Gaming

VV: Ultimatum Hollow Path – From Fishbone to Arrancar and Resurrección

Every evolution stage, trait slot, and the meditation loop that unlocks your Resurrección, mapped in order.

Every evolution stage, trait slot, and the meditation loop that unlocks your Resurrección, mapped in order.

The Hollow path in VV: Ultimatum is the longest progression in the game, and it rewards planning more than reflexes. You start weak as a Fishbone, eat your way up to Menos, branch into Adjuchas, push to Vasto Lorde for the extra trait slot, then rip off your mask to become an Arrancar. After that, a separate meditation system slowly unlocks Resurrección. The order matters because traits become permanent once you commit, so a single rushed evolution can lock you out of a fourth slot for the life of the character.

Quick answer: Pick the Gorilla Hollow, consume Hollows to reach Menos, complete the destroy-and-kill objectives to become Adjuchas, then keep progressing to Vasto Lorde so you secure all four trait slots before pressing L to become an Arrancar. Only then meditate, follow the whispers, and clear the three-phase Inner World fight to unlock Resurrección.


Choose the Gorilla Hollow type before you start grinding

When you select Hollow after the tutorial, you roll one of four animal-skeleton variants, and each shifts your starting stats. The choice carries a hidden cost. During the Resurrección trial you fight a copy of the exact Hollow type you picked, so the easy options to play are not always the easy options to beat later.

Hollow Types in VV Ultimatum

Hollow type Effect Resurrección notes
Gorilla No buffs or debuffs, balanced Recommended, easiest mirror fight
Turtle Higher defense, slower movement Delayed attacks are hard to parry
Lizard Faster, lower defense Solid if you prefer mobility
Centipede Very fast, lower defense and damage Oppressive speed in the trial, avoid

Gorilla is the safest pick because its mirror fight is the most readable. Lizard is fine if you want speed. Steer clear of Turtle and Centipede unless you are confident in your parry timing, since their trial versions punish the most.

Before any of this, clear the tutorial and fight Gelum, the first boss. It hands out early experience and loot, and more importantly it teaches the parry, counter, and dodge timing the later boss fights demand.


Hollow evolution order: Fishbone to Vasto Lorde

Your character starts as a Fishbone Hollow and climbs through fixed stages. Early stages are automatic or quest-driven. Later branches force a permanent choice between cutting your progression short or pushing for more trait slots.

Reach Menos by consuming other Hollows around the map. This happens on its own as you eat enough of them, with no extra requirement. While consuming, you also have a small chance to gain Hollow Traits.
Complete the Menos objectives, which involve destroying objects and killing a set number of Hollows. The counts vary per character but show on screen. Fort Adams is a fast spot for the object goal thanks to its trees and props, and the Soul Society Outskirts works well for clearing starter Hollows.
Finish those objectives to evolve into Adjuchas. This stage grants three Hollow Trait slots and access to the Cero ability, and it is the first point where you could remove your mask early.
Keep going instead of stopping. Push toward Vasto Lorde by racking up roughly 70 Hollow kills or points through the red storyline quest (the Primal Urges line). Quincy and Shinigami kills give 10 points each while Arrancar kills give 0, so target the right enemies. Mission bosses and easy farm targets speed this up considerably.
Evolving the Hollow in VV Ultimatum

The reason to grind that far is the trait slots. Each evolution path caps how many traits you can hold, and the cap is permanent once you become an Arrancar.

Path Trait slots Key gains
Menoscar (Menos → press L) 2 Small stat bump, no further progression
Adjucar (Adjuchas → press L) 3 Stat bump, new abilities, Cero
Vastocar (Vasto Lorde → press L) 4 Full slots, becomes final Arrancar form

Vasto Lorde is the recommended stop because four slots beat three or two for the rest of the character’s life. Pressing L at Vasto Lorde turns you into a Vastocar, the final Hollow form, and resets your stats while keeping the Arrancar identity and a unique Arrancar weapon.


How to farm and keep Hollow Traits

Traits come from defeating other Hollows and consuming their remains for a chance at the bonus. They are permanent and follow you through every later form, including your Resurrección, so only accept the ones that fit your build. When the game prompts you, press “No” to reject a trait you do not want and free the slot for something better.

Hollow Trait in VV: ultimate

Traits stop dropping the moment you become an Arrancar. Finish your trait collection while you are still a Vasto Lorde with the fourth slot open. Iron Skin, Deadly Claws, and Wings are widely favored, while Exoskeleton is popular for its broad defensive value.

Trait Effect
Iron Skin +4% Melee Defense, +35% Posture Regen
Deadly Claws +3% Hakuda Damage, +0.1 Max AP
Wings +3% Movement Speed, +5% Shunpo Stamina, +3% Shunpo Speed
Exoskeleton +2% Melee Defense, +5 Posture, 15% bigger Resurrection healthpack, -2% Movement Speed
Skinny +7.5% Movement Speed, -1.2% Melee Defense
Tentacles 16% chance of poison on melee, -1% Weapon damage
Horns Cero width +35%, Cero length +10%
Tailbone Cero damage +20%, Cero 25% thinner
Back Scales Cero charges 12% faster, +45s Resurrection, Cero damage -5%
Giant +5% Melee Defense, +2% Kido Defense, 5% slower
Energized +2% Kido Damage, weapon damage scales off Kido
Dense Muscles +1% Weapon, +1% Hakuda, +45s Resurrection
Innocuous Presence Hides name and reiatsu, +20s Resurrection, +5% Movement Speed


Becoming an Arrancar and rolling your clan

Once your traits are set, press L to remove the mask. You then customize your Arrancar look, roll a clan, and receive your personal Arrancar weapon, which becomes a core part of your kit through early and mid game. The Spear is a strong default thanks to its reach in most encounters.

Clans give small passive stat bonuses through a gacha-style reroll. They are useful but not build-defining, so a common roll does not ruin a character. Cifer is the standout legendary for Hollow builds.

Clan Drop chance Buffs
Cifer 1% +20% longer Resurrección, +2% Kido Damage, +5 Reiatsu, +2.5 Shunpo Stamina
Aaroniero 1% +2.2% Kido Damage, +5 Reiatsu, +1.5% Kido Defense, -1.5% Melee Defense
Jaegerjaquez 9% +3% Hakuda Damage, +3 Shunpo Stamina
Antenor 9% +1.5% Lightning Damage, +7.5% Posture Regen
Kufang 9% +2.5% Weapon Damage, +0.5% Kido Defense
Murciellago 60% +5 Shunpo Stamina, +10 Shunpo Speed
Gingerbuck 30% +2% Melee Defense, +5 Posture
Lousienbairn 30% +5 Health, +3.5 Posture
Calius 60% +5 Equipment Load


How to unlock Resurrección through meditation

Resurrección is a separate progression that runs on active combat, not passive leveling. Running around the map does nothing. Fighting Hollows, attacking enemies, and joining missions, invasions, and PvP all feed it, with whispers reported most often during missions and invasions.

Meditate with your active weapon equipped by pressing M. Start the habit early, even while you level, because it builds the foundation for every later stage.
Watch for whispers, which show as yellow text above your skill hotbar. The moment one appears, stop and meditate immediately. Ignoring whispers is the most common way players stall their own progress.
Read what happens when you meditate. Your character may glow, gain progression, or develop the Inner World further. If you simply fall asleep, that means you need more progression before the next event triggers.
Answer the Inner Hollow’s question when it asks what you fear most. Every answer is valid; the prompt only lets you remove one weapon type from your future pool, so pick the weapon you never want or choose to remove nothing.
Listen for the “Hey, listen” audio cue, which signals a Vasto Lorde NPC has spawned in the overworld. Find it, speak to it, and continue. These encounters add extra Resurrección progress and shorten the grind.

Note: if you head into the Marsh during this stretch, craft a Respirator first or the environmental hazard kills you quickly.


The Inner World and the three-phase Resurrección trial

Eventually meditation drops you into your Inner World with the objective to uncover it. The single rule here is to follow the red eyes every visit. At first little seems to happen, but each successful visit adds buildings and structures until the world is fully developed. When it is complete, the red eyes lead straight to your Inner Hollow and the trial begins.

The fight runs in three phases and gives no health packs, so conserve resources from the start.

  • Phase 1: Your original Hollow type. This is why the Gorilla pick pays off here.
  • Phase 2: The Menos. Its attacks are slow and delayed, so be patient with stomp timings and block Cero when needed. Most losses come from impatience.
  • Phase 3: A stronger Hollow form with extra abilities that punishes greedy attacks hard.

Treat the whole trial as roughly 90% defense and 10% offense. Parry whenever you can and aim for posture breaks rather than raw aggression. Failing costs nothing permanent, since you can re-enter by meditating again as many times as needed.


How to confirm Resurrección unlocked and keep it growing

Clearing all three phases unlocks Resurrección, which adds a transformation mode, new abilities, increased combat strength, and an ability progression track. You trigger it with your weapon’s transformation command. From there, abilities keep scaling through Ability Levels, and the fastest way to raise them is to actively use those abilities in combat. The more you fight, the faster your Resurrección develops, which closes out the full Hollow journey from a fragile Fishbone to a self-sufficient Arrancar.