Playground Games’ reboot of Fable brings Albion back as a single-player, open-world action RPG, and after a string of shifts it now has a firm launch window. The game is published by Xbox Game Studios and comes to three platforms at once, with Game Pass access on the first day.
Quick answer: Fable launches in February 2027 on PlayStation 5, Windows, and Xbox Series X/S, and it is included with Game Pass from day one. No retail price has been confirmed.

Fable release date and platforms
Fable is scheduled to release in February 2027. The date moved more than once. The game was first shown in 2025 as a 2025 title, slipped to 2026, then landed on a Fall 2026 window. On 29 May 2026, Matt Booty confirmed the release had moved again to February 2027 so the game could get its own dedicated moment, with enough breathing room from other major launches such as Grand Theft Auto VI in November.
The reboot is the first new entry in the series since Lionhead Studios’ Fable: The Journey in 2012. It is built on the ForzaTech engine and arrives across current-generation hardware.
| Detail | Information |
|---|---|
| Release | February 2027 |
| Platforms | PlayStation 5, Windows, Xbox Series X/S |
| Developer | Playground Games |
| Publisher | Xbox Game Studios |
| Genre | Open-world action RPG |
| Mode | Single-player |
| Game Pass | Included day one |
This is the first time Fable launches on PlayStation 5. Earlier announcements limited it to Xbox Series X/S and Windows, but the simultaneous PS5 release was confirmed alongside the broader platform lineup.
Game Pass and Xbox Play Anywhere
Fable is a day-one Game Pass title, so an active subscription lets you play it at launch without a separate purchase. It also supports Xbox Play Anywhere, meaning a single purchase covers both Xbox console and PC at no extra cost. You can add it to your wishlist or follow updates directly on the official Fable Xbox store page.
Fable price and editions
No retail price or special editions have been announced for Fable. Until Xbox confirms the cost and any edition tiers, the surest way to play at launch without buying separately is through Game Pass.
Fable story setup
You begin as a child in Albion who discovers heroic powers early in life. After a time jump, you continue as the adult hero in the home village of Briar Hill. A stranger turns your grandmother and the rest of the village to stone, which pushes the hero to leave and find out what happened.

From there the world opens up. You can travel freely across the map, from southern villages to northern regions. Key locations include the capital, Bowerstone, which holds Fairfax Castle and the Heroes’ Guild. The Guild shows up as an early point of interest, pointed to by your grandmother as the place to find guidance and allies.

This version does not continue the storylines of the previous games, though it keeps some original lore and the concept of Albion. Director Ralph Fulton has described it as a “new beginning,” giving the studio room to build its own Albion rather than stay bound to the old timeline and characters. The world is framed as a fairy tale rather than a traditional fantasy setting, and there is no ticking clock, so the main story waits while you pursue side activities.
Gameplay, reputation, and life-sim systems
Fable is a third-person open world that lets you wander into settlements, take on side activities, or follow the main quest from the start. A Living Population system drives more than 1,000 unique, individually voice-acted NPCs, each with their own routines and personalities, and every house in the game can be entered.

Life-sim mechanics return and carry more weight. You can take jobs like blacksmithing, run businesses, buy and build multiple properties, and hire NPCs. You can also build a personal life through romance, marriage, children, and even divorce, with those choices unfolding over time.
The morality system comes back in a reworked form. Instead of a single good-or-evil meter, your actions matter when someone actually witnesses them, and that shapes how each settlement treats you, how the world reacts, and how the narrative plays out.

Combat and enemies
Combat keeps the classic Strength, Skill, and Will split across melee, ranged, and magical attacks. Fulton calls the approach “style-weaving,” letting you chain abilities together in one flow, for example a sword strike into a spell into a bow shot. Fights are built to feel fluid and approachable while still rewarding you for switching styles against mixed enemy groups.
You will face returning Albion threats such as Hobbes, Balverines, Hollowfolk, and Trolls, along with new foes like the giant, fire-breathing Cockatrice. Encounters range from tougher enemies and mini-bosses to groups with their own quirks.

Cast and development support
The reboot leans into British humour and a recognizable cast. Richard Ayoade voices Dave, a giant who doubles as a boss encounter. Matt King plays Humphry, a former hero of Albion pulled out of retirement to help the player. Hayley Atwell appears as Isabel.

Anna Megill leads the writing, with senior writer Andrew Walsh on the team. Beyond Playground Games, Eidos-Montréal supports development and Blizzard Entertainment’s cinematics team contributes to art and cinematics.
Fable trailers
Xbox has released several looks at Fable over the years. The announcement trailer set the tone with magic, fantasy, and the series’ dry humour. A 2023 trailer introduced Ayoade’s giant, a 2024 teaser brought in the retired hero Humphry, and the 2026 Developer Direct delivered the most detailed gameplay showing yet, covering combat, exploration, and the living world.
With the launch now set for February 2027, the lineup is clear: a single purchase covers Xbox and PC through Play Anywhere, Game Pass members get in on day one, and PlayStation 5 owners can explore Albion for the first time. The remaining unknown is the price, which Xbox has yet to confirm.






