Gaming How-To

Destiny 2’s Near-Infinite Damage Artifact Bug, and Why Bungie Is Letting It Ride

Stacking duplicate seasonal Artifact perks lets you one-shot bosses, and Bungie is fine with it until a patch lands.

Stacking duplicate seasonal Artifact perks lets you one-shot bosses, and Bungie is fine with it until a patch lands.

A bug introduced by the Monument of Triumph update lets Destiny 2 players pile up duplicate seasonal Artifact perks and deal absurd amounts of damage in seconds. The combinations get powerful enough to drop raid bosses in a single burst, and instead of patching it out immediately, Bungie is telling players to go enjoy it.

Quick answer: Activate multiple copies of the same seasonal Artifact perk to stack their effects and push your damage to near-infinite levels. The exploit works in PvE right now, Bungie has disabled Artifacts in Crucible and Gambit so players can’t be hit by it, and a fix is planned but has no confirmed date.


How the near-infinite damage Artifact bug works

The exploit comes down to unintended Artifact perk stacking. Normally each seasonal Artifact mod applies once. The bug lets you have multiple of the same mod active at the same time, so their bonuses compound on top of each other instead of capping.

Once those duplicate perks are layered up, your output scales far beyond intended values. Early clips showed a single Chaos Reach with seven stacked copies of Thunderous Retort doing a fraction of the damage that the stacked version produces. The end result is enough power to clear bosses like Atheon in just a few shots.


Where you can use it, and where it’s blocked

The stacking trick is live across PvE activities, so raid and dungeon bosses are fair game. Bungie has carved out the competitive modes to keep things fair. Artifacts are switched off in the Crucible and in Gambit, which means no one can be on the receiving end of the exploit in those playlists.

ModeBug status
PvE (raids, dungeons, bosses)Active and usable
CrucibleArtifacts disabled
GambitArtifacts disabled

What Bungie said about the bug

Rather than rushing a hotfix, the Destiny 2 team leaned into the chaos and gave players the green light to mess around with it. The studio jokingly floated names for the moment, including “The Artifactening,” while the community has been calling it “The Stackening.”

We’ve been seeing some interesting videos where Guardians are doing near infinite damage to bosses thanks in part to unintended Artifact perk stacking. Quite hilarious to watch, to be honest! While we’re planning a fix, we think this is a bit fun. Go ahead. Get out there, beat up on Atheon. Destroy some bosses. Do your thing… Have some fun. Be Brave.

Illustration

When the fix is coming

This window is temporary. Bungie has confirmed a patch is in the works to shut down the Artifact stacking, and the studio has signaled it expects to deploy that fix soon. No exact date has been locked in publicly, so treat the exploit as something that can disappear at any maintenance pass.

It’s worth noting the timing. Monument of Triumph, which shipped as update 9.7.0 on June 9, 2026, was the final major patch for Destiny 2. Bungie has said it will still run maintenance patches and smaller hotfixes after that, which is exactly the kind of update that will quietly remove the stacking behavior.

If you want to try it, the verification is straightforward. Load into a PvE activity, stack the duplicate seasonal Artifact perks, and watch a boss health bar drop in a handful of shots. Once a future patch lands, the duplicate perks will stop compounding and your damage will return to normal values, which is how you’ll know the exploit has been closed.