Marriage in Fields of Mistria sits at the end of a long relationship track, and it only became fully playable with the 1.0 update. Getting there comes down to two things: pushing a romance candidate to the top of their heart meter, then crafting and handing over a single item. Once you do, a wedding ceremony plays out and you settle into married life on the farm.
Quick answer: Raise a romance candidate to Heart Level 10, read the Engagement Ring recipe Elsie mails you the next morning, craft the ring, then give it to that villager to propose. A customizable wedding follows.

Requirements to marry in Fields of Mistria
Before a proposal is even possible, your relationship needs to be at its peak. Friendship is tracked by a gauge that fills as you gift and interact with a villager, and that gauge caps at 10 points. Love points earned this way do not decay, so progress you make sticks. Only villagers marked as Single in their Social tab can be romanced, which is why the game keeps a fixed pool of candidates.
| Requirement | Detail |
|---|---|
| Heart Level | Reach 10 hearts with one romance candidate |
| Key item | Engagement Ring, crafted from a recipe Elsie mails you |
| Candidate status | Must be Single (all 12 romance options qualify) |
| Marriage limit | You can only be married to one person at a time |
If you played during Early Access, relationships were capped at four hearts and could not progress to anything permanent. The 1.0 update raised that ceiling to 10 and added the full romance arc. Any friendships from an older save carry over, so villagers you were already close with give you a head start.
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You climb the heart meter the same way throughout. Talk to your chosen villager every day and give them gifts they like. Loved gifts move the gauge the most, liked gifts add a smaller amount, and a favorite present handed over on their birthday gives a large boost. Elsie’s gossip can point you toward what someone wants if you are unsure.
As hearts build, you unlock heart events and eventually dating. Dates become available once you reach 8 hearts, provided you have cleared the candidate’s heart quests and confessed your feelings. You can pursue more than one villager at a time while you decide, with no early penalty for keeping your options open. Reaching the full 10 hearts takes consistent effort, so expect a long stretch of daily gifting before anyone is ready to be proposed to.
How to propose in Fields of Mistria
Note: the choice is not final until you actually hand over the ring. That means you can play through every candidate’s 10-heart event and keep all their keepsakes before committing, then propose to whoever wins you over without missing any scenes.
Customizing your wedding
The ceremony is not a fixed cutscene. In the days leading up to the wedding, your partner talks the arrangements over with you, so you get a say in smaller details like the flowers on display, which cake is served, and the food set out for guests at the reception. After the ceremony plays, married life begins.
Having children after marriage
Starting a family is optional and comes some time after the wedding. A short cutscene leaves you holding a Mystical Feather. Whenever you feel ready, you can use the feather to open a family-planning conversation and bring a child into your home. There is no timer and no requirement, so it is entirely down to how you want your farm life to play out.
Who you can marry
There are 12 romance candidates in the 1.0 release, and every one is available no matter which character you play, so same-sex marriage is fully supported. Two of them, Caldarus and Seridia, were hidden behind question marks during Early Access and only became fully romanceable at launch. You can date several villagers at once, but you can marry only one.
| Candidate | Where to find them |
|---|---|
| Adeline | Town leader, usually at the Manor House or the town fountain |
| Balor | Traveling merchant near the event board or General Store |
| Caldarus | Dragon guardian tied to your farm’s shrine (unlocked in 1.0) |
| Celine | Gardener in the southeast cottage, sometimes at the Inn |
| Eiland | Archaeologist around the Manor House or the Museum |
| Hayden | Runs Sweetwater Farm next to your plot |
| Juniper | Runs the Bathhouse and wanders town |
| March | Blacksmith, prickly until you warm him up |
| Reina | Head cook at the Sleeping Dragon Inn |
| Ryis | Carpenter at the Carpenter’s Shop |
| Seridia | Priestess, the second hidden candidate opened up in 1.0 |
| Valen | Town doctor at the clinic by day, the Inn later |
Seridia takes far more work than the rest. To unlock her, you need to reach mine level 100 and break the final seal, which requires both Juniper and Eiland at eight hearts. After delivering the required items to the dragon tablet at the bottom of the mines, she can be found in the temple to the east, north of the ruins.
Marriage is a one-person commitment, so weigh your choice before handing over the ring. If you later want to step back from a relationship, the break-up letters and their follow-up lines can be switched off in the options. Once the ceremony is done and the Mystical Feather eventually arrives, the rest of your farm’s story is yours to shape.





