Hell Let Loose: Vietnam has 49 achievements, and every single one is earned in the game’s tutorials or its online 50-versus-50 battles. There is no campaign to grind, so the whole list comes down to playing both factions, cycling through roles, winning on each map and mode, and pulling off a handful of specific vehicle and support actions. On PlayStation 5 there is also a Platinum trophy, A History of Hell, which unlocks once every other trophy is done.
Quick answer: Most achievements unlock just by playing. Prioritize the four hidden vehicle/tunnel unlocks and the one-match conditions first, let cumulative counters (100 headshots, 100 nodes, career level 50) build in the background, and overlap map wins with mode wins since every match counts toward both at once.

The four hidden achievements to plan for
Four achievements are hidden, and all four are tied to vehicles or tunnels. These are the unlocks least likely to happen by accident, so keep them in mind from your first few matches.
| Hidden achievement | Requirement |
|---|---|
| Caved In | Destroy or dismantle an enemy tunnel |
| Shipwrecked | Kill an enemy player with a boat |
| Death From Below | Kill an airborne helicopter pilot while they are seated |
| Eagle Has Landed | Destroy an enemy helicopter |
For Caved In, play the US side and push toward enemy-controlled sectors. NVA tunnels give off a distinctive, repetitive beeping sound. Follow that noise to the tunnel, stand next to it, and hold the interact button to dismantle it.
Shipwrecked and Eagle Has Landed pair well with the boat and helicopter time achievements. Kill an enemy with a boat by running them over or using the mounted front machine gun. Destroy an enemy helicopter with an RPG (use the Grenadier role) when it is dropping troops or lifting off.
Death From Below is the hardest of the four because it depends on catching a pilot while their helicopter is in the air. The best windows are when a chopper is low to the ground taking off or landing, or when it flies overhead nose-down, which exposes the seated pilot to gunfire.
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Add to Google Preferences →Tutorial and early-game achievements
These are the only achievements that don’t require live matches, plus a few first-time actions you’ll clear almost immediately. Completing tutorials is the fastest way to bank easy unlocks before you queue up.
| Achievement | Requirement |
|---|---|
| Unlock your Potential | Complete the “Getting Started” tutorial |
| Rigorous Training | Complete 4 different tutorials |
| Pursuit of Perfection | Complete 8 different tutorials |
| Welcome to ‘Nam | Kill your first enemy |
| Liberation | Win a match as the NVA |
| Fire and Fiery | Win a match as the US |
| Let Loose | Win two matches back-to-back |
The role tutorials are the quickest to finish, so run four of those for Rigorous Training and keep going to eight for Pursuit of Perfection. Faction wins ignore game mode, so a single victory on either side ticks off Liberation or Fire and Fiery.
Tunnel achievements (NVA side)
Two tunnel unlocks require the NVA faction. Surprise Attack asks you to use a tunnel for the first time. Open your map to see which Garrisons connect to which tunnels, spawn at the Garrison, and interact with it to travel through.
Going Dark requires you to build your first tunnel. Pick a leadership role — Squad Leader, NVA Officer, or Recon Spotter — then use the Field Pad to place the tunnel and your Tactical Map to link it to a nearby Garrison.
Combat achievements
Some combat unlocks come naturally through normal play; others need a specific weapon or one uninterrupted life. Marksman (100 headshots) will almost certainly complete on its own if you use rifles, burst-fire, or switch weapons to single-fire for accuracy.
| Achievement | Requirement | Fastest approach |
|---|---|---|
| Bloodthirsty | Kill 5 players without dying | Play defense in Offensive mode as the NVA |
| Relentless | Kill 12 players without dying | Use a tank Crewman, or hold a defensible spot as Machine Gunner |
| Stick Around | Get a bayonet kill | Equip a bayonet weapon (e.g. Type 56 Bayonet) and melee an enemy |
| Marksman | Get 100 headshots total | Cumulative; unlocks through normal play |
| Don’t Look Down | Destroy a vehicle with an AT mine | Grenadier or Engineer; mine a high-traffic road or bridge |
| F.U.B.A.R. | Destroy a vehicle with artillery or a mortar | Commander role; target trucks or stationary boats |
| Is it a Bird? | Get 100 kills with artillery | Commander role; call airstrikes consistently |
For Stick Around, sneak up on an enemy before you melee, since being spotted first usually gets you killed instantly. For Don’t Look Down, you can also plant a mine directly behind an enemy tank so it explodes when it reverses.
Vehicle achievements: boats and helicopters
Vehicle unlocks are the most luck-dependent because there are only so many boats and choppers per match, and they’re popular. When you do get one, try to keep progress toward multiple achievements in the same session.
| Achievement | Requirement |
|---|---|
| Floater | Drive a boat for 3 minutes in one match |
| Shipwrecked | Kill an enemy player with a boat |
| Gonna Need Another Boat | Destroy an enemy boat |
| Flight of the Valkyrie | Pilot a helicopter for 3 minutes in one match |
| Death From Below | Kill an airborne helicopter pilot while seated |
| Eagle Has Landed | Destroy an enemy helicopter |
| LZ Not Secure | As a pilot, drop 30 friendly troops into enemy territory |
For the timed unlocks, Floater and Flight of the Valkyrie, stick to friendly waters or friendly sectors to cut the risk of being blown up by airstrikes, tank fire, or RPGs before the three-minute mark. For LZ Not Secure, land in the red-marked hostile zones on your map so each troop drop counts.
Building and support achievements (Engineer and Medic)
Most support unlocks route through the Engineer role and its Wrench. The three node achievements are long grinds, so start placing nodes early and keep at it across many matches rather than trying to rush them.
| Achievement | Requirement | Role |
|---|---|---|
| Can we fix it? | Build or upgrade 30 objects in one match | Engineer |
| Demolition Man | Detonate 10 satchel charges you placed | Engineer |
| Full Tank | Build 100 fuel nodes | Engineer |
| Calling Reinforcements | Build 100 manpower nodes | Engineer |
| Locked and Loaded | Build 100 munitions nodes | Engineer |
| Guardian Angel | Drag a wounded ally 20 meters in one attempt | Medic |
Can we fix it? is easiest with barbed wire fences, which cost only 10 Supply each, so spam those in a single match — you’ll depend on teammates dropping supplies. Each node type costs 50 Supply to build in friendly territory. For Guardian Angel, approach a downed ally and press X (Xbox) or Square (PlayStation) to drag them a full 20 meters.
Map win achievements
Six achievements each require three wins on a specific launch map. Every match already has a map and a mode, so these tick up alongside your mode-win progress without any extra effort.
| Achievement | Map (3 wins each) |
|---|---|
| Operation Starlite | Vạn Tường |
| Re-Port for Duty | Cam Ranh Port |
| Track Record | Thanh Hòa Bridge |
| The Main Strip | Đăk Tô Airfield |
| On the Cliff! | Quảng Ngãi |
| No Quarter Near Hue | Huế Outskirts |
Game mode win achievements
Each of the four modes has a win achievement worth 20 victories. These are among the slowest unlocks on the list, so treat them as a background target that fills in while you chase everything else.
| Achievement | Requirement |
|---|---|
| Conquest Victory! | Win 20 Conquest battles |
| Domination Victory! | Win 20 Domination battles |
| Offensive Victory! | Win 20 Offensive battles |
| Warfare Victory! | Win 20 Warfare battles |
Career level and role progression
The career milestones need no special approach; they climb as you play. The role achievements scale from one role at level 5 up to twelve, so decide early which roles you’ll main and stick with them.
| Achievement | Requirement |
|---|---|
| The Tenth Step | Reach career level 10 |
| Beyond Beginning | Reach career level 20 |
| Hardened | Reach career level 30 |
| Veteran | Reach career level 40 |
| I’m Beginning To Regret This! | Reach career level 50 |
| Alfa One | Advance 1 role to level 5 |
| Charlie Three | Advance 3 roles to level 5 |
| Foxtrot Six | Advance 6 roles to level 5 |
| Lima One Two | Advance 12 roles to level 5 |
There are 17 roles in total, so Lima One Two only needs 12 of them at level 5. Skip the roles you struggle with most, such as Commander or anything helicopter-related, and focus your matches on a consistent rotation so each role climbs steadily.
The most efficient path is to let normal play carry the passive counters — career level, headshots, artillery kills, and the node totals — while you deliberately knock out the four hidden unlocks, the one-match conditions, and the vehicle actions whenever the right role or lobby appears. Because every match feeds both a map-win counter and a mode-win counter at once, the win-based achievements finish faster than they look. On PS5, completing all 49 will pop A History of Hell for your Platinum.






