IO Interactive's take on James Bond ships with 38 trophies on PlayStation 5 and 37 achievements on Xbox Series X|S and Steam, the difference being the Platinum that PlayStation reserves for full completion. The split breaks down to 1 Platinum, 3 Gold, 14 Silver, and 20 Bronze, with half the list tied to automatic story beats and the rest split between collectibles, combat flourishes, and the TacSim sandbox mode.

Trophy count and rarity breakdown
The list leans heavily Bronze, with most combat and early story moments sitting at the lowest tier. Silver covers mid-campaign milestones and collectible sets, while Gold is reserved for full collectible completion, the toughest TacSim tier, and a late-game defense sequence.
| Tier | Count | Coverage |
|---|---|---|
| Platinum | 1 | PS5 only — full completion |
| Gold | 3 | All collectibles, TacSim tier 3, MI6 defense |
| Silver | 14 | Collectible sets, key story beats, TacSim progression |
| Bronze | 20 | Combat techniques, early/mid story missions |
Non-hidden trophies
These cover collectibles, combat techniques, and TacSim work. The combat trophies push you to use environmental kills, gadgets, and trick shots rather than gunning everything down, which fits the Bond fantasy. Five collectible categories run through the campaign: postcards, MI6 files, mementos, playing cards, and legacy items.
| Trophy | Tier | Requirement |
|---|---|---|
| The name's Bond. James Bond | Platinum | Collect all trophies |
| A collector's habit | Gold | Find all collectibles |
| The readiness is all | Gold | Beat tier 3 of an Escalation in TacSim |
| The world is not enough | Silver | Collect all postcards |
| For your eyes only | Silver | Unlock all MI6 files |
| Recovered assets | Silver | Collect all mementos |
| Casino Royale | Silver | Collect all playing cards |
| A Legacy of spycraft | Silver | Discover all legacy items |
| What if…? | Silver | Complete an Operation in TacSim |
| A Change of pace | Silver | Complete an Escalation in TacSim |
| Keep moving forward | Silver | Achieve clearance level 3 |
| Soft landing | Bronze | Tackle an enemy over a ledge |
| Sleight of hand | Bronze | Disarm an enemy by shooting a weapon from their hand |
| Positively shocking | Bronze | Make an enemy taser another enemy |
| Short fuse | Bronze | Shoot at an enemy while he's throwing a grenade |
| He'll live | Bronze | Knock out an enemy by shooting him in the legs |
| Firestarter | Bronze | Push an enemy into a fire extinguisher |
| Damp squib | Bronze | Hack a grenade before it explodes |
| Disarming personality | Bronze | Disarm an enemy with a laser |
| Always have an exit plan | Bronze | Use a gadget to escape a confrontation |

Hidden story trophies (spoilers ahead)
Stop here if you want the campaign to stay clean. The 18 hidden trophies unlock automatically as you push through main missions, so none can be missed on a standard playthrough. They roughly map to the mission order and span a globe-trotting plot that touches Malta, Slovakia, an MI6 defense set piece, and a final showdown with antagonist Damien Webb.
| Trophy | Tier | Trigger |
|---|---|---|
| Icebreaker | Bronze | Survive the helicopter crash |
| From Malta with love | Bronze | Complete recruit training in Malta |
| Shaken not stirred | Bronze | Finish the first nightclub assignment |
| I expect you to die | Bronze | Survive the Slovakia hotel explosion |
| Skyfall | Silver | Jump out of a plane in Slovakia |
| Win, lose or die | Bronze | Win the auction |
| Nobody lives forever | Bronze | Find 009's body |
| Trigger Mortis | Silver | Escape the ambush alive |
| A hard man to kill | Bronze | Survive an assassination attempt |
| You only live twice | Silver | Defeat the assassin |
| Agent under fire | Bronze | Escape in the bin lorry |
| All time high | Bronze | Infiltrate Nicholas Webb's penthouse |
| No time to die | Silver | Escape by helicopter |
| Double or die | Bronze | Save Theresa Lorca |
| You know my name | Silver | Defeat Damien Webb |
| Solo | Bronze | Leave MI6 as a rogue agent |
| The writing is on the wall | Silver | Catch Isola |
| For king and country | Gold | Defend MI6 |

What TacSim adds to the list
TacSim is the simulator-style sandbox shown across pre-launch gameplay footage, and it carries four dedicated trophies. The progression goes from completing a single Operation (What if…?) to clearing an Escalation (A Change of pace), pushing your clearance up to level 3 (Keep moving forward), and finally beating tier 3 of an Escalation (The readiness is all). The last one is the most likely sticking point on the full list, since the rest of the trophies are checklist work rather than skill gates.

How to verify completion
The Platinum trigger is straightforward. Once every other trophy unlocks, "The name's Bond. James Bond" pops automatically. The collectible Gold, "A collector's habit," only fires after you have cleared all five individual sets, so confirm each of the Silver collectible trophies has already unlocked before assuming a missed pickup. For combat trophies, the actions are specific rather than cumulative, meaning a single successful execution of each move is enough.

Bond references baked into the names
Almost every trophy name is a nod to the wider 007 catalog. Direct film titles do most of the heavy lifting (Skyfall, You Only Live Twice, No Time to Die, The World Is Not Enough, For Your Eyes Only, Casino Royale), but the deeper cuts pull from the novels and the games. Trigger Mortis and Solo are Bond novels, Nobody Lives for Ever is the Gardner novel referenced by "Nobody lives forever," and "Agent under fire" tips its hat to the 2001 EA shooter. "Positively shocking" lifts a Goldfinger line, "The writing is on the wall" plays on the Spectre theme song, and "You know my name" points back to Chris Cornell's Casino Royale track. It's a list designed for fans to read line by line, not just check off.