999 Nights is the headline addition in Neverness to Everness Version 1.2, a self-contained tabletop RPG mode that drops your characters into a fantasy board game they physically live inside. It swaps the usual city gameplay for a class-based dungeon run across a brand-new landmass, with leveling, loot, and a dragon to slay at the end.
Quick answer: 999 Nights unlocks with the Version 1.2 “999 Nights” update on July 8, 2026. You progress by defeating monsters for EXP, appraising and equipping gear at bonfires, and clearing the mode by beating the Dragon in Dragon Keep. Once cleared, you can replay it to unlock more regions, gear, and story.

What 999 Nights is
Within the game’s fiction, 999 Nights is an anomaly created by DSD. Anyone with access to it can play a fantasy adventure tabletop game, and the twist is that players are pulled into the board itself. The Appraiser and their friends are whisked into the Warren Continent and live out the story firsthand rather than rolling dice from the outside.
In practical terms, it is a progression-based game mode that runs on its own systems, separate from the main city loop. You gather experience, upgrade gear, and push toward a final boss. The core story follows the Appraiser setting out to defeat an evil dragon that is terrorizing a village.
How to unlock 999 Nights
The mode goes live when Version 1.2 releases on July 8, 2026. It is set after the events of the Dreamwalk Corridor, functioning as a timeskip, so you are expected to progress through the main story to reach it. Chapter 5: Dreamwalk Corridor is the relevant story point tied to opening the mode.
Once you unlock 999 Nights, it stays permanently available even after the launch event window ends. You do not lose access when the initial event concludes.

Characters and classes
999 Nights is played with the four characters introduced alongside it, and each one takes on a fixed class with its own gear, abilities, and playstyle. The class system is the backbone of the mode, so each character feels distinct in how it fights and builds.
| Character | Class |
|---|---|
| Appraiser | Swordsman |
| Mint | Mage |
| Shinku | Barbarian |
| Iroi | Dragon Knight |
The 999 Nights story centers on the Appraiser, Mint, Shinku, and Iroi as they settle back into daily life after the Dreamwalk Corridor. Shinku and Iroi are also new S-Rank characters arriving in Version 1.2 with their own banners in the main game.
Exploring the Warren Continent
The mode takes place across the Warren Continent, split into several regions with different climates and ecosystems. Exploration is its own goal alongside the combat progression, and the map is large enough that you will want to plan routes around rest points.
- Fuzzy Village
- Grassy Plains
- Volcano
- Icy Field
- Lakelands
Bonfires are scattered across the continent as rest spots. They restore your resources and act as waypoints during travel, which matters given how much ground there is to cover.

Leveling, quests, and gear
Progress runs on classic RPG loops. Defeating the monsters spread across Warren earns experience, and enough of it levels up your party for stat boosts and power-ups. You will need those levels to stand a real chance against the Dragon later.
Along the way, NPCs, mostly Fluffies, hand out quests for rewards. Some of these are hidden, so it pays to explore thoroughly rather than beelining to objectives.
Gear is where the mode adds depth. Each class has its own equipment set, and every character carries multiple gear slots, so builds can be fully customized. Gear pieces come with independent models, meaning your character’s look changes the moment you equip something new.
Appraising gear to reveal stats
New equipment starts with hidden stats and affixes. To see what a piece actually does, you must appraise it at camps or with merchants. Gear rolls randomized stats and affixes, so identifying it is how you learn whether a drop is worth using.
Note: You can mix and match individual gear pieces on the Warren Continent, but those individual pieces cannot be worn separately back in Hethereau. To bring equipment back through the event, you exchange currency for it.

Camps and bonfires
Camps and bonfires are your hub points during a run. At them, you can rest, swap out gear, appraise items, and trade with the merchant. Because they sit throughout the continent, they double as safe places to reset before pushing into tougher areas.
Clearing the mode and the Dragon boss
To clear 999 Nights, you have to defeat the Dragon terrorizing the main village in Dragon Keep. This is the final test of everything you have leveled and equipped during the run.
You know a run is complete once the Dragon falls. After that, you can start another run, and each clear unlocks more content, including additional explorable regions and more gear to hunt. Future updates are set to add new maps, gear, and story to the mode over time.

Rewards and outfits
Playing 999 Nights earns an exclusive event currency called Mystery Buttons. You spend it in the Event Shop on 999 Nights-themed outfits that can be worn back in Hethereau. There are 19 new outfits tied to the mode, though not all were shown ahead of launch.
The Event Shop also carries select items beyond cosmetics, purchasable with Mystery Buttons. Expect to spend time in the mode if you want to clear the full outfit set, since more regions and gear open up with each additional run.
Taken together, 999 Nights reframes Neverness to Everness as a compact action-RPG for the length of a run, then rewards you for coming back. If the city loop had started to feel repetitive, this is the mode built to break that up when Version 1.2 arrives on July 8, 2026.






