Gaming Guide

The Adventures of Elliot: How to unlock every weapon type

Exact triggers for all seven weapon types, including the Heavy Hammer and Scythe Chain you can easily miss.

Exact triggers for all seven weapon types, including the Heavy Hammer and Scythe Chain you can easily miss.

Elliot carries seven weapon types across his thousand-year journey, but he only starts with two of them. The rest come from side quests, dungeon bosses, and a couple of well-hidden keys, so it is easy to finish big chunks of the game with half your arsenal still locked. You can equip any two weapons at once and swap freely in combat, which makes collecting all of them worthwhile for boss fights and exploration.

Quick answer: You begin with the Sword and Boomerang. Unlock the Bow, Spear, and Bomb through their side quests, defeat the Rathmobile boss in the Southern Caves for the Heavy Hammer, and grab the Blue Rainbow Lotus Key in the Age of Safekeeping to claim the Scythe Chain.


All seven weapon types and how to unlock them

Two weapons are handed to you at the start, while the other five are tied to specific quests, bosses, or keys. The table below lists each weapon type and the exact condition that unlocks it.

Weapon typeHow to unlock
SwordStarting weapon
BoomerangStarting weapon
Bow and ArrowComplete the “A Good Old Bow” side quest
SpearComplete the “A Spear with a Past” side quest
BombComplete the “Blow Your Troubles Away” side quest
Heavy HammerDefeat the Rathmobile boss in the Southern Caves: Desert Exit
Scythe ChainUse the Blue Rainbow Lotus Key in the Rainbow Lotus, Age of Safekeeping
You can't miss the bow, thankfully. Sportskeeda)

Bow, Spear, and Bomb: The early side quests

Three weapon types arrive through short, low-effort side quests. None of them are buried deep, but you do need to have side quests unlocked first, which happens early in the Age of Safekeeping.

Head to the orphanage in the Age of Safekeeping and start “A Good Old Bow.” This is your very first side quest, it is hard to miss, and completing it unlocks the Bow and Arrow along with the side quest system itself.
Visit Euygene at the castle in the Age of Safekeeping to pick up “A Spear with a Past.” It is another quick quest, and the Spear it rewards is one of the strongest weapons to lead an encounter with.
When you reach the Age of Reconstruction and leave town to explore, you will hit a wall of boulders directly to the west. That blockage starts “Blow Your Troubles Away,” which unlocks the Bomb. You will want bombs anyway for cracking boulders, opening secret areas, and clearing certain puzzles.

Heavy Hammer: Beat the Rathmobile in the Southern Caves

The Heavy Hammer becomes available a few hours after the Bomb, during a quest objective in the Age of Reconstruction that sends you to the Southern Caves. You need the fairy’s Ignite power along the way, so the route runs through a Shrine of the Mystic first.

Work your way to the top of the Marshlands Exit and enter the Shrine of the Mystic. Clearing it teaches Faie the Ignite ability, which you will use to make progress in the next area.
Move into the following cave and light the brazier you find there. This opens the path to the boss arena.
Defeat the Rathmobile. Set it on fire to deal extra damage, and when it raises its red shield, throw bombs to break through. The boss lobs bombs back at you, so stay mobile, dodge the missiles, and hit it with your strongest attacks until it falls.
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After the fight, take the left exit and head up the ramp to claim the Heavy Hammer weapon type.

Scythe Chain: Get the Blue Rainbow Lotus Key

The Scythe Chain is the trickiest weapon to reach. It sits behind a locked Blue Door in the Rainbow Lotus, and getting to it means clearing the Golden Lotus dungeon and then solving a short traversal puzzle.

Clear the Golden Lotus dungeon and defeat the boss, The Lord of the Maw. When the boss starts vacuuming, throw bombs into its mouth to deal damage.
After the win, take the northern path to collect the reward, then use the stairs that send you back to the start.
From the beginning, jump across the first gap to the north and then the second. The second jump may require the glider cloak that lets Elliot float after a jump.
Take the stairs down to the northwest and follow the path until you spot the Blue Door. Go up the ramp to the south, press the Timer Button, and quickly dash across the lilypads before time runs out.
Doing this grants the Blue Rainbow Lotus Key. Bring it back to the Blue Door, open it, and pick up the Scythe Chain, your final weapon type.

Find weapon upgrades with the Weapon Needle

Every weapon type has upgraded and legendary versions spread across the continent and the four eras, and more powerful or rarer weapons hold a longer charge for stronger hits. Tracking these down by hand can be slow, which is where the Weapon Needle Key Item comes in.

Later in the game, completing the “Calotesia’s History Lesson” quest rewards the Better Weapon Needle, which marks weapon locations on the world map. With it equipped, you can stop hunting blindly and head straight for the upgrades you are missing.


How to confirm a weapon type is unlocked

Once a weapon type is unlocked, it appears in the radial weapon menu, where you can assign it to either the secondary action button alongside your Sword. The starting Sword and Boomerang are there from the opening; the Bow, Spear, and Bomb each appear right after their side quest is marked complete. The Heavy Hammer and Scythe Chain are added the moment you collect them after the Rathmobile fight and behind the Blue Door, respectively.

Note: If a weapon type has not appeared yet, the usual reason is a skipped requirement. The Bow and Spear depend on starting their respective side quests, the Bomb only triggers when you reach the Age of Reconstruction and approach the western boulders, the Heavy Hammer requires beating the Rathmobile, and the Scythe Chain will not unlock until you have the Blue Rainbow Lotus Key in hand.

With all seven types collected, you have the full toolkit for the game’s boss encounters and exploration. Keep the Sword on your primary button for reliable damage, rotate the others into your secondary slot to match each situation, and use the Better Weapon Needle to round out the upgraded versions as you continue through the eras.