Gaming

Broken Clocks Retro Clock: The New Roblox Escape Room Variant

What the latest clock variant adds and how its room-by-room sphere loop works from start to finish.

What the latest clock variant adds and how its room-by-room sphere loop works from start to finish.

The Retro Clock is the newest themed variant added to Broken Clocks, the puzzle escape room on Roblox built by @NoAceOfSpades. It joined the game through the latest update on 6/26/2026 and is highlighted in the experience as a new clock that is out now. Like the other clock variants, it sends you through a connected run of rooms, each holding one self-contained puzzle, and asks you to bring every reward back to a central door.

Quick answer: Clear each room’s puzzle to release its sphere (a crystal ball), carry every sphere back to the central door, and place all of them there. Once the full set is seated, the variant is complete, and your exit opens.

Image credit: Roblox (via YouTube/@Roblox Master Guides)

How the Retro Clock run is structured

Broken Clocks holds 36 rooms in total, divided across its clock variants. Each clock variant is its own ordered run of rooms, and the clock face above a door tells you which room comes next. You solve a room, the clock advances to the next number, and you move forward in that order until the run ends.

Every room follows the same reward pattern. Finishing the puzzle inside a room makes a sphere appear, usually inside a bucket, drawer, locker, safe, or counter. You collect that sphere, leave the room, and set it in the center of the main area. The established clock variants run twelve rooms, so you build up a matching set of spheres before the final placement.

Image credit: Roblox (via YouTube/@Roblox Master Guides)

Puzzle types you will face

The game mixes logic challenges with hidden-object hunts, and it deliberately plants red herrings. Across the clock variants, the recurring puzzle styles are consistent, so the same skills carry over to the Retro Clock.

Puzzle styleWhat it asks you to do
Color and sequenceMatch colored statues or rings, connect wires, or press buttons in a shown order.
Hidden objectsFind scattered papers, tickets, or items behind trees, in bushes, under covers, or inside furniture.
Ciphers and codesDecode text using number-to-letter, reverse alphabet, Caesar shift, ASCII, Morse, or braille charts.
Pattern readingWatch blinking objects and read the pattern as a number to enter on a lock.
Chat-box answersType a decoded phrase exactly into the chat box to release the sphere.

Many rooms end one of two ways. Either a lock needs a numeric code you derived from clues, or the answer is a full sentence you type into the chat box. Read posters, notes, and on-screen hints closely, because a single clue often points to the exact format the room expects.

Image credit: Roblox (via YouTube/@Roblox Master Guides)

What to set up before you start

A notepad is genuinely needed. Several rooms split a clue into pieces you must record before combining them, such as numbers from separate cards or letters pulled from different posters.

  • Keep a notepad or note app open for codes, sequences, and decoded letters.
  • Multiplayer is supported, so you can split rooms with friends on a server that holds up to 25 players.
  • Autosave is built in, so progress carries over if you leave and return.
  • Use the in-game hints when a room stalls you, since they often point to the next step.

The final room and finishing the variant

The last room in a clock variant is the clock room itself, and it works as a sequence rather than a single code. You activate numbered rooms in order as each one unlocks, often waiting for a clock to rotate before its button responds. Some buttons sit in awkward spots, such as outside a window, inside a trash can, hidden in a poster, or placed above you, so check every angle.

After the final activation releases the last sphere, return to the central door and place your full set of spheres. Watch the clock above the door for the room number it points you back to, since that is where you make the final placement and exit.

Image credit: Roblox (via YouTube/@Roblox Master Guides)

How to know a room or run worked

A solved room responds immediately. A lock or safe opens, a vault swings wide, a drawer slides out, or a sphere simply materializes for you to pick up. If nothing happens, the room is not yet solved.

Most failures come from small input mistakes. Chat-box rooms need the decoded phrase typed exactly, matching the wording you uncovered. Lock rooms need the digits in the correct order, not just the right numbers. When a sequence puzzle resets, it usually means one step in the order was off, so re-check the clue before trying again. Completing the full run unlocks the variant’s exit and counts toward the game’s escape badges, which is the confirmation that the clock is finished.

The developer notes that small glitches can occur, so if a button or object does not respond despite a correct answer, reposition yourself or interact again before assuming the solution is wrong.