Gift from 21 is the dice cube collectible in Neverness to Everness, marked on the in-game map by a small glitchy pink die. Each one rewards Annulith and upgrade materials, and clearing 50 of them across the five launch districts unlocks the Hit Me! trophy. Version 1.0 ships with 79 of these chests in total.
Quick answer: Walk close to a pink dice icon on the minimap, complete the combat or puzzle trigger that spawns next to it (lockers, umbrella, graffiti, rooftop anomalies, paper planes, dust cloud, stuck truck, or stuffed bear), then interact with the dice to claim the reward.

Gift from 21 totals by district
All 79 gifts are split across the five districts available in NTE 1.0. Use the table to plan your route or to confirm you have cleared a region completely.
| District | Gifts |
|---|---|
| Bridge Crossings | 12 |
| Unheard Shores | 10 |
| Illusion Town | 22 |
| Miguel District | 15 |
| New Herland District | 20 |
| Total | 79 |
How to spot a Gift from 21 on the map
The dice icon does not show up on the world map by default. You have to be physically close to a gift before its glitchy die symbol appears on the minimap. Open the full map and zoom in to surface every nearby dice in your immediate area.
To check progress per region, open the map and switch the district view. The collectible tracker shows how many gifts you have already cleared in that district, but it will not pinpoint the ones you still need.
Trigger types and how to spawn each gift
Every Gift from 21 sits behind a short challenge. The challenge is tied to an object near the dice. Identify the object first, then run the matching trigger.
| Trigger object | What to do |
|---|---|
| Storage lockers | Approach the lockers to spawn anomalies, defeat them, then open the dice. |
| Umbrella | Step under it to enter an alternate area, defeat the anomalies inside to return, and the gift appears. |
| Wall graffiti | Approach the graffiti to the right of the dice to spawn an anomaly, defeat it, then activate the dice. |
| Rooftop | Climb up and defeat the two anomalies waiting on the roof to claim the gift. |
| Paper planes and mailbox | Interact with the dice, follow the planes to the mailbox, interact with it, follow the planes back, then defeat the anomaly that appears. |
| Swirling dust cloud | Touch the ground inside the cloud to spawn an anomaly, defeat it, then collect the gift. |
| Truck stuck in goo | Approach the truck to spawn anomalies, defeat them, then open the dice. |
| Stuffed bear | Defeat the stuffed bear to spawn the gift in its place. |
| Night-only spawn | Visit between roughly 19:00 and 05:00 in-game; anomalies are already present, defeat them to spawn the gift. |

District access requirements
Most gifts are available as soon as you can travel to the district. A small number sit inside areas that are gated by story progress.
In Unheard Shores, the final three gifts inside Serenetti Manor stay locked until the side quest Where Words Sprout, Fall Unfolds prompts you to enter the manor. Clear that quest first, then return to mop up gifts 8, 9, and 10 in the courtyard, the northwest buildings, and the ruined structure on the west side.
Rewards and the Hit Me! trophy
Each gift drops Annulith and upgrade materials, with the exact amount varying by chest. Across the 79 gifts in version 1.0, full completion yields a sizable Annulith haul that contributes directly to your gacha pull economy.
The Hit Me! trophy unlocks once you have collected 50 Gifts from 21 across the five launch districts. You do not have to clear every district at 100 percent. Pick whichever gifts are easiest on your current route and stop counting at 50 if you only want the trophy. Cleared gifts also count toward each district's exploration completion percentage.

How to confirm a gift counted
You know the pickup registered when the dice icon disappears from the minimap, the reward popup shows Annulith and materials in the top right of the screen, and the district's Gift from 21 tracker increments by one. If the icon stays on the minimap, the trigger did not finish. The most common reasons are an undefeated anomaly nearby, an unfinished paper plane loop (you skipped the mailbox interaction), or a night-only gift attempted during the day.
Tip: For paper plane gifts, do not break the line of sight with the trail. Follow the planes all the way to the mailbox, interact, then follow them back. If you wander off, the trail resets, and you have to start the loop from the dice again.
Once all 79 dice are cleared, the Gift from 21 tracker maxes out for every district, and the collectible no longer contributes to exploration percentage. Until version 1.0 adds new regions, the launch total is the cap, so prioritize Illusion Town and New Herland District first if you are chasing the highest gift density per district.