Ghost of Yōtei is packed with nods to Sucker Punch’s back catalog, and a few of them do more than wink — they hand you items, point you to murals, and even thread a late-game story back to Tsushima. If you’re hunting for the specifics, the locations below are concrete, and most of them can be reached early to mid game without elaborate setup.


Secrets and Easter eggs (locations and how to find them)

Easter egg Reference Region / Landmark How to get/see it
Sly Thief Mask Sly Cooper series Ishikari Plain → Yokai’s Nest → Jigoku Fortress Complete the “Shiro the Swindler” bounty; it unlocks after finishing three Ishikari Plain bounties. The bounty pays out the mask.
Pillar of the Fallen Cole McGrath (inFamous) Ishikari Plain → Ohara Beach (southwest corner of the map) Find the lightning‑struck monument on the coast; the visual is a direct nod to Cole’s powers.
Sir Raleigh mural Sly Cooper (Sir Raleigh the Frog) Tokachi Range → Hidaka Grove → Faithful Leap Shrine Halfway up the climb, detour left: drop to rocky platforms, cross to a climbable wall, squeeze through a gap, then swing the camera to reveal a frog in a tall black hat holding a cup.
inFamous 2 mural Good Cole vs. The Beast (Ray Sphere) Tokachi Range → Yubari Lake → Amber Respite Shrine From the shrine’s top, slide down two gravel slopes to the lake, turn left into the orange‑leafed pass; at the cliff’s edge, turn right to spot the mural.
Fetch mural inFamous Second Son/First Light (Abigail “Fetch” Walker) Near Budding Grace Shrine Look for a neon‑tinged character mural in the vicinity of the shrine; it’s a clear stylized homage to Fetch.
Animal summoning signs Ambient surprise Across Ezo (one sign sits northwest of the “Southern Coast” map label) Bow at small signs marked with a bow icon; birds, frogs, and other wildlife will begin appearing around you.

How to trigger animal spawns by bowing

Yōtei scatters understated wooden signs that carry a simple bow motif. When you stop, face the sign, and bow, the game spawns ambient wildlife nearby and lets the scene breathe. Different signs cue different animals; the example northwest of the “Southern Coast” label calls in birds, while others surface frogs or mixed fauna. There’s no checklist payoff here — it’s a vibe switch you can use to punctuate a ride or a climb.


Tsushima’s thread returns in the “Storm Blade” side story

Late in the southernmost part of Ezo, outside the Forgotten Shrine, the storyteller invites you to pursue a blade “said to be so powerful that it contains the strengths of an unstoppable storm.” That optional tale pulls you through a compact maze of callbacks to Jin Sakai and, more importantly, lays out a version of his fate that fits the Yōtei timeline.

Inside, the Sakai clan’s twin‑triangle symbol shows up repeatedly — even a gray fox appears to guide the route, contrasting with the red foxes you’ve seen up to that point. As you explore, Yōtei lets you piece together a life lived far from Tsushima:

  • A haiku about solitude and distance from home.
  • The “Lost Shinobi Den,” with a stag helm evocative of Jin’s armor, a rusted climbing hook, and a saddle that’s “carried its rider through countless battles.”
  • A cave housing a sword kit marked with the dual triangles.
  • A home attributed to the “first shinobi,” containing burned Clan Shimura adoption papers, an old flute, and a dagger carved with the name “Yuna.”

When the storyteller closes the tale, the picture is clear: the legendary samurai who defied convention became the first shinobi, left Tsushima an outcast, and found his way to Ezo. Whether you treat that as definitive or as myth inside the world, the quest is unambiguous about the direction of Jin’s arc and anchors Yōtei’s era to Tsushima’s legacy without touching the main plot.

Note: This thread sits late in the game; save it if you want to keep the Tsushima echoes at arm’s length while you tackle bounties and shrines.

Why these callbacks land

Yōtei’s references work because they’re playable, not just decorative. The Sly Thief Mask ties directly to bounty hunting and gives a tangible reward for clearing a regional loop. The inFamous murals aren’t buried deep in endgame zones — they’re placed along shrine routes that many players will climb early, turning traversal into a small studio retrospective. Even the lightning‑kissed pillar is placed where a coastal ride naturally leads you past Cole’s silhouette in stone.

Together, they sketch a lineage: from comic‑book electricity and a blue‑capped raccoon to a grounded samurai western that still leaves room for legends. And in one late story, the studio lets its most famous hero age into myth — a neat trick that respects both games’ timelines while giving you a reason to comb Ezo’s edges for one more symbol scratched into wood or iron.


If you’re methodical, you can clear every item listed here in the early and mid game, then tackle the Storm Blade thread once you reach the southern frontier. Expect more micro‑references across Ezo; players will continue to surface murals and mementos for a while.