The Templar’s Blade is a side quest in the Old Camp that turns the game’s smithing system into a short crafting project. Stone wants the two-handed sword that Darrion forged for one of the templars, and getting it for him means either taking a weapon by force or proving you can make one yourself.
Quick answer: Learn Master Smithing from Stone in the Old Camp, travel to the Swamp Camp and leave Gor Na Zar alone, then have Darrion teach you to forge the light two-hander and the War Sword. Bring the finished War Sword back to Stone to complete the quest.

Smithing requirements before the quest unlocks
This is a smithing quest, so it only becomes available once you have climbed the blacksmithing ladder. You need the level 2 skill before Stone will teach you the master tier.
Once the training finishes, Stone immediately mentions the legendary templar sword and asks you to retrieve it. That conversation starts the quest.

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Add to Google Preferences →Find Gor Na Zar in the Swamp Camp
Travel to the Swamp Camp and head for the square in front of the Temple of Yu’Berion. The templar you want is named Gor Na Zar, and he sits in a niche under a sunshade to the left of the steps leading up to the temple, sharpening his weapon.
Speaking with Darrion the blacksmith first adds nothing useful. He will only tell you the sword belongs to a templar, so Gor Na Zar is the figure you actually need.

From here you have two paths. You can take the sword by force, which is fast but turns the camp hostile. Knocking Gor Na Zar out, grabbing the blade, and running away works, since minor crimes in the colony fade after a day or so once nobody is chasing you.
The cleaner route is to leave him alone. If you do, Gor Na Zar suggests you learn to forge the weapon from Darrion instead. This path gives the better overall reward because it teaches you the crafting recipes.
Forge the light two-hander for Darrion
Return to Darrion in his shop, near the merchant Fortuno and the steps down to Kor Galom’s laboratory. Ask him to craft a sword like Gor Na Zar’s. He refuses to simply hand one over and instead asks you to prove your skill by making a weapon yourself.

First buy the blueprint for the light two-handed sword from Darrion. It runs roughly 475 to 511 ore nuggets. Examine the blueprint in your inventory, then check the workbench in the corner to see the full material list.
| Material | Amount |
|---|---|
| Great Blade (forged from 9x Steel) | 1 |
| Iron wood | 2 |
| Steel | 1 |
| Leather strips | 3 |
Buy any pieces you are missing from Darrion. Steel ingots cost around 81 ore each, ironwood around 64 ore each. You can offset that cost by clearing the Black Goblin cave near the waterfall between the Old Camp and the Swamp Camp, looting their maces, and selling them.
To craft, follow the full smithing chain. Forge the Great Blade at the furnace, work the blank on the anvil, lower it into the tempering trough, assemble the sword at the workbench, then finish it on the grindstone. Hand the completed two-hander to Darrion and he teaches you the recipe for the War Sword.

Craft the War Sword
The War Sword is the weapon Stone actually wants. It needs a different set of materials, all of which you can buy directly from Darrion if you do not already have them.
| Material | Amount |
|---|---|
| Arming Blade (forged from 2–3x Iron) | 1 |
| Willow Wood | 1 |
| Steel | 1 |
| Ruby | 1 |
| Leather strips | 1 |
Repeat the same crafting sequence. Forge the Arming Blade at the furnace, shape it on the anvil, quench it in the trough, build the sword at the workbench, and sharpen it at the grindstone. Completing the War Sword awards 200 experience points.
The finished War Sword deals +34 edge damage and requires 24 strength, making it a strong one-handed option for the mid game.

Return to Stone and confirm completion
Carry the War Sword back to Stone in the Old Camp and hand it over. He takes the weapon and rewards you with 70 ore nuggets and 500 experience points, and the quest log marks the task as complete.
Note: the trade is lopsided. Stone keeps the War Sword, and you already gave the light two-hander to Darrion, so you walk away with the recipes and experience rather than a finished blade. The real payoff is the smithing knowledge, which lets you forge some of the best mid-to-late game weapons going forward.

If you prefer to skip all the crafting, taking Gor Na Zar’s sword by force still closes the quest, but the smithing route is the only way to keep the War Sword recipe for the rest of your run.






