Gaming Guide

Mortal Shell 2: How Much Gloom Do You Need to Give Egon?

Egon's offering caps out at 20,000 Gloom, and finishing it hands back double what you paid in.

Egon’s offering caps out at 20,000 Gloom, and finishing it hands back double what you paid in.

Egon sits inside Castigator’s Keep on the southern half of the map, and he asks for an offering without ever telling you how big that offering needs to be. Hand over Gloom and he simply takes it, then asks again. If you meet him early, that silence can make the whole thing feel like a trap.

Quick answer: Egon needs 20,000 Gloom in total, donated in 1,000 increments across as many visits as you like. Once the total is reached, he dies and leaves you 40,000 Gloom.


Egon’s Gloom total and payout in Mortal Shell 2

The math works out in your favour, which is the part the game never spells out. You get every Gloom back plus the same amount again, so the offering is a net gain of 20,000 rather than a donation you eat the cost of.

DetailValue
Total required20,000 Gloom
Donation size1,000 Gloom per offering
Offerings needed20
Progress saved between visitsYes
Reward on completion40,000 Gloom
Net gain+20,000 Gloom

The offering menu shows your current Gloom while you hold to confirm each 1,000 payment, so you can count the increments as they go in.

Image credit: Cold Symmetry

You don’t need all 20,000 Gloom at once

Progress is stored on Egon’s side, so partial payments stick. Give him 12,000 Gloom on your first stop and the counter still sits at 12,000 when you come back later, leaving 8,000 to finish. That makes it safe to drop in whatever you’re carrying rather than banking a huge sum and risking it on a boss run.

Image credit: Cold Symmetry

Note: Gloom is dropped on death and has to be recovered from where you fell, so spending it on Egon before a risky fight is usually the safer play.


How to tell the offering is complete

There’s no progress bar, but the ending is unmistakable. After the twentieth payment, Egon thanks you for your kindness and passes away, and the 40,000 Gloom lands immediately. If he’s still asking for more, you simply haven’t hit 20,000 yet — keep feeding him 1,000 at a time.


Route back to Egon from the Castigator’s Keep Beacon

If you met him hours ago and can’t retrace the path, start from the Castigator’s Keep Beacon. The route splits depending on whether you already raised the gate below.

From the Beacon, head down the stairs and walk toward the locked gate ahead of you. If that gate is already open, turn right and follow the path straight to Egon — the rest of these steps are only for the first trip.
With the gate still shut, kill the enemy standing next to it. Then carry on straight across the wooden ramparts, where two more enemies of the same type are waiting.
Fighting a sword-wielding enemy in the ruined stone courtyard below the Beacon
Image credit: Cold Symmetry
Keep going a short distance and watch the right-hand side for a broken section of wall. Step through the opening and cross the wooden ramp on the other side.
Climbing the wooden ramp beside the fortress wall on the way to the gate lever
Image credit: Cold Symmetry
Drop down at the end of the ramp and look to your right for the lever. Pull it to raise the gate, which opens the direct route for every future visit.
With the gate up, turn left and head for the Tower. Egon is inside, and he’ll greet you again as soon as you get close.

Where to get Gloom if you’re short

Exploration pays better than grinding. Dungeons and Corrupt Gates hide boss fights that hand out large Gloom sums in one go, and the same detours turn up weapons, Tarstones, and other pickups you’d otherwise miss.

An armored beast penned behind wooden stakes in a stone enclosure off the main path
Cold Symmetry

If you’d rather farm, the loop is simple. Clear a dense pocket of enemies near a Beacon, rest to respawn them, and repeat. A few other sources stack on top of that.

SourceWhat to know
Enemy loops near a BeaconResting respawns everything, so the same route can be run repeatedly
Gloom treesVine-like growths with bluish-white orbs; strike them for a chunk of Gloom, but they don’t refill
Gloombound StoneA Tarstone that raises Gloom from kills, up to +6% at Lv. 4
Sheep pen near the Sunken Village BeaconNine sheep, roughly 900 Gloom per clear, available after The Wandering Shepherd

One caveat on farming routes: the day one patch pulled several unlimited Gloom spots and trimmed Gloom rewards from later bosses, so any loop you read about elsewhere is worth re-testing before you commit an evening to it. The Egon payout itself is unaffected — 20,000 in, 40,000 out, whenever you get around to finishing it.