Traits in Anime Celestial X are permanent passives you attach to pets to change how your team plays. They can double a pet’s damage, turn it into a boss specialist, or quietly boost your drops and Yen in the background. The problem: the in-game index hides the exact effects, and rerolls are expensive.
This breakdown ranks every current trait from SS to D tier, explains what each one does, and shows how to unlock and roll traits efficiently so you don’t waste Spirits on the wrong pets.
Anime Celestial X trait tier list
Here is the overall ranking of traits by raw impact and long‑term value.
| Tier | Traits |
|---|---|
| SS | Celestial |
| S | Miner, Assassin, Leprechaun, Boss Hunter |
| A | Angel, Millionaire, Fighter |
| B | Genius, Collector III, Strong III, Rich III, Luck III |
| C | Collector II, Strong II, Rich II, Luck II |
| D | Collector I, Strong I, Rich I, Luck I |
SS, S, and A traits are worth locking long-term. B through D are mostly stepping stones you can use to push through early worlds before you start hoarding rerolls for end‑game pets.

SS tier trait in Anime Celestial X
| Trait | Effect | Why it’s SS tier |
|---|---|---|
| Celestial | +100% Pet DMG, +25% EXP gain, +100% Walk Speed | Effectively doubles a pet’s damage while also letting it level faster and move faster. The EXP bonus accelerates scaling on already strong units, and the movement speed feels very noticeable in maps where pets need to reposition. It is extremely rare at a 0.01% roll chance, which is why it sits alone at the top. |
Any high‑rarity pet that carries your team becomes a long‑term project as soon as it lands Celestial. Do not reroll over it under any circumstances.
S tier traits: best non‑Celestial options
| Trait | Effect | Use case |
|---|---|---|
| Miner | +20% item drop chance | Great for farming boss items such as Artefacts, Spirits, and Talent Tokens. One or two well‑placed Miner pets on a boss‑killing team significantly increase the number of useful drops you see over a session. |
| Assassin | +50% Pet DMG, +15% Attack Speed, +50% Walk Speed | A strong all‑rounder DPS trait that boosts both damage per hit and attack rate. Functionally, it is the best realistic alternative to Celestial for main carries. |
| Leprechaun | +30% Luck, +50% Yen earned | Excellent for resource grinding. The Luck bonus improves the odds of better boss drops, while the Yen boost smooths out early‑game bottlenecks when you are trying to roll new pets and unlock worlds. |
| Boss Hunter | +50% Pet DMG to bosses, +25% EXP earned | Turns one pet into a boss specialist. The bonus damage shreds boss HP bars, and the EXP gain keeps that pet scaling faster than the rest of your roster. |
A practical setup is to run at least one Boss Hunter pet in every boss‑farming team, then dedicate separate pets to Miner or Leprechaun, depending on whether you care more about rare items or raw currency from that run.

A tier traits: strong, but more situational
| Trait | Effect | When to keep it |
|---|---|---|
| Angel | +20% team DMG, -50% Pet’s own DMG | Angel sacrifices the wearer’s damage to buff the entire team. It is only worth using on your weakest pet, where the personal damage loss matters least. On a strong carry it is a net downgrade. |
| Millionaire | +25% Yen earned | A pure economy trait that removes most Yen issues once it is on a frequently used pet. The 2.5% roll chance keeps it relatively rare, but it is always useful if you are still unlocking maps and rerolling a lot. |
| Fighter | +25% Pet DMG | A straightforward DPS increase that shines in early and mid‑game when reroll resources are limited. Once you can comfortably chase Assassin or Celestial, Fighter becomes more of a temporary pick on secondary units. |
If damage checks are already easy in your current world, swapping Fighter for Millionaire or Leprechaun can speed up long‑term progression more than another 25% damage ever will.
B, C, and D tier traits: temporary fillers
The remaining traits are scaled‑down versions of the strong ones, grouped by their level (I, II, III). They are useful early, but not worth protecting once you reach higher worlds.
| Tier | Trait | Effect | Notes |
|---|---|---|---|
| B | Genius | +25% Pet EXP earned | Helps level a pet faster; fine if you land it early on a future carry. |
| B | Collector III | +10% item drop chance | Weaker Miner that still improves loot while you lack better traits. |
| B | Strong III | +15% Pet DMG | Basic damage bump, often your first decent DPS trait. |
| B | Rich III | +15% Yen earned | Good stopgap economy trait until you land Millionaire or Leprechaun. |
| B | Luck III | +15% Luck | Soft version of Leprechaun’s luck component. |
| C | Collector II | +5% item drop chance | Minor boost; fine on early pets you will eventually replace. |
| C | Strong II | +10% Pet DMG | Better than nothing for World 2–3 progression. |
| C | Rich II | +10% Yen earned | Acceptable if you’re struggling to afford your next map. |
| C | Luck II | +10% Luck | Small quality‑of‑life bump for drops. |
| D | Collector I | +2.5% item drop chance | Very small effect; replace when possible. |
| D | Strong I | +5% Pet DMG | Starter damage trait you should not lock long term. |
| D | Rich I | +5% Yen earned | Minimal economy impact. |
| D | Luck I | +5% Luck | Barely noticeable; treat as a placeholder only. |
Use these traits freely on pets in Worlds 2 and 3, but do not sink large amounts of Spirits into chasing “perfect” B–D traits on units you will later replace. The real reroll grind starts once you reach stronger pets in later worlds.

How to unlock traits and reroll in Anime Celestial X
Traits are not available from the very start. You first need access to World 2 and a supply of Spirits.
Step 1: Earn at least 300K Yen and buy the Shinobi Village map, which is World 2. This purchase unlocks the area that hosts the trait machine.
Step 2: Travel to Shinobi Village. From your spawn point in that map, move to the right side to find the dedicated Traits area with the reroll interface.
Step 3: Farm Spirits by playing Trials. The more Trial rooms you clear in a run, the more Spirits you receive at the end.
Step 4: In the Traits area, select the pet you want to reroll, then press the Roll button. Each reroll consumes one Spirit and replaces the pet’s current trait with a new random one.
Only one trait can exist on a pet at a time. Rerolling always overwrites whatever was there, so never casually reroll over Celestial, Assassin, Leprechaun, or a trait you are deliberately farming.
How Auto Roll works and how to target specific traits
For long reroll sessions, Auto Roll saves a lot of manual clicking and prevents you from accidentally skipping past valuable traits.
Step 1: Open the Traits interface on your chosen pet in the Shinobi Village Traits area, then press the Index button to bring up the full list of traits.
Step 2: In the index, tap on the trait (or multiple traits) you are willing to keep. This effectively “whitelists” them for Auto Roll.
Step 3: Close the index and enable Auto Roll. The game will now spend Spirits one by one, stopping automatically when the pet hits one of your selected traits or when you run out of Spirits.
Because Celestial has a 0.01% roll rate, reaching it can take a significant number of Spirits. Many players instead target a pool of strong traits, such as Assassin, Boss Hunter, Miner, and Leprechaun, to avoid leaving the session empty‑handed.

Frequently asked trait questions
Can one pet hold multiple traits at once?
No. Each pet can only have a single trait. When you roll again on a pet that already has a trait, the new result replaces the old one permanently.
Can multiple pets share the same trait?
Yes. You can roll the same trait on as many pets as you like, but each pet must be rerolled separately. Chasing, for example, several Leprechaun pets can be expensive in Spirits but can create an extremely efficient farming squad.
What is the best way to farm Spirits?
Trial Rooms are the primary source. Play Trials as often as possible, and if you can, run them with friends to clear more rooms in less time, which increases total Spirits earned per run.
Which pets should get my best traits?
Use lower‑tier traits (B–D) on pets that help you through Worlds 2 and 3, but reserve serious reroll sessions for strong pets from later worlds. Celestial, Assassin, Boss Hunter, Miner, Leprechaun, and Millionaire are worth saving for units you know you will keep in your long‑term lineup.
Once you understand what each trait actually does and how rare it is, rerolling stops feeling like a coin flip and starts looking more like a long‑term build plan for your best pets.