kekkei Mora dojutsu, all-killing ash bones, chakra pulse knockback, and expansive Truth-Seeking Ball sit at the absolute top of the power curve.

You will need to spend a lot of time grinding to become a tailed beast | Image credit: Mojang Studios (via YouTube/@Anime Supreme)

Recent combat-focused tweaks in ShinobiCraft

An update introduced a wave of balance changes aimed at multiplayer combat:

  • A three-minute cooldown for Sage Art Wood Release: Shinsu Senju, with a new dismount on Shift to avoid spamming giant Buddhas.
  • More transparent Susanoo visuals and higher minimum XP (40,000) for perfect Susanoo.
  • Sharingan dodge capped at 60%, with unblockable attacks ignoring evasion.
  • Poison Mist now adding blindness for five seconds; Eight Trigrams Revolving Heaven no longer carving out large areas of terrain.
  • Amaterasu flames no longer removable with milk.
  • Guided behavior extended to several projectiles, including Great Fireball and Rasenshuriken tilt behavior.

Puppet users received new tools as well, such as the Third Kazekage puppet with sand bullet barrages and sand gathering, plus stronger senbon damage and poison, pushing that playstyle closer to its anime inspiration.


Key add-ons for AHZNB’s Naruto ShinobiCraft

Much of the Naruto mod scene on 1.12.2 is now built around additional content for ShinobiCraft.

AHZNB’s Naruto Mod || ADD-ON

This quality-of-life add-on focuses on smoothing rough edges in the base mod. It is widely deployed on servers and is built for Forge 1.12.2.

  • Category tags include Miscellaneous, Utility & QoL, and Addons.
  • It does not add headline features itself; it patches behavior, options, and usability details.

AHZNB’s Naruto | More Jutsu

AHZNB’s Naruto | More Jutsu is an API-style library that supplies new jutsu to other extensions by DecentStudio, and is required for many of them.

  • Provides additional jutsu implementations that other add-ons can call into.
  • Classified as Cosmetic, Utility & QoL, Addons, API and Library, and Magic.
  • Targets Forge 1.12.2.

The mod is distributed through CurseForge and functions as a shared dependency rather than a standalone experience.


AHZNB’s Naruto | Sharingans and Rinnegans

Two companion mods deepen the dojutsu side of ShinobiCraft.

  • AHZNB’s Naruto | Sharingans: Adds additional Sharingan variants and jutsu. It also introduces dojutsu-related weapons and cosmetics, expanding both aesthetics and combat options.
  • AHZNB’s Naruto | Rinnegans: Adds new Rinnegan types with their own abilities. It is tagged under Armor, Tools, and Weapons, Cosmetic, Magic, Adventure and RPG, and Addons, signaling both gear and combat additions.

Both target Forge 1.12.2 and integrate directly with ShinobiCraft’s progression systems.

Multiple sharingan variants have been added to the game | Image credit: Mojang Studios (via YouTube/@Anime Supreme)

AHZNB’s Naruto | Additional Seal Keys

One of the more subtle but impactful add-ons, AHZNB’s Naruto | Additional Seal Keys, solves a simple usability issue: running out of keybinds for jutsu activation.

It “makes more keys available for jutsu activation” and is classified as an Addon, API, and Library, Magic, and Utility & QoL. For players juggling multiple nature releases, dojutsu, and transformations, this extra key space is often essential.


KabutoAddon, Spring Add-on, and NarutoOrigins

Several other extensions push ShinobiCraft into more specialized territory:

  • KabutoAddon for AHZNB’s ShinobiCraft Naruto Mod: “The Official KabutoAddon” that aims to “push your Shinobi to the next level.” It adds mobs, adventure content, and utility/QoL features, and is widely installed on 1.12.2 servers.
  • AHZNB’s Naruto Mod || SPRING ADD-ON: Introduces curse marks, Byakugou, and other systems to extend high-level character builds.
  • AHZNB’s NarutoOrigins: Adds Origins-style simulated starts and life-quality commands so players can pick from several shinobi “origins” as they join a world.

These projects focus primarily on servers where long-term character identity and build diversity matter.


Boruto and weapon-focused expansions

Not all Naruto mods chase the full chakra system. Some focus on equipment and cosmetics.

  • The Naruto Expansion || AHZNB’s Naruto ShinobiCraft ADDON: Adds Naruto weapons such as shuriken and kunai with detailed textures, positioned as a cosmetic and weapons pack that meshes with ShinobiCraft.
  • The Boruto Expansion || AHZNB’s Naruto ShinobiCraft ADDON: Focuses on Boruto-era content, with new challenges, weapons, items, and Jogan-related abilities, also for Forge 1.12.2.

These are useful when you want a lighter Naruto flavor in a mixed modpack, or when you want to visually differentiate player builds on a roleplay server.

The Boruto add-on adds Borute-era content to the game | Image credit: Mojang Studios (via YouTube/@Blakebolt)

Ninshu: Origins | Naruto Mod (Forge 1.20.1)

Ninshu: Origins is one of the most ambitious attempts to bring a full Naruto experience to newer Minecraft versions. The mod explicitly aims to become “the best Naruto Mod there is.”

It runs on Forge 1.20.1, uses large content files, and is tagged under Armor, Tools, and Weapons, Genetics, Adventure and RPG, Magic, and Technology.

Those tags signal a design that combines RPG mechanics (genes, character progression) with both magical and technological systems. Exact jutsu lists vary by version, but structurally it covers:

  • Armor and weapon sets aligned with different shinobi paths
  • Genetics-based systems for bloodline and ability inheritance
  • Adventure and RPG loops built around exploration and combat rather than just cosmetics

For players on 1.20.1 who cannot or do not want to downgrade to 1.12.2, Ninshu: Origins is the most complete Naruto experience.


Naruto X Boruto (Forge 1.19.2 and NeoForge 1.21.1)

Naruto X Boruto is a newer project that explicitly “tries to make the best naruto mod out there” and, in its NeoForge flavor, describes itself as “a passion project to create the ultimate Naruto mod.”

Two branches exist:

  • Naruto X Boruto (Forge 1.19.2): Tagged under Food, Create, Adventure and RPG, Magic, and API and Library. It mixes Naruto content with the Create mod ecosystem, food items, and its own magic systems.
  • Naruto X Boruto [NeoForge] (1.21.1): Built on NeoForge for current versions, tagged under Adventure and RPG, Create, Magic, Armor, Tools, and Weapons, API, and Library. It aims for a modern-codebase shinobi experience that plays nicely with contemporary tech and building mods.

This project is still early compared to ShinobiCraft, but it is one of the few Naruto mods pushing into the 1.21-era Minecraft with a full design rather than a small content patch.


Naruto Anime Mod Plus+ and older 1.7.10 ecosystems

On Forge 1.7.10, Naruto Anime Mod Plus+ and its associated add-ons (such as Naruto Eternal Life) still power a handful of legacy servers and modpacks.

  • Naruto Anime Mod Plus+: Builds on an older Naruto Anime Mod and advertises extra content with multiplayer support, plus mobs, weapons, and armor tuned for 1.7.10.
  • Naruto Eternal Life: A cosmetic and add-on mod that expands that older ecosystem further.

These are worth considering only if you are deliberately targeting 1.7.10 for performance or nostalgia reasons. For most players in 2025, 1.12.2 or 1.20+ mods are more practical.

The Naruto Eternal Life add-on expands the older ecosystem | Image credit: Mojang Studios (via YouTube/@AnimeSupreme)

Choosing a Naruto mod for your world or server

The best Naruto setup depends on what you want from Minecraft.

  • Deep, grindy RPG servers: Use AHZNB’s Naruto ShinobiCraft on Forge 1.12.2, then layer in AHZNB’s Naruto Mod || ADD-ON, More Jutsu, Sharingans, Rinnegans, Additional Seal Keys, KabutoAddon, SPRING Add-on, and NarutoOrigins as needed.
  • Modern single-player or smaller modpacks: Pick Ninshu: Origins on Forge 1.20.1, or Naruto X Boruto on Forge 1.19.2 if you like Create integration.
  • Cut-down Naruto flavor: Use The Naruto Expansion or Boruto Expansion as weapon and cosmetic packs alongside non-anime tech, farming, or exploration mods.
  • Legacy projects: Only look at Naruto Anime Mod Plus+ and its add-ons if you are building on 1.7.10 intentionally.

All of these projects share one thing: they assume you are ready to commit time. Between ninjaxp, jutsuxp, kekkei genkai rolls, tailed beast sealing sessions, and dojutsu progression, the path to Sage of Six Paths is long — which is exactly what keeps these mods at the heart of Naruto-themed Minecraft servers in 2025.