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Artificial Intelligence

Artificial Intelligence explores how machines simulate learning, reasoning, perception, language understanding, creativity, and autonomous decision-making. In games, AI shapes smarter systems, more dynamic interactions, and new development workflows that expand how interactive worlds are built and played. | Release Date: 1956 | Developer: John McCarthy, Marvin Minsky, Nathaniel Rochester, and Claude Shannon | Platforms: Computer systems, software applications, robotics, and game development tool