Gaming Guide

Resonance: A Plague Tale Legacy – How to Solve the Minotaur Room Symbols Puzzle

Line up all three symbol pairs with the arena's reflectors to raise the Minotaur statue and finish Chapter 4's First Trial.

Line up all three symbol pairs with the arena’s reflectors to raise the Minotaur statue and finish Chapter 4’s First Trial.

The Minotaur arena is the last puzzle in Chapter 4 of Resonance: A Plague Tale Legacy, and it ties together the light-beam and symbol mechanics the trial has been teaching you. Your goal is to raise the giant Minotaur statue by aiming reflected light onto three pairs of symbols carved around the arena wall. Two pairs are recorded in Sophia’s journal, but the final pair is hidden and only appears when you use the sphere’s Light Reveal function on the statue’s hands.

Quick answer: Aim the reflectors at the T symbol (1) and semicircle symbol (5) to raise the first hand, then the triangle symbol (3) and harp symbol (6) to raise the second hand. Reveal the hidden pair on each hand ring with the sphere, then light the upside-down Y symbol (2) with the left reflector and the W symbol (4) using the center reflector to raise the head.

Image credit: Focus Entertainment

How the Minotaur arena puzzle works

Before touching anything, walk around the arena so Sophia sketches the first two symbol pairs into her journal. The wall around the arena carries several symbol slots, and some of them have worn away. The journal keeps the full set in the same order they appear on the wall, so an empty slot can still be identified by its position.

There are three reflectors in the room. The left and right ones each carry their own light source, while the center one only bounces light it receives. Each symbol pair you correctly light causes part of the statue to move. The two hands rise first, and the head rises last once all three pairs are matched.

PairSymbolsReflectors usedResult
FirstT (1) and semicircle (5)Left and rightFirst hand rises
SecondTriangle (3) and harp (6)Left and rightSecond hand rises
Third (hidden)Upside-down Y (2) and W (4)Left and centerHead rises fully

Match the first two symbol pairs

Take the left reflector and point its light at the T symbol (1). Then move to the right reflector and aim it at the semicircle symbol (5). When both are lit, one of the Minotaur’s hands lifts onto the platform.
For the second pair, aim the left reflector at the triangle symbol (3). Use the right reflector for the harp symbol (6). This symbol is visible on the floor but rubbed off the wall, so match its floor position to the correct wall slot. The second hand then rises and grips the edge.

Note: If a wall slot looks blank, check the order in Sophia’s journal. The symbols are listed in the same sequence as the wall, so even a worn slot can be located by counting positions from the corner.

Image credit: Focus Entertainment

Reveal and match the hidden third pair

The third pair is not written in the journal and is not painted on the wall. Instead, the two symbols you need are hidden on the rings of the raised hands and must be exposed with the sphere.

Stand next to each raised hand and shine the sphere’s Light Reveal at the ring on the hand. This exposes the two symbols you need for the final pair. Both belong on the same wall section, so match their positions to the correct slots.
Using the left reflector, aim the light at the upside-down Y symbol (2).
Turn the right reflector so it feeds light into the center reflector. Then interact with the center reflector and shine it at the W symbol (4). Reaching both hidden slots requires routing the right beam through the center mirror, so leave the left reflector on its symbol while you set this up.
Image credit: Focus Entertainment / 100% Guides

How to confirm the puzzle is solved

Once all three pairs are lit, the Minotaur rises fully and a new path emerges from below the statue. A socket for the sphere also appears so you can bridge the gap ahead. The moment you attempt to insert the sphere, a group of soldiers ambushes you, led by an armored brute, and this fight introduces a new combat ability you can use.

If a section of the statue refuses to move, one of the symbols in that pair is either wrong or only partially lit. Re-check the journal order for worn slots, confirm the harp and hidden ring symbols are matched by floor position, and make sure the center reflector is actually receiving the right beam before you fire it at the W symbol.

After clearing the soldiers, interact with the pedestal again and follow the revealed path into the Minotaur’s head to open the door at the end, which carries you toward the close of Chapter 4’s First Trial.