Early on in Where Winds Meet, Elder Gongsun turns up as a harmless-looking old-timer at Heaven’s Pier — and then wipes the floor with you.
Players report getting shut out for 30 minutes or more on Legendary difficulty, with even very experienced action-game fans struggling to score more than a few points on him. That isn’t a bug or a difficulty spike by accident; Elder Gongsun is built as a deliberate wall for your parry and timing skills, and the game actually bakes that into its achievement design.
Where Winds Meet Elder Gongsun: what the duel actually is
Elder Gongsun’s fight is a sparring duel, not a main-story boss. Mechanically, though, it behaves like a high-end boss encounter:
| Element | What players experience |
|---|---|
| Difficulty | On Legendary, players report being beaten repeatedly, often for 30+ minutes, before managing a win. |
| Damage flow | He strings long combos, punishes greedy attacks, and heavily rewards precise parries and dodges. |
| “Points” system | The duel is scored in hits/points, so you can get close — for example, reaching three points — and still lose. |
| Availability | You can walk away and come back later when you’ve upgraded gear and martial styles. |
This is the classic “frail old master” trope translated into systems. Gongsun is positioned to feel unfair when you first meet him, then gradually fall into place as your understanding of the combat deepens.
Yes, you are meant to lose to Elder Gongsun (at least once)
The game doesn’t just tolerate failure here; it formalizes it.
| System | Entry | Condition |
|---|---|---|
| PS5 trophy list | The Old Timer Got It | “Get defeated by Elder Gongsun in a Sparring.” |
| In‑game achievements (Flashing Blades) | Your Uncle Will Always Be Your Superior | “Be defeated by Elder Gongsun in a Spar.” |
Being crushed by him is literally a defined outcome. The systems treat that failure as a milestone in your journey, not as a dead end. That is why many players joke about him being “overtuned” or demanding a nerf — his numbers and patterns are tuned to be punishing even by the standards of a soulslike.
Beating Elder Gongsun is also tracked — and it’s supposed to be hard
On the flip side, the game quietly tags victory over Elder Gongsun as a notable feat.
| System | Entry | Condition |
|---|---|---|
| In‑game achievements (Flashing Blades) | I’m Heaven’s Pier’s Number One | “Defeat Elder Gongsun in a Spar.” |
Players who do win often describe having to grind dozens of attempts, learning his rhythm the way you would with a late-game boss: recognizing where his red telegraphed attacks land, which chains can be safely parried, and when to step back instead of forcing trades.
This is intentional design. Elder Gongsun anchors a small cluster of sparring-related achievements alongside other duelists such as Yuan Jin’gang, Du Qiaoxian, Fang Xu, and Gongsun Deng. In that cluster, Gongsun himself is the old gatekeeper of Heaven’s Pier — the one who proves whether you actually understand the combat fundamentals or are still button‑mashing your way through easier content.
Why Elder Gongsun feels “overtuned” on Legendary
On Legendary difficulty, several pressures stack at once during the Gongsun spar:
| Factor | Impact on the duel |
|---|---|
| Damage scaling | His strings chunk off a large portion of your health, so a single mistake can swing a round. |
| Punish windows | He recovers quickly from whiffed swings, closing gaps before you can mash counter‑hits. |
| Red “unblockable” attacks | You need reliable reactions: either hard parry on time or dodge with intent, not panic rolls. |
| Stamina / spirit pressure | Mistimed blocks or trades quickly drain your ability to respond, opening you to full combos. |
That combination makes him feel out of line with nearby encounters, especially for players who have just begun to experiment with the game’s parry and deflect mechanics. When someone who’s comfortable with games like Sekiro still spends half an hour figuring him out, it’s a signal that he’s tuned to sit above the curve.
Practical approach: how to deal with Elder Gongsun without burning out
The core of handling this fight is accepting that it’s more about pattern study than stats, especially early in the game. A common approach looks like this:
| Step | What to focus on |
|---|---|
| 1. Give yourself permission to lose | Take the first few duels as scouting runs, grab the defeat achievement, and stop chasing a perfect performance immediately. |
| 2. Learn his main combo flows | Watch how his standard strings end: which ones leave him open, which reset neutral, and which roll into red attacks. |
| 3. Drill the red attacks | Treat every red telegraph as a test. Commit to either parrying the timing consistently or dodging on a strict beat instead of reacting late. |
| 4. Limit your own aggression | Stick to short, reliable punish windows after you’ve actually confirmed that a string is over. Overextending is how you eat full combos. |
| 5. Come back with better gear/arts | If frustration spikes, walk away, progress the story, upgrade a martial style, and return once you hit milestones like Lv.30 skills or better internal arts. |
This is the same mentality the rest of the game’s challenge content expects. Trial challenges, campaign timers like “Speedrun in Granary,” and high‑end bosses all reward this disciplined respect for patterns over raw DPS.
How Elder Gongsun fits into the broader achievement ecosystem
To understand why this one old man gets such a spotlight, it helps to look at how Where Winds Meet structures its achievements.
| Category | Relevant examples | What they reward |
|---|---|---|
| Story / regions | “The Final Destiny – Qinghe”, “Buddha’s Afterglow”, “Source of Still Shore” | Clearing major campaigns and endings in regions like Qinghe, Kaifeng, Halo Peak. |
| Exploration | “Quick on the Uptake – Qinghe/Kaifeng”, “Every Inch Covered – Qinghe/Kaifeng” | Collecting Oddities and chests, climbing to the highest points such as Moonveil Mountain Tower. |
| Combat challenges | “Speedrun in Granary”, “Victory in the Abyss”, boss‑specific feats | Clear bosses under time limits, or without getting hit by specific patterns. |
| Sparring (Flashing Blades) | “I’m Heaven’s Pier’s Number One”, “Your Uncle Will Always Be Your Superior” | Beating or losing to specific duelists like Elder Gongsun in 1v1 spars. |
| Platform trophies | PS5 bronze “The Old Timer Got It” | System‑level recognition of the same duel outcomes, feeding into the platinum “The Hero is the Voice of the World”. |
Elder Gongsun sits at the intersection of those last two lines. The game uses him to embody its philosophy that both victory and defeat can be meaningful, trackable progress. Losing once moves a bar. Winning later moves another.
For trophy hunters, this also means he’s unavoidable on the path to full completion. The platinum on PS5 requires all thirty‑four trophies, which include being defeated by him in sparring, alongside dozens of regional and combat objectives.

If Elder Gongsun is currently dismantling you, that’s the point. Let him hand you the defeat achievement, go explore Qinghe and Kaifeng, and come back when you’re ready to claim Heaven’s Pier’s “Number One” title on your own terms. The game is quietly keeping score the whole time — not just of your wins, but of every hard lesson he teaches.