Skip to content
Join readers who trust AllThings.How for practical guides Opens in a new tab

VV: Ultimatum Spirit Charms Explained - Notch System and Merging

Pallav Pathak
VV: Ultimatum Spirit Charms Explained - Notch System and Merging

Spirit Charms are passive items in VV: Ultimatum that change how your build plays rather than just padding your stats. Some push damage higher, some add survivability, and some hand you status effects or mechanics you cannot get any other way. The catch is that the strongest effects come with trade-offs, so the value of a charm depends on the rest of your setup as much as the charm itself.

Quick answer: Equip charms up to a total of 3 Notches to avoid penalties. Every Notch over that limit removes 6% of your Maximum HP, so 4 Notches is -6%, 5 Notches is -12%, and 6 Notches is -18%.


How the Notch system limits Spirit Charms

Every Spirit Charm sits in a Tier, and each Tier costs a set number of Notches when equipped. Notches are the balancing layer that stops you from stacking several powerful charms at once. Your character has a recommended cap of 3 total Notches across all equipped charms.

Go past that cap and you start losing Maximum HP. The loss is fixed per Notch, so the more you overload, the more health you sacrifice. A high-Tier charm can look excellent on paper, but if slotting it forces you well over the limit, the health hit can make it a net loss.

Total NotchesMax HP penalty
3 NotchesNo penalty
4 Notches-6% Max HP
5 Notches-12% Max HP
6 Notches-18% Max HP

The takeaway is that the best loadout is usually the one with the strongest synergy, not the one with the highest combined Tier. Match the charm effects to your race, abilities, and skill tree before chasing raw Tier numbers.

Every Spirit Charm sits in a Tier, and each Tier costs a set number of Notches

What Spirit Charms do for your build

Charms are easy to ignore while you focus on Shikai, Resurrection, or Schrift, but they act as a second progression layer on top of those systems. A tuned charm setup can outweigh several levels of stat points.

Common effects include bonus damage, added defense, healing, status effects, combat utility, build-specific passives, and even revival mechanics. Because effects vary so widely, two players with the same gear can perform very differently based on charms alone.

The Undying Soul Spirit Charm is a clear example of the risk-versus-reward design. It revives you after death, but your health immediately starts draining, and the only way to stay alive is to keep dealing damage to enemies. If you can keep pressure on, it rescues fights you would otherwise lose. If you cannot, the drain finishes the job for the enemy.

Charms act as a second progression layer

How to remove Spirit Charms

Spirit Charms do not come off on demand the way normal gear does. To remove one, travel to the Valley of Screams, which is reached through a purple portal that appears at random spots in the world. Inside, you can strip unwanted charms and rework your setup.

Because the portal does not show up often, plan your changes around it. If you intend to rebuild later, keep an eye out for the portal so a respec is not blocked when you need it.

Note: Removing charms is deliberately inconvenient, so avoid equipping random charms early. A throwaway charm can lock you into a penalty until you find a portal.

How Spirit Charm merging works

At higher levels you unlock Charm Merging, an endgame system that combines two charms into a single stronger version. Merged charms carry better stats, enhanced effects, and synergies that ordinary charms do not have. The trade-off is that merged charms sit at a higher Tier, so they eat more Notches.

Merging happens in a hidden laboratory inside Hueco Mundo, and you need a crafted Energy Cell before you can use the station. Without an Energy Cell, the merge station will not work.

Step 1: Obtain the two Spirit Charms you want to combine. Pick charms whose effects support the same playstyle so the merged result stays useful.

Step 2: Craft an Energy Cell. This item is consumed by the merging process, so you need one ready before you travel.

Step 3: Go to the secret laboratory in Hueco Mundo and use the merge station with both charms and the Energy Cell.

Step 4: Collect the merged charm. It gains stronger effects but rises in Tier, so check the new Notch cost against your 3-Notch limit before committing it to your loadout.

Merged charms carry better stats, enhanced effects, and synergies

Merged charm example and stats

Combining Close & Personal with Blodemaster produces a Tier 5 Merged Spirit Charm rated as Good synergy. It is found in Hueco Mundo and requires Level 35 to use. The merge shows exactly how these items trade clean power for conditions you have to play around.

PropertyDetail
Source charmsClose & Personal + Blodemaster
ResultTier 5 Merged Spirit Charm
Synergy ratingGood
Damage changeWeapon/Hakuda Damage from 5% to 7.20%
Added effectBladed basic attacks apply Deep Gash stacks; at 3 stacks, deal 110% of all damage that would normally have been dealt
Drawback2% Damage Vulnerability; bladed basic attacks deal 90% less direct damage before Deep Gash activates
RequirementLevel 35
LocationHueco Mundo

This charm rewards aggressive, consistent play. You ramp into much higher damage once Deep Gash stacks reach three, but the heavy pre-activation penalty and the damage vulnerability punish anyone who cannot keep landing bladed attacks.


Treat Spirit Charms as a core part of progression rather than an afterthought. Stay inside the 3-Notch limit unless a single overload is clearly worth the HP loss, prioritise synergy over Tier, and only merge when the extra power justifies the higher Notch cost. Done right, the difference between a thrown-together loadout and a planned one shows up directly in PvP, boss fights, and endgame farming.