Every creature you catch in Evomon comes with a Nature attached, and it quietly shapes how strong that creature turns out. Think of it as a personality setting. Each Nature raises one stat by 10% and drops another by 10%, so the right pick pushes a monster toward the role you actually want it to play.
Quick answer: There are 30 Natures. Each gives +10% to one stat and -10% to another, and you can swap a creature’s Nature by using a Nature Reroll Potion on it from the Evomon Team menu.
Every Nature in Evomon and its stat changes
The table below groups all 30 Natures by the stat they boost. The boosted stat gains 10% and the dropped stat loses 10%. Everything else stays the same.
| Nature | Boost (+10%) | Drop (-10%) |
|---|---|---|
| Hardy | Attack | HP |
| Lonely | Attack | Defense |
| Adamant | Attack | Sp. Atk |
| Naughty | Attack | Sp. Def |
| Brave | Attack | Speed |
| Bold | Defense | Attack |
| Docile | Defense | HP |
| Impish | Defense | Sp. Atk |
| Lax | Defense | Sp. Def |
| Relaxed | Defense | Speed |
| Modest | Sp. Atk | Attack |
| Rational | Sp. Atk | HP |
| Mild | Sp. Atk | Defense |
| Rash | Sp. Atk | Sp. Def |
| Quiet | Sp. Atk | Speed |
| Calm | Sp. Def | Attack |
| Anxious | Sp. Def | HP |
| Gentle | Sp. Def | Defense |
| Careful | Sp. Def | Sp. Atk |
| Sassy | Sp. Def | Speed |
| Timid | Speed | Attack |
| Hasty | Speed | Defense |
| Warm | Speed | HP |
| Jolly | Speed | Sp. Atk |
| Naive | Speed | Sp. Def |
| Mellow | HP | Attack |
| Gloomy | HP | Defense |
| Peaceful | HP | Sp. Atk |
| Serious | HP | Sp. Def |
| Steady | HP | Speed |
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Add to Google Preferences →How to pick a Nature by role
The best Nature is the one that raises the stat your creature already leans on while dropping a stat it barely uses. That way you gain damage or bulk with almost no downside.
- Physical attackers want Attack up and a wasted stat down. Adamant (+Attack, -Sp. Atk) is a clean pick since a melee carry rarely needs special attack.
- Special attackers want Sp. Atk up. Modest (+Sp. Atk, -Attack) trades away physical power they were not using anyway.
- Fast attackers that need to move first can take Jolly (+Speed, -Sp. Atk) or Timid (+Speed, -Attack) depending on whether they hit physically or specially.
- Walls and tanks care more about surviving than hitting. Impish (+Defense, -Sp. Atk) and Careful (+Sp. Def, -Sp. Atk) shore up bulk without losing anything important.
Because the swing is 10% in each direction, the gap grows as a creature levels. At level 30 a good Nature can be worth roughly 10 to 15 points in a key stat, which is enough to win or lose close fights.
How to reroll a Nature in Evomon
Natures are assigned at random when you catch a creature, but you are not stuck with a bad one. A Nature Reroll Potion assigns a new random Nature, so you can keep rerolling until you land the pairing you want.
Note: the result is random, so the new Nature can be worse than the one you had. Keep a few potions on hand if you are chasing a specific boost and drop combination.

Where to get Nature Reroll Potions
You can collect Nature Reroll Potions from several sources as you play, so there is no need to spend Robux unless you want to reroll in bulk.
- Daily Rewards
- The Seasonal Battle Pass
- Tower Ascent mode
- The Robux Shop
Once you know which stat a creature is built around, matching its Nature is one of the cheapest ways to get more out of it. Lock in the boost that helps and dump the stat it never touches, and every monster on your team quietly gets a little stronger.






