Still Behind Enemy Portals is an optional Arcantina quest in World of Warcraft that sends you back to a version of the Broken Shore to steal an artifact of great evil. It’s short, it plays as a lighthearted heist, and it hands out a decorative reward. The catch is that several of its steps have been prone to breaking, so getting through it cleanly depends on knowing the exact triggers.
Quick answer: Talk to Marius Felbane in the Arcantina, take the green portal to the Broken Shore, speak with Tehd Shoemaker and pick “Transform?”, fill the “Stuff robbed” bar by opening the Dark Chests, grab the optional Corrupted Lantern upstairs, then use your Personal Key to the Arcantina to return and turn in. If the lantern never reaches your bags, loot the spare copy on the ground next to the Broken Shore portal at coordinates 48, 55.

Quest requirements and where to start
Still Behind Enemy Portals is a level 83 quest that scales up to 90, open to both factions. It starts and ends with Marius Felbane inside the Arcantina, which you reach using the Key to the Arcantina. This is one of the rotating weekly Arcantina offerings rather than a permanent quest, so it only appears when it cycles in.
Finishing it counts toward the Old Soldiers achievement, which asks you to complete quests from all of the Arcantina visitors. The name deliberately echoes the Legion World Quest Behind Enemy Portals from the Broken Shore, and this version reuses that zone.
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Note: Because you rely on the Arcantina toy to leave the vessel, expect a cooldown afterward before you can use the Key again.
If the transform step won’t trigger
The disguise is the first place this quest tends to stall. If talking to Tehd doesn’t turn you into a Wyrmtongue, try these fallbacks in order.
- Move to the right, behind the pile of boxes next to the NPC, and stand close to them. Getting near should transform you automatically.
- Turn your camera until you can see two windows. Go to the right window, set your movement to walk only (the default walk toggle on your keyboard), and slowly edge your character toward the lip of the window until the disguise applies.
Be careful once you’re disguised. Walking back into the portal by accident can strip the transformation, and in some cases you won’t be able to re-apply it even after abandoning and restarting the quest.

Corrupted Lantern bug and the workaround
The most common failure hits the optional lantern. Players loot the Corrupted Lantern from the chest, but the item never actually lands in their bags, and it vanishes once the quest is turned in. That blocks the placement in the Arcantina and, by extension, the associated achievement progress.
A working duplicate of the lantern has been placed on the ground next to the Hijacked Portal on the Broken Shore, at coordinates 48, 55. This spare copy is lootable and stays with you after you leave, so it fixes the empty-bag problem.

Tip: If the quest is still active and the lantern currently drops into your bags without disappearing, hold off on turning in until the lantern is safely placed, so a bugged hand-in can’t delete it first.
Rewards and how to confirm completion
You know the quest worked when Marius Felbane accepts the turn-in, the Wyrmtongue disguise is gone, and the Corrupted Lantern sits in its place inside the Arcantina. Turning it in also plays a short exchange between Tehd and Marius.
| Detail | Value |
|---|---|
| Quest giver / turn-in | Marius Felbane (Arcantina) |
| Level | 83, scales to 90 |
| Main objective | Fill “Stuff robbed” to 100% via Dark Chests |
| Optional objective | Loot the Corrupted Lantern |
| Item reward | Inactive Filigree Moon Lamp |
| Achievement | Old Soldiers |
Treat the transform trigger and the lantern loot as the two checkpoints most likely to break. Clear both using the fallbacks above, and the rest of the run is a quick two-minute heist that ends with the Inactive Filigree Moon Lamp and a placed lantern back in the tavern.






