Rerolling in Neverness to Everness gives free-to-play players a meaningful head start because the gacha system removes the 50/50 and hands out a generous pile of pulls during the opening hours. The goal is simple: end your fresh account with at least one S-Rank that carries early bosses, ideally paired with a second strong unit and leftover pity to bank toward the next limited banner.

Why rerolling works in NTE
The pull economics favor a fast reset. The base S-Rank rate sits at 1.88% per pull, soft pity kicks in at 70, and hard pity at 90 guarantees the featured limited character with no off-banner loss. Pity also carries between limited banners, so anything you don’t spend toward a unit travels with you to the next one.
Launch generosity stacks on top of that. Pre-registration rewards, tutorial completion, and early events deliver roughly 80 to 90 free pulls, enough for eight or nine multi-pulls. The standard banner also offers discounted pulls for your first 50 summons, and clearing those unlocks a free S-Rank selector from the standard pool.
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Add to Google Preferences →Banner layout you’ll be pulling on
| Banner | Pity | Guarantee | Notes |
|---|---|---|---|
| Limited Character Event | Soft 70 / Hard 90 | Featured S-Rank, no 50/50 | Pity carries between limited banners |
| Standard Character | Soft 70 / Hard 90 | One SSR from standard pool | First 50 pulls are discounted; selector unlocks after |
| Arc (Weapon) | Separate weapon pity | Banner weapon at higher pity | Most strong Arcs are farmable, skippable for F2P |
The standard pool includes Daffodil, Lacrimosa, Baicang, Hathor, and Jiuyuan, which is why the standard selector is so valuable: you can hand-pick a top-tier unit instead of gambling for one.

Reroll steps

Account quality targets
| Result | What you need |
|---|---|
| God roll | 2+ S-Rank units (e.g., Daffodil + Nanally or Hathor) and 50+ pity carried over |
| Good roll | 1 strong S-Rank, 1 A-Tier, and 40+ pity |
| Reset | No S-Ranks, or only weak picks like Mint |
Best characters to target
Break and stun damage dominate boss content, which is why Daffodil and Nanally sit at the top of the priority list. After that, a hybrid support or sustain unit rounds out a workable launch team.
| Tier | Characters | Role | Why pull |
|---|---|---|---|
| S+ | Daffodil, Nanally | Main DPS / Break | Top-tier break and stun for bosses; consistent damage output |
| S | Adler, Baicang, Jiuyuan, Hathor | Support / DPS hybrid | Shielding, ranged pressure, mobility, and team utility |
| A | Skia, Fadia, Lacrimosa, Hotori, Esper Zero | Sub-DPS / Utility | Mob clear, damage redirection, debuffs, healing |
| Skip | Mint, Edgar, Haniel, Chiz | Niche / weak | Lower damage or rhythm-heavy execution that punishes new players |
If extra resources land in your lap, Baicang, Jiuyuan, and Skia are fine pickups for general content, but won’t change boss runs the way Daffodil or Nanally will. Mint, Edgar, and Haniel offer less competitive damage and utility, and Chiz leans on a rhythm-based playstyle that’s easy to fumble.

How to know your reroll succeeded
Three checkpoints confirm a usable account before you bind it:
- Standard selector claimed, and the chosen S-Rank visible in your roster.
- At least one S-Rank suited to break or boss damage in your team list.
- Pull history showing carried pity progress on the limited banner.
If any of those are missing and you don’t have a strong limited pull to compensate, restart. The discounted standard pulls reset on every new account, which is the entire reason this loop is fast.
After you keep an account
Bind your account immediately to lock in progress. Claim every launch reward, including pre-registration mail, before touching the limited banner again. From there, save pulls and build pity toward the next limited character that fits your team’s gap (most often a sustain or off-element DPS).
Skip the Arc banner with premium currency. Most high-value Arcs are obtainable through gameplay or in-game shops, and weapon banners typically lack the same no-50/50 protection that character banners enjoy.
Hethereau’s early bosses become significantly easier once you walk in with a break specialist and a sustain unit, and the standard selector makes that achievable inside a single 20-minute cycle. Lock in Daffodil or Nanally, grab a hybrid from the selector, and start building pity for whichever limited character lines up with your team next.






