Gaming

Lost Castle 2: Beating the Eugene and Bobby Duo in the Abandoned Village

Drop Bobby with burst damage first, then punish Eugene's potion barrage during his rest window.

Drop Bobby with burst damage first, then punish Eugene’s potion barrage during his rest window.

The “Alchemist” Eugene and “Mad Dog” Bobby fight is the only true two-on-one encounter in Lost Castle 2, waiting in the ruined cemetery of the Abandoned Village. Eugene stays at range and lobs explosive and poison potions while Bobby, a hulking zombie brute, chases you down. Clear it and the path to Crystal Mountain opens. Greed is what kills runs here, so the win comes from patience and timing, not raw aggression.

Quick answer: Kill Bobby first by staying mobile and only attacking when his three-charge combo ends and he collapses. The moment Bobby dies, rush Eugene during his brief rage stun for free burst, then dodge his potion storm and hit him only when he tires himself out.


Why Bobby dies first

When the gate closes, Eugene summons Bobby and immediately starts the pressure. Bobby is your first target because he applies the most relentless threat, constantly closing distance while Eugene rains potions from a safe spot. Two active threats at once is what makes this fight punishing, so removing one cuts the danger in half.

Bobby’s signature move is a straight-line charge where he swings wildly in front of him. He repeats this up to three times, and the final charge leaves him winded and collapsed. That collapse is your damage window, since he is completely immobile and cannot punish you back. He also has a frontal slam, but he uses it rarely and prefers charging, so you will mostly be reacting to the charge pattern.

Tip: Burst weapons shine here. The dual blades’ dash attack lets you dump a lot of damage into Bobby during his short recovery, then dash clear before Eugene’s next volley lands.

obby is your first target because he applies the most relentless threat.

Reading Eugene’s potions

While you deal with Bobby, Eugene throws two distinct potion types. Recognizing them on sight keeps you from eating burst damage you could have walked around.

PotionBehaviorHow to avoid
RedFast-moving, explodes instantly on impact, often thrown in tight clustersStay out of the pink circles that mark the landing spots before they detonate
GreenLarge clusters that leave a lingering poison cloud for a few seconds; more frequent than redKeep moving and treat the pools as no-go zones that deny your dodge space

Eugene uses the green potions to control the floor and shrink the room you have to dodge Bobby’s charges. He will sometimes drop green clouds directly onto Bobby while the brute is tired. If that happens, skip the attack. The poison damage you would take is not worth it unless you can finish Bobby off in that exact window.


Phase one: surviving while you whittle Bobby down

Play defensively from the opening bell. Keep circling the arena so Bobby cannot pin you in a corner and so you stay clear of the pink potion markers. Do not chase damage yet.
Bait Bobby’s charge. Let him run his three swings, then watch for the third one to leave him collapsed and immobile. That is the only safe moment to commit.
Dump your highest burst into Bobby during the collapse, then immediately reposition. A dash attack or any quick burst skill gets the most out of this short opening before he recovers.
Repeat. Dodge, wait for the charge to end, punish, and reset. Never extend a full combo if Eugene’s potions are about to land or another charge is winding up.

Phase two: punishing Eugene alone

The instant Bobby falls, sprint to Eugene and start hitting. The sight of Bobby dying sends Eugene into a rage that leaves him briefly immobile and unable to attack. This is a guaranteed free burst window, so use everything you have.
Back off the moment the rage ends. Eugene’s only remaining move is raining red and green potions all over the arena, and the volume is high enough that trying to attack through it just gets you hit.
Focus entirely on dodging the potion flurry. Stay mobile, read the pink circles, and avoid the poison pools rather than forcing damage.
Watch for Eugene to tire himself out, the same way Bobby did. When he stops to rest for a few seconds, pounce and deal as much burst as you can, then return to dodging. Loop this until he goes down.

Common mistakes that lose the fight

  • Attacking Bobby mid-charge instead of waiting for his collapse, which trades your health for almost no damage.
  • Standing still long enough for clustered red potions to land, stacking burst damage on top of Bobby’s pressure.
  • Trying to fight through Eugene’s potion storm rather than waiting for his rest window.
  • Hitting Bobby while he is buried in a green poison cloud when you cannot finish him in that window.

In co-op the fight flips in your favor. With a second player you can split the targets, one holding Bobby while the other pressures Eugene, instead of juggling both threats solo. Solo players should lean on mobility and burst, and bringing a free revive from the Emergency Mechanism camp upgrade gives you a buffer if a charge or potion cluster catches you out.


You will know the encounter is cleared when both fall and the rewards drop. The fight hands over a unique Alchemy Amulet, Black Iron Ore, a boss enchantment, and a piece of Eugene’s armor to equip. With that done, the Abandoned Village is behind you and Crystal Mountain is next on the boss ladder.