Wave of the Future is the second-to-last mission in 007 First Light, set inside a high-security Antarctica facility. It packs 24 separate challenges that swing between pure pacifist stealth and loud android-smashing combat. Because many of these objectives directly clash, you cannot clear them all in one run. Expect to replay the level several times, working through stealth goals first and saving the destructive ones for dedicated passes.

All 24 Wave of the Future challenges and requirements
Here is the full set of objectives and exactly what each one asks for. Three of these (Pacifist, Ghost, and Assault) are umbrella challenges that complete automatically once you finish their two listed sub-objectives.
| Challenge | Requirement |
|---|---|
| Pacifist: Wave of the Future | Complete Pacifist Protocols and Surrender. |
| Ghost: Wave of the Future | Complete Hide and Seek and Stay Stealthy. |
| Assault: Wave of the Future | Complete No Time to Reload and Server Breakdown. |
| Hide and Seek | Clear Gatehouse trespassing without being detected. |
| Knock Knock | Knock out David Somerset in the toilet. |
| First Day at Work | Complete all opportunities in Robotics. |
| Special Intelligence Task Force | Bail out Isola when Lindsey recognizes her. |
| Pacifist Protocols | Clear Gantries and Utility Floor without shooting anyone. |
| Death From Above | Take down 3 Webb guards from above in the Utility space. |
| Deadly Delivery | Kill an enemy with a proximity mine on a robot vacuum. |
| Server Breakdown | Kill a Webb guard with an exploding server module. |
| Attention to Detail | Open the safe in the lower floor office. |
| Snoop Around | Find a math puzzle in the upstairs locker. |
| Surrender | Turn yourself in to a guard near the ID Badge area. |
| Expert Marksman | Land 10 headshot kills in the Command Center. |
| Proxy Agent | Hack 5 servers during the Red Alert sequence. |
| Stay Stealthy | Eliminate 4 enemies without alerting anyone in Red Alert. |
| No Time to Reload | Kill enemies with 5 different firearms in one encounter. |
| Going Down? | Throw every guard off the descending freight lift. |
| Terminated | Crush the rogue android using a server. |
| Wrecking Baller | Destroy 15 androids with Wreckie without taking damage. |
| Perfect Strike | Destroy 10 androids in a single Wreckie roll. |
| Icecap-Tain | Use an iceberg as a jump during the boat chase. |
| Running Man | Finish the boat chase after Isola without failing. |
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Add to Google Preferences →Stealth and pacifist challenges (early mission)
Holster your weapons for the opening sections. Several stealth and pacifist objectives lock out the moment an alarm fires, so clear them on a clean, quiet run before you do anything loud.




Stay Stealthy in the Red Alert section
During Red Alert, you can still eliminate enemies for Stay Stealthy, as long as nobody is alerted while you do it. The cleanest method uses the explosive servers in the room.

Deadly Delivery loadout workaround
Deadly Delivery asks you to kill an enemy by sticking a proximity mine to a robot vacuum in the Utility room. The catch is that replaying from a Wave of the Future checkpoint will not hand you the flash mine, since you are locked to whatever gadgets you actually picked up during story progression.

Command Center combat challenges
The Command Center is the loud half of the mission, where you can drop the silencer entirely. Four challenges chain together here, so set up to grab them in a single firefight.




Office and keycard challenges
Several environmental objectives are tucked into the office areas while you collect keycards. They are easy to walk past, so handle them deliberately.




Robotics Lab challenges
The robotics labs are where First Day at Work, Terminated, and the Wreckie challenges live. There is also room to farm android kills here.





Boat chase challenges (Icecap-Tain and Running Man)
The mission closes with a boat chase after Isola. Two challenges resolve here, and both come down to driving cleanly.


Plan two or three full runs around the conflict points. Do the silent pass first for Hide and Seek, Pacifist Protocols, Death From Above, and Stay Stealthy, then a loud Command Center pass for the firearm and server challenges, and finish with the robotics and boat objectives. Replaying checkpoints one challenge at a time, is far more reliable than chasing everything in a single attempt, and it keeps the stealth-only goals from breaking the moment combat starts.

















