Outfits in Purgatorio do two jobs at once. They change how your character looks, and they change how your character plays. Every piece you equip raises your total defense so enemy hits take less off your health, and most pieces layer on a passive effect that can heal you, boost damage, or shift a fight in your favor.
Quick answer: Buy outfits from the Steve or Scavenger NPCs, or farm them as drops from specific mobs and bosses. The strongest raw defense piece is the Zwei Coat at 50 defense, which drops from Zwei Fixer Nia.
How outfits affect your character
Each equipped outfit adds to your defense pool, which directly lowers the damage you take. Higher defense values matter most on coats and jackets, while masks, goggles, and boots trade raw defense for utility. Many outfits also carry a passive that only triggers under a set condition, such as landing on kill, dodging, dropping below a health threshold, or winning a clash.
Some pieces are pure defense with no passive at all. Those are still useful for stacking survivability, so you can mix a high-defense body piece with a lower-defense item that supplies a passive you actually want.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →How to get outfits in Purgatorio
There are three main ways to add outfits to your collection.
- Buy them from NPCs. The Steve NPC sells most of the shop pieces, and the Scavenger NPC sells a couple of the drop-based sets.
- Kill mobs. Enemies like Fixers, Rats, Stray Dogs, Chef, and Maya drop specific outfits.
- Beat bosses and complete jobs. The Wraith and The Butcher drop their gear in the second phase of their fights, and pieces also come from the Index and the Claw Executioner.
Note: The Wraith set is tied to the Sin of Envy fight and The Butcher set to the Sin of Indulgence fight. Both bosses only release their outfits from the second phase, so the fight has to progress that far for the drop to be possible.
Every outfit, source, and stats
The table below lists each outfit, where it comes from, its defense value, and its passive effect if it has one.
| Outfit | Acquired from | Defense | Passive |
|---|---|---|---|
![]() Black Goggles | Steve NPC | 5 | Deal +5% damage against panicked targets. |
![]() Square Goggles | Steve NPC | 5 | During combat jobs, heal 1–3 SP every 30 seconds. |
![]() Sticky | Drops from Fixers | 0 | During combat jobs, heal 1–3 SP every 30 seconds. |
![]() Face Wraps | The Wraith, phase 2 (Sin of Envy) | 1 | When reaching -25% Health, gain 1 Bind and 2 Healing for 5 seconds. |
![]() Butcher Mask | The Butcher, phase 2 (Sin of Indulgence) | 7 | On kill, heal 30 SP. |
![]() Proselyte Blindfold | Drops from the Index | 0 | When damaging an enemy with lower SP, either inflict 2 Sinking, gain 2 Poise, or deal +5% Damage. |
![]() Fixer Cap | Steve NPC | 10 | — |
![]() Hooded Jacket | Steve NPC | 25 | On dodge, gain +1 Haste for 10 seconds. |
![]() Dark Coat | Steve NPC | 40 | On dodge, gain +1 Haste for 10 seconds. |
![]() Molar Top | Steve NPC | 35 | — |
![]() Grey Blazer | Steve NPC | 35 | When reaching -50% Health, gain 1 Strength for 30 seconds. |
![]() Closed Coat | Steve NPC | 35 | On clash win, inflict Nullified for 15 seconds. |
![]() Fixer Jacket | Steve NPC | 35 | — |
![]() Rat Jacket | Drops from Rats | 25 | On dodge, gain +1 Haste for 10 seconds. |
![]() Chef Garb | Scavenger NPC or dropped from Chef | 40 | On kill, apply 3 Healing for 5 seconds to yourself or a random ally. |
![]() Stray Dog Wear | Scavenger NPC or dropped from Stray Dogs | 40 | Deal 5% damage against staggered enemies, and 25% chance to reduce a skill’s cooldown by 10% after use. |
![]() Zwei Coat | Drops from Zwei Fixer Nia | 50 | Guards are 10% more effective; when you flinch, 50% chance to negate it and gain 10 Aggro. |
![]() Proselyte Coat | Drops from the Index | 35 | Heal 1–3 SP every 30 seconds during combat jobs; at 30+ SP, reduce a random skill’s cooldown by 15% every 15 seconds. |
![]() Butcher Attire | The Butcher, phase 2 (Sin of Indulgence) | 45 | Launch multiple throwing knives simultaneously. |
![]() Wraith Cloak | The Wraith, phase 2 (Sin of Envy) | 30 | When panicked, gain 3 Strength for 8 seconds. |
![]() Trench Coat | Drops from the Claw Executioner | 40 | Gain 1 Unstoppable on job start. |
![]() Slacks | Steve NPC | 35 | — |
![]() Jeans | Steve NPC | 35 | — |
![]() Leather Shorts | Steve NPC | 35 | — |
![]() Chef Pants | Drops from Chef | 35 | Deal +5% Damage against panicked targets. |
![]() Boots | Drops from Chef | 15 | — |
![]() Tactical Boots | Drops from Maya | 20 | — |
Which outfits to prioritize
If you want the most survivability, the Zwei Coat sits at the top with 50 defense plus a flinch-negation passive tied to guarding. The Dark Coat, Chef Garb, and Stray Dog Wear each sit at 40 defense and cover different needs. Chef Garb leans into on-kill healing, while Stray Dog Wear rewards aggressive play against staggered enemies with a chance to shave cooldowns.
For sustain-focused builds, the Proselyte Coat and Square Goggles both feed SP over time, and the Butcher Mask converts kills straight into 30 SP. Passive-heavy pieces like the Grey Blazer and Face Wraps only pay off after you drop below a health threshold, so they suit builds that plan around taking damage. The pants and boots slots are mostly flat defense, which makes them easy filler while you chase the harder boss drops.
Because shop pieces from the Steve and Scavenger NPCs are always available, they are the quickest way to build a starting defense pool. The rarer passives come from bosses and named enemies, so plan your runs around The Wraith, The Butcher, the Index, Zwei Fixer Nia, the Claw Executioner, Chef, and Maya once you can beat them consistently.

































