Gaming Guide

Anime Expeditions: How to Beat Tower Floor 50 and Unlock Cubert

Clearing the Fairy King Forest stage grants the Limited unit Cubert, and Psychic-style placements make the run far easier.

Clearing the Fairy King Forest stage grants the Limited unit Cubert, and Psychic-style placements make the run far easier.

Floor 50 of the Tower game mode is the gatekeeper for Cubert, the Limited Exclusive unit added with the Warrior Saga update in Anime Expeditions. The stage is called Fairy King Forest, and it ends with a boss named Reticence. Beating that final wave is the only way to claim the unit.

Quick answer: Defeat every wave through Floor 50 in the Tower game mode. When Reticence dies and the floor is cleared, Cubert (Hydro/Magical) is added to your inventory automatically.

Image credit: Roblox

What you are fighting on Tower Floor 50

The Tower runs on endless floors with random elemental resistances, so enemies spawn with modifiers that cut the damage of certain units. Fairy King Forest is no exception. Around the mid-run waves, expect enemies that reduce magical and physical damage, which is why your damage type matters more here than raw stats.

You can run either the Traits or Traitless sub-mode. The rewards are comparable, but Traitless disables unit passives and makes the climb harder. Cubert unlocks from clearing Floor 50 in either sub-mode.

DetailValue
StageFairy King Forest
Final bossReticence
RewardCubert (Limited Exclusive)
Cubert elementHydro / Magical
Next floorFloor 51 – King’s Tomb
Image credit: Roblox

Best units for the run

The single most reliable pick is a level 50 Puppet (Telekinetic). Its Psychic style has no elemental disadvantage on this tower, so the resistance modifiers on Fairy King Forest do not weaken it the way they punish magical and physical units.

Dragon-style units, such as Goku, also work well here and are a solid substitute if you do not have the Puppet ready. Keep at least one strong physical damage unit in reserve for the final wave.

UnitStyleRole
Puppet (Telekinetic)PsychicMain carry, no elemental disadvantage
Dragon units (e.g. Goku)DragonAlternative carry
8th Sword (Berserker)PhysicalLate placement to secure the boss

How to clear the floor

Start Fairy King Forest and place your level 50 Puppet (Telekinetic) as soon as Wave 1 begins. Give it good coverage of the track so it can hit enemies for as long as possible.
Image credit: Roblox
Open the Unit Manager and upgrade the Puppet to level 3 early. At that level it comfortably handles the opening waves, roughly waves 1 through 10, on its own.
Farm the cash from the early and mid waves and keep pushing the Puppet upward, ideally to level 7. The Psychic damage stays effective while the enemy resistances rotate.
Around waves 13 to 15, watch for magical and physical damage debuffs on the incoming enemies. This is where units of those types stall, so lean on the Puppet’s Psychic output to keep clearing.
As the boss wave approaches, place a physical unit like the 8th Sword (Berserker) near the end of the track. Positioning it late gives it a clean shot at finishing Reticence before it reaches your base.
Image credit: Roblox / Conglay

Confirming Cubert is unlocked

Once Reticence is defeated and the floor completes, the game returns you to the lobby with the victory screen. The Tower menu will show Floor 50 as cleared and open Floor 51 – King’s Tomb as the next stage.

You can verify the reward by opening your inventory and checking for Cubert, listed as a Limited Exclusive unit with a Hydro/Magical element. Clearing Tower floors also pays out Gems and Gold along the way, and your placement appears on the Season 1 Leaderboard.

If Cubert does not appear, the most common reason is that Floor 50 was not fully cleared. The boss must die, and the floor must register as complete, so a run that ends on an earlier wave will not grant the unit. Finish the full climb to Floor 50, and the reward is applied automatically.