Gaming Guide

Mortal Shell 2: How to Unlock the Stones of Remembrance Sealed Door

Break three glowing tombstones scattered across the flower graveyard to drop the seal and reach the Feeding Grounds.

Break three glowing tombstones scattered across the flower graveyard to drop the seal and reach the Feeding Grounds.

A magically sealed stone door sits inside a graveyard of yellow flowers in the Stones of Remembrance, in northeastern Fainweald, northeast of the Blackridge Pass beacon. Circling the building reveals a hole in one wall that looks like a way in, but stepping through it does nothing. The door itself is the only real entrance, and it stays locked until you deal with the seal keeping it shut.

Quick answer: Find and destroy the three glowing magic seal tombstones hidden around the flower graveyard using your weapon or sidearm. Once all three are broken, the seal drops and the door opens on its own.

Image credit: Playstack

What breaks the seal on the graveyard door

The door will not respond to attacks, and no key opens it. The seal is tied to three tombstones planted in the yellow flowers nearby, each marked with a faint golden glow at its base. Hit each one with a melee weapon or your sidearm until it shatters. You can break them in any order, and the door reacts the moment the last one falls.


Where to find all three magic seal tombstones

Stand facing the sealed door, then turn around and walk down the stairs in front of you. Look to your right at the bottom, and the first tombstone sits right next to where the steps end. Break it there.
Image credit: Playstack / GosuNoob
From that same spot at the base of the stairs, look ahead to spot a large stone structure with an arch that holds a chest containing Ossinite. Face that chest, then turn around to find a second arched stone structure behind you. The second tombstone is tucked directly under this arch.
Head toward the two corruption-blocked exits in the area, one leading to Blackridge Cliffs and the other toward the Sanguine Caverns, where the Lost Child fight takes place. Face the Sanguine Caverns exit, turn around, and walk forward while hugging the left wall. This drops you into a small corner of the graveyard where the third tombstone waits.
Image credit: Playstack

Tombstone locations at a reference glance

TombstoneHow to reach it
FirstFace the door, go down the stairs, then look right at the point where the steps end.
SecondFrom the base of the stairs, face the arched chest holding Ossinite, turn around, and check under the second stone arch.
ThirdFace the Sanguine Caverns exit, turn around, and follow the left wall into a small graveyard corner.

How to confirm the door opened

Once the third tombstone breaks, the magic seal lifts automatically and the door swings open without any further input. If the door is still sealed, one tombstone is still standing. Retrace the three spots above and make sure each stone is fully destroyed, since a partial hit will not count.

Image credit: Playstack

What waits inside the Feeding Grounds

The open door leads down into the Feeding Grounds, a short dungeon that most players can clear quickly. Descend the staircase and deal with the enemies at the entrance. Further in, a gate blocks a chest, and a patch of soft flooring collapses when you step on it, dropping you into a lower cave.

Down there, two Tarred Vestiges attack fast with strong area or grapple moves, so you can either fight them head-on or fall back to a corner of the cave for breathing room. Pull the lever to raise the path back up, then climb toward the original start of the dungeon to reach the chest and claim your reward.

The prize is the Myriad Stone Tarstone. Its sidearm effect fires several projectiles in an arc without spending extra Resolve, scaling from 3 projectiles at 75% damage each up to 7 projectiles at 35% damage each as you level it. It pairs especially well with the Forgotten Crossbow.