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Tailings Village in Subnautica 2: Location, loot, and creatures

Tailings Village in Subnautica 2: Location, loot, and creatures

The Tailings Village sits inside the Graveyard biome in Subnautica 2, a cluster of crude nonhuman structures perched above a hot, geologically active cave. It belongs to the Tailings, the degenerated descendants of the Axum, and it's one of the densest blueprint stops in the early-to-mid depth range.

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Quick answer: The Tailings Village is in the Graveyard biome at coordinates -288452, 451311, -12311, sitting between 80m and 150m depth. Ambient temperature is around 85°, with thermal vents inside reaching up to 210°.
Image credit: Unknown Worlds Entertainment (via YouTube/@ZaFrostPet)

Where the Tailings Village is located

The village is built into the Graveyard, draped over a hot cave system that likely fed and powered its former occupants. Depth stays shallow enough that a basic Tadpole loadout is fine, but the heat near vents will cook an unprepared diver fast.

DetailValue
BiomeGraveyard
Depth range80m – 150m
Ambient temperature85°
Thermal vent peakUp to 210°
Coordinates-288452, 451311, -12311

What the Tailings Village is

The settlement reads as abandoned. Its huts and storage pieces are stitched together from salvage and basic crafted materials, sitting directly above thermal activity that probably served as a food and energy source. The databank flags it as a first-contact site with a tool-using alien species, which means the structures are not human in origin, even though the Tailings themselves are linked to the Axum lineage.

The Axum were a sentient species native to Proteus that built large works like the Karakorum Power Plant and the Observatory Museum using biomaterial-based technology. After a catastrophic event tied to the "World Tree," their descendants regressed into the Tailings, who now use spears and salvage rather than the advanced engineering of their ancestors.

The village is built into the Graveyard | Image credit: Unknown Worlds Entertainment (via YouTube/@ZaFrostPet)

Blueprints and fragments you can scan

The village is essentially a blueprint farm for Tailing and Axum furniture pieces, plus a couple of more practical tech fragments. Sweep every hut and the cave area below it before leaving.

Blueprint / FragmentCategory
Tailing BarrelStorage
Tailing ChestStorage
Tailing DrumDecoration
Tailing TableDecoration
Tailing RugDecoration
Hanging Tailing JarStorage
Small Coral JarStorage
Coral JarStorage
Small Axum JarStorage
Axum JarStorage
Tall Axum JarStorage
Tadpole FragmentVehicle
Power TransmitterBase / Power
ProcessorBase / Crafting

The Tadpole Fragment is the standout grab here for anyone still building out their submersible. The Power Transmitter and Processor are useful base-side pickups that pair well with thermal power placed near the village's vents.

Image credit: Unknown Worlds Entertainment (via YouTube/@ZaFrostPet)

Databank entries on site

One databank entry is tied to the village: Survivors - Waypoint 3. It's part of the broader Pioneer storyline that tracks where survivors went before the Tailings made contact.


Lifeforms around the village

Most fauna in and around the structures are passive, but a Marrowbreach lingers above the village and will descend if it spots you. Keep movement deliberate near the upper edges of the ruins.

LifeformThreat
HalfmoonPassive
Oxygen TunicPassive
Jelly RingPassive
HarvestmoonPassive
MarrowbreachHostile (lurks above, can be lured down)
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The Marrowbreach hovers above the village rather than inside it. If you stay low and weave between huts, you can usually scan everything without triggering a chase.
Image credit: Unknown Worlds Entertainment (via YouTube/@ZaFrostPet)

Why the village matters to the story

The Tailings were once Axum, a species that discovered electricity early and built large biomaterial structures across Proteus. The "World Tree" corrupted them, and their descendants lost almost all of that technical knowledge. By the time Pioneers arrive, the Tailings are hunting them and guarding key Axum sites like the Karakorum Power Plant.

The village itself shows that drop-off clearly. The structures lean on scavenged salvage, the tools are primitive, and the only sophisticated objects nearby are inherited Axum jars and storage pieces. Last reported Tailing activity sits at roughly 10,000 in-world hours before the current timeline near the Axum Observatory, which is why the site is now empty when you find it.

Treat the Tailings Village as a one-stop scan run early in your Graveyard exploration. Grab the Tadpole Fragment, sweep the jars and furniture blueprints, log the Survivors waypoint, and pull out before the Marrowbreach takes interest.