Your fighting style in Gakuran is decided by a rarity roll, and the best styles sit behind the rarest tiers. If you are chasing a Legendary like Wrestling or Capoeira, it helps to know exactly what the odds are, which styles live in each rarity band, and what you actually get for hitting the jackpot. This guide covers the full rarity table, the reroll odds, and every obtainable style perk set so you can decide what is worth rerolling for.
Gakuran combat style rarity odds
There are four obtainable rarity tiers, and each roll uses these probabilities:
- Common — 59%: Basic
- Uncommon / Rare — 30%: Slugger, Muay Thai, Karate
- Epic — 10%: Boxing, Hakari
- Legendary — 1%: Capoeira, Wrestling
At a flat 1% chance, Legendary styles are the rarest pull in the game. On top of that 1%, the roll then has to pick between the two Legendaries, so any single Legendary style is effectively around a 0.5% roll. Expect to reroll a lot before one lands.
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Because style is a rolled stat, hunting a Legendary is a numbers game. Each reroll is independent, so a 1% Legendary chance means that on average you will see roughly one Legendary per 100 rolls, but variance is brutal and you can easily go far longer between hits. If you specifically want one of the two Legendaries rather than any Legendary, plan for hundreds of rolls. Set expectations accordingly before you start grinding.
Legendary styles (1%)

Wrestling
Wrestling is the grappling powerhouse. Its heavy attack is a command grab that ignores interruption unless it is read.
- Takedown: M2 grabs opponents and slams them into the ground dealing 1.5x damage. It has hyper armor, so it is uninterruptible unless parried or dodged.
- Heavy Hitter III (MAX): +15% guardbreak damage (M1/M2).
- Guard Pierce II: 15% block chip damage.
- Resilience V: 55% chance to clash into a grapple.

Capoeira
Capoeira is the mobility-focused Legendary, built around a short dash cooldown and ragdoll heavies.
- Powerful: M2 ragdolls the victim on hit.
- Heavy Hitter I: +5% guardbreak damage (M1/M2).
- Guard Pierce II: 15% block chip damage.
- Ginga: dash cooldown is 25% shorter.
Epic styles (10%)

Boxing
Boxing whole identity is its uninterruptible heavy attack. You literally cannot trade with it, you have to react.
- Untouchable: IFrame M2s (uninterruptible). You cannot damage a Boxing player using this heavy, you must parry or dodge it.
- Perfect Reflex: perfect blocks reduce M2 cooldown by 1 second of its current remaining cooldown.
- Guard Pierce III: 20% block chip damage.

Hakari
Hakari is a combo-reward style. Land a full string cleanly and your heavies briefly hit like a truck.
- Powerful: ragdoll M2s.
- Momentum Rush: landing a full M1 combo without being stunned grants a 7-second window where your M2 deals 3x damage.
- Guard Pierce II: 15% block chip damage.
Uncommon / Rare styles (30%)
Muay Thai
- Powerful: ragdoll M2s.
- Crushing Force II: +15% posture damage.
- Guard Pierce V: 30% block chip damage.
- Resilience V: 55% chance to clash into a grapple.
Karate
- Steady Nerves: perfect blocking an attack increases posture regen by 15% for 3 seconds.
- Balanced Strike: landing an M2 refunds 25% of your posture at low values.
- Guard Pierce II: 15% block chip damage.
- Resilience II: 25% chance to clash into a grapple.
Slugger
- Unstable: deal 10% more damage but take 20% more damage.
- Guard Pierce V MAX: 30% block chip damage.
- Resilience III: 45% chance to clash into a grapple.
Common style (59%)

Basic
Do not sleep on Basic just because it is Common. Its perk spread is genuinely well-rounded, mixing a counter-hit bonus with strong posture recovery.
- Counterstrike: +5% damage on your next attack after perfect blocking an attack.
- Swift Recovery: +15% posture regeneration rate.
- Guard Pierce II: 15% block chip damage.
- Resilience II: 25% chance to clash into a grapple.
Is chasing a Legendary worth it?
It depends on your playstyle. Wrestling hyper-armor takedown and Capoeira dash pressure are strong, but Epic options like Boxing (with its uninterruptible heavy) and even the Rare Muay Thai are extremely competitive for a fraction of the grind. If you enjoy the reroll hunt, go for it, but you can absolutely be dangerous without ever seeing that 1% pull.





