Dungeons in Evomon are the PvE combat runs you clear to farm upgrade materials for your team. There are two of them, and both drop you into a fight against at least 12 enemies that you must wipe out to earn rewards. You can queue solo or with a party, but each run costs a ticket, so knowing which dungeon does what before you spend one matters.
Quick answer: The EXP Dungeon unlocks at player level 10 in Petal Pond and farms EXP Fruits, Player EXP, and Coins. The Equipment Dungeon unlocks at level 40 in Silent Sands and farms Refine Stones, Enhance Stones, and Equipment Sets. Each EXP run costs one EXP Challenge Ticket; each Equipment run costs one Multidrop Ticket.
EXP Dungeon vs Equipment Dungeon
The two dungeons serve completely different goals. One feeds your Evomons raw levels through Fruits; the other builds out your gear pool. Here is how they compare side by side.
| Detail | EXP Dungeon | Equipment Dungeon |
|---|---|---|
| Unlock level | 10 | 40 |
| Island location | Petal Pond | Silent Sands |
| Ticket needed | EXP Challenge Ticket | Multidrop Ticket |
| Free tickets per day | 2 | 3 |
| Main drops | EXP Fruits, Player EXP, Coins | Refine Stones, Enhance Stones, Equipment Sets |
| Number of maps | 11 | 6 (three Zones each) |
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You can enter either dungeon through the Main City hub or by traveling to the island where it physically sits. The Main City route is the fastest since both entrances share one area.

If you prefer to go through the islands, the EXP Dungeon is inside Petal Pond. After arriving, approach the Mentor Ben NPC and go left of him to reach it, and remember you need level 10 to enter. The Equipment Dungeon sits on Silent Sands Island. Teleport there, walk toward the Caleb NPC, and you will need level 40 to open it.

EXP Dungeon maps and drops
The EXP Dungeon is where you farm Fruits to upgrade your units, along with a fixed chunk of Player EXP and a Coin payout that scales up as you climb. It has 11 maps, and each one stays locked until you hit its required level. You clear roughly 12 enemies per map to collect the rewards, and the enemies get tougher on later maps. The opening map fields enemies around level 90 to 95, while the second jumps to around 140 to 145.
| Map | Required level | Drops |
|---|---|---|
| EXP Challenge 1 | 10 | 100 Player EXP, 300 Coins, 10 Medium EXP Fruits |
| EXP Challenge 2 | 20 | 100 Player EXP, 500 Coins, 30 Medium EXP Fruits |
| EXP Challenge 3 | 30 | 100 Player EXP, 800 Coins, 80 Medium EXP Fruits |
| EXP Challenge 4 | 40 | 100 Player EXP, 1.2k Coins, 14 Large EXP Fruits |
| EXP Challenge 5 | 50 | 100 Player EXP, 1.6k Coins, 20 Large EXP Fruits |
| EXP Challenge 6 | 55 | 100 Player EXP, 1.8k Coins, 26 Large EXP Fruits |
| EXP Challenge 7 | 60 | 100 Player EXP, 2.5k Coins, 32 Large EXP Fruits |
| EXP Challenge 8 | 65 | 100 Player EXP, 2.5k Coins, 40 Large EXP Fruits |
| EXP Challenge 9 | 70 | 100 Player EXP, 1.8k Coins, 26 Large EXP Fruits |
| EXP Challenge 10 | 75 | 100 Player EXP, 2.7k Coins, 75 Large EXP Fruits |
| EXP Challenge 11 | 80 | 100 Player EXP, 3k Coins, 110 Large EXP Fruits |
Kill milestone buffs
As you rack up kills inside an EXP run, your team earns buffs at three thresholds. The first two make the fight easier, and the third pads your reward payout.
| Milestone | Effect |
|---|---|
| Kill 3 enemies | Doublecast — every skill triggers a second time, landing two hits in one turn |
| Kill 6 enemies | Rampage — all Evomons deal 50% more damage |
| Kill 9 enemies | Extra Rewards — bonus Medium and Small EXP Fruits on clear |
EXP Challenge Tickets
Every EXP run costs one EXP Challenge Ticket. The game hands you two free tickets each day. If you want extra attempts, an Advanced EXP Challenge Ticket costs 29 Robux and can be bought from the map selection menu before you start a run.
Equipment Dungeon maps and drops
The Equipment Dungeon is your gear pipeline. It drops three major items. Refine Stones change an Equipment piece’s stats and grade, Enhance Stones raise its level, and Equipment Sets slot onto your Evomons for stat buffs. There are six maps, and each map contains three Zones numbered 1, 2, and 3. Every Zone drops different Equipment, and you pick the Zone you want while creating a party. Each map stays locked behind a level requirement, and every Zone hands out 200 Player EXP on top of its gear.
| Map | Required level | Rarity pool |
|---|---|---|
| Equipment Challenge 1 | 40 | Epic and Legendary |
| Equipment Challenge 2 | 50 | Epic and Legendary |
| Equipment Challenge 3 | 55 | Mythic, plus Epic and Legendary |
| Equipment Challenge 4 | 60 | Mythic, plus Epic and Legendary |
| Equipment Challenge 5 | 65 | Mythic, plus Epic and Legendary |
| Equipment Challenge 6 | 70 | Mythic, plus Epic and Legendary |
Equipment Dungeon buffs
Unlike the EXP Dungeon, the Equipment Dungeon lets you choose one of three buffs before the fight starts. Each one changes how your energy and HP behave during the run.
| Buff | Effect |
|---|---|
| Each Turn buff | -10% HP every turn, +2 Energy every turn |
| Defeat Evomon | +15% HP and +1 Energy for every Evomon defeated |
| Ultimate Defeat | Refunds the energy cost |
Multidrop Tickets
Each Equipment run consumes one Multidrop Ticket. You get three of them for free daily, and you can buy more with Robux from the run menu if you want additional attempts.
Tips for clearing runs efficiently
- Always run the highest map you have unlocked, since later maps pay out better rewards.
- You can leave a dungeon at any time without losing your ticket, so retreat instead of risking a wipe. Only a completed run gives rewards.
- Check enemy elemental strengths and resistances first, then bring Evomons that hold a type advantage for a cleaner clear.
- Clear both dungeons daily using the free tickets. Buying extra tickets is a gamble since drops are RNG-based.
- Pick the Ultimate Defeat buff in the Equipment Dungeon, especially on higher-level maps.
- Skip Auto-Play even against weak enemies. It fires every move in sequence, whereas picking the best move manually finishes runs faster.
Between the two, the EXP Dungeon carries most of your early leveling once you hit level 10, and the Equipment Dungeon becomes the gear engine at level 40. Clearing both with their free tickets each day keeps your Fruit stock, Coins, and Equipment pool topped up without spending Robux.





