Gaming Guide

Anime Expeditions Traits Explained: Effects, Drop Rates, and Rerolls

Every trait bonus, its drop chance, and how the reroll and pity systems work for your Units.

Every trait bonus, its drop chance, and how the reroll and pity systems work for your Units.

Image: Expeditions Entertainment (By Soulless)

Traits are passive bonuses you attach to Units in Anime Expeditions, and they change how a Unit performs without altering its base kit. Some traits raise damage outright, others shorten attack timing, extend range, boost critical hits, or increase the income a Unit generates. Picking the right trait is one of the most direct ways to make a strong Unit hit harder or work faster.

Quick answer: Visit the Trait Reroll stand in the in-game hub, pick a Unit, and reroll. Each reroll randomly assigns one trait based on its listed drop chance, and the rarest traits use a pity counter that guarantees them after a set number of rolls.

Trait Reroll System in Anime Expeditions Roblox Experience
Image: Expeditions Entertainment (By Soulless)

All Anime Expeditions traits, effects, and drop chances

Every trait carries a fixed effect and a listed drop chance. The common stat traits roll most often, while the high-end traits stack multiple bonuses and appear far less frequently. The table below lists each trait, what it does, and how likely it is to appear on a single reroll.

Trait (Chance)Effect
Strength 1 (14.64%)Increase DMG by 5%
Speed 1 (14.64%)Decrease SPA by 5%
Range 1 (14.64%)Increase RNG by 5%
Enlightenment (9%)Increase EXP by 50%
Strength 2 (7%)Increase DMG by 10%
Speed 2 (7%)Decrease SPA by 10%
Range 2 (7%)Increase RNG by 10%
Limit Breaker (6%)Increase DMG by 15%
Precision 1 (6%)Increase Critical Chance by 10%; Increase Critical Damage by 5%
Precision 2 (4%)Increase Critical Chance by 20%; Increase Critical Damage by 10%
Bolt (4%)Decrease SPA by 15%
Optics (3%)Increase RNG by 25%
Investor (2%)Increase income by 25%
Draconic (0.5%) [300 Pity]Increase DMG by 20%; Increase DOT Damage by 50%; Decrease Overall Cost by 10%
Forsaken (0.3%) [500 Pity]Increase Crit DMG by 35%; Increase Crit Chance by 35%; Increase Range by 10%
Primordial (0.2%) [750 Pity]Increase DMG by 35%; Decrease SPA by 15%; Increase Range by 20%
Unbound (0.1%) [1,500 Pity]Increase DMG by 350%; Decrease SPA by 5%; Increase Range by 10%

SPA refers to a Unit’s attack timing, so any trait that decreases SPA makes the Unit attack more often. RNG is the Unit’s attack range. Unbound stands out as the strongest single trait, with a 350% damage increase, but at a 0.1% chance it is also the hardest to obtain.


How the pity system guarantees rare traits

The four rarest traits each have a pity counter that raises your odds and eventually forces the trait after a set number of rerolls. This protects you from extremely long unlucky streaks on the lowest-chance traits. The pity threshold rises as the trait gets rarer.

TraitPity (rerolls)
Draconic300
Forsaken500
Primordial750
Unbound1,500

How to reroll a Unit’s trait

Go to the Trait Reroll section inside the in-game hub. This is where all trait changes happen.
Find the “Trait Reroll” stand, which sits between the Crafting and Evolving stands. Interact with it to open the reroll menu.
Select the Unit you want to change, then start rolling. Each roll replaces the current trait with a new one drawn from the drop-chance table above.

You know a reroll worked when the Unit’s listed trait changes in the menu to the newly rolled one. Keep rolling if you want a better effect, since each attempt also counts toward the pity totals for the rare traits.

Choosing a trait comes down to what a Unit needs. Damage dealers benefit most from Strength tiers, Limit Breaker, or the high-end stacked traits, while attack-speed Units gain the most from Speed, Bolt, and Primordial. Investor is the pick when you want a Unit to fund the rest of your roster through extra income.